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TTL 2 Lesson Plan

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SEMI-DETAILED LESSON PLAN IN TTL 2

Technology for Teaching and Learning 2

Pre-service Teacher/s:
Bebelyn E. Macalam
Jeamie C. Marquilla

Section and Schedule: TTL 2 - ITU1 (TUE & FRI - 7:30 - 9:00 AM)

I. OBJECTIVES

By the end of this lesson, learners will be able to:

A. Cognitive
Define digital citizenship and its importance.
B. Affective
Reflect on personal online behavior and its impact on others.
C. Psychomotor
Create a concept map about digital citizenship.

II. SUBJECT MATTER


Promoting Digital Citizenship

III. INSTRUCTIONAL MATERIALS

A. References https://www.slideshare.net/JannahAboulhassan/digital-citizenship-powerpoint-
195698743?
fbclid=IwAR3oStt3GP3g2nTxRS0OpZxOXK05Rcr27Otb0MmwRGHr0DZ7Zy3a
fb1wUJ8

https://soeonline.american.edu/blog/digital-citizenship-for-students/

B. Materials Power Point Presentation, Laptop, Manila Paper, Marker, Instructional


Materials

IV. PROCEDURE
Preliminaries: Prayer, Attendance Checking, Review
ACTIVITY Activity: "4 Pics 1 Word"

Instructions:

1. The class will be divided into two groups.


2. The demonstrator will present a set of pictures.
3. Each group will designate one representative as the scorer, while the
remaining members will provide answers.
4 For each correct response, the representative will advance forward.
5. The first group to arrive at the finish line will be the winner and
receive a prize.

ANALYSIS

ABSTRACTION What is Digital Citizenship?

According to Mike Ribble, digital citizenship can be defined as the norms of


behavior with regard to technology use. He identified nine essential elements
that help define how to best use technology in every school, home and
community.

They are organized into three primary categories:

RESPECT

1. Digital access - Full electronic participation in society. It is about the


equitable distribution of technology and online resources. Teachers and
administrators need to be aware of their community and who may or may not
have access, not only in school but at home as well. Educators need to provide
options for lessons and data collection such as free access in the community or
provide resources for the home.

2. Digital etiquette - The electronic standards of conduct or procedure and has


to do with the process of thinking about others when using digital devices.
Teachers can include Digital Etiquette as part of the classroom rules or
academic goals. Whether in the classroom or online, being aware of others is
an important idea for everyone.

3. Digital law - The electronic responsibility for actions and deeds and has to
do with the creation of rules and policy that address issues related to the online
world. Just as in the real world, the online world has had to create structure to
protect those using these digital devices from harm. Support for issues such as
cyberbullying and sexting are available from School Resource Officers and
other school counsel. Administrators need to come up with positive approaches
to these issues in their schools and districts.

EDUCATE
1. Digital communication - the electronic exchange of information. All users
need to define how they will share their thoughts so that others understand the
message. For students struggling to understand their place in the world,
technology can help them find their own voices and express themselves.

2. Digital literacy - The process of teaching and learning about technology and
the use of technology. The better educated or "digitally fluent," students are,
the more likely they are to make good decisions online, like supporting others
instead of making negative comments.

3. Digital commerce - Electronic buying and selling of goods and focuses on


the tools and safeguards in place to assist those buying, selling, banking, or
using money in any way in the digital space. Career and technical education
use the tools of technology to show students. the path for their future.

PROTECT

1. Digital rights and responsibilities


Those requirements and freedoms extended to everyone in a digital world. This
area of Digital Citizenship is about helping students understand that when they
are provided opportunities, such as the access to the Internet and use of online
products, they need to be diligent in helping others as well, such as informing
adults of potential problems.

2. Digital safety and security


The electronic precautions to guarantee safety. Viruses, worms and other bots
can be passed along from one system to another just like an illness. When
using devices in school or at home, understanding and being aware of attacks
and how to prevent them are important skills for today and into the future.

3. Digital health and wellness


Physical and psychological well-being in a digital technology world. Technology
provides many opportunities and enjoyment, but knowing how to segment use
with the needs of ourselves and others is key to a healthy, balanced life.

Copyright Law in the Philippines

The Philippine copyright law or officially known as the Republic Act No. 8293
is based on the copyright law of the United States (Attorney of the Philippines,
2016). According to IPOPHL, copyright is the legal protection extended to the
owner of the rights in an original work. "Original work" refers to every
production in the literary, scientific and artistic domain.

Copyright Infringement and Plagiarism

"The copyright issue has gained lots of importance in the information society.
Using digital technology to record, make available, store, archive and transfer
works triggered the change in methods and scope of their exploitation. The
ease of availability of scholarly. material in digital environment can be
considered as one of the main reasons of rise in plagiarism issues" (Sengupta,
2015).

Scholastic Art & Writing Awards

"Plagiarism is an ethical violation. Plagiarism is failing to cite sources and


engaging in the act of passing someone else's work or ideas off as one's own.
While a Copyright is a property right. Copyright is a form of legal protection
prohibiting others from copying one's creative work without permission."
Some common type of plagiarism below:

1. Direct Plagiarism - Copying another writer's work with no attempt to


acknowledge that the material was found in an external source.

2. Direct "Patchwork" Plagiarism - Copying material from several writers &


rearranging with citation.

3. Insufficient Citation of Quotes - Incorporating another writer's words or


phrases within a larger paraphrase, without quotation marks or citation.

4. Paraphrasing without Citing - Changing the words of an original source,


but uses the ideas without citing.

5. Insufficient Citation of Paraphrase - Changing the words of an original


source & using the author's ideas with attempts to acknowledge the material's
source(s), but without correctly citing.

6. Plagiarism in Graphs - Using graphs, charts, figures, or images from a


source without citing.

7. Misrepresentation of Common Knowledge - Failing to cite, believing info


is "common knowledge".

Copyright protects the expression of ideas in a material form, such as a book,


painting, sound recording or film. Under copyright law, copyright owners have a
number of exclusive economic rights to control how their work is used. These
include the right to:

 reproduce their work in any format, including electronically

 publish their work

 perform or communicate their work

 make adaptations of their work

Copyright owners also have moral rights. These rights include the right of the
creator:

 to be attributed as the author of any work they create;

 not to have their work falsely credited to someone else;

 Not to have their work subject to derogatory treatment (also known


as the right of integrity).

Differences Between Plagiarism and Copyright Infringement

While plagiarism and copyright infringement are two distinct concepts it is


easy for students to confuse one other or misconstrue their application. As
such, it is often beneficial to discuss the similarities and differences
between the two “Myers (n.d.) including:
Fair Use

Fair use, defined by Your Dictionary, as that a small portion of a copyrighted


work may be quoted for criticism, comment, teaching (including multiple copies
for classroom use), research, news reporting, parody, etc. without needing to
obtain the permission of or pay the copyright holder.

Like in the US Copyright Law, the Philippine judicial system also considers the
four factors of fair use and these are:

1. the purpose and character of your use,

2. the nature of the copyrighted work,

3. the amount and substantiality of the portion taken, and

4. the effect of the use upon the potential market.

APPLICATION
In your previous group, gather your ideas and construct a concept map
within a 5-minute timeframe based on your understanding of promoting
digital citizenship. Choose a representative to present your output.

Evaluation (1-5 Modified True or False) (6-10 Multiple Choice)


A 10-Item Quiz with Answer Key

Test I. Fill in the blanks with the corresponding answer. Write "TRUE" if the statement is
true, and if the statement is false, write the correct answer.

_______________ 1. According to Mike Ribble, digital citizenship can be defined as the norms of
behavior with regard to technology us.
_______________ 2. The Philippine copyright law or officially known as the Republic Act No.
8292 is based on the copyright law of the United States (Attorney of the Philippines, 2016).
_______________ 3. Direct Plagiarism is the act of acknowledging the original writer's work and
clearly citing the external source from which the material was obtained.
_______________ 4. Plagiarism is an ethical violation.
_______________ 5. Copyright is a form of legal protection prohibiting others from copying one's
creative work without permission.

Test II. Encircle the letter of the correct answer.

1. A group of students is collaborating on a project online. One member suggests using a complex
technical tool for communication, while another prefers a simple email thread. What do you do?

a) Advocate for the simpler email thread to ensure everyone can easily participate.
b) Suggest trying out the complex tool to explore its potential benefits, but be open to feedback
from the group.
c) Propose experimenting with both methods and decide based on which one fosters better
communication and collaboration.

2. A student is hesitant to participate in online discussions due to concerns about cyberbullying


and negative comments. How do you support this student?

a) Foster a supportive online community by setting clear guidelines for respectful communication
and intervening promptly in cases of bullying or harassment.
b) Encourage the student to report any instances of cyberbullying to the appropriate authorities
and provide resources for coping with online negativity.
c) Facilitate activities that promote empathy and understanding among students, emphasizing the
impact of words and actions on others in the digital realm.

3. You're a teacher preparing a lesson that heavily relies on online resources. However, you know
some students in your class might not have digital access at home. What do you do?

a) Proceed with the lesson as planned, assuming students can access resources somehow.
b) Provide alternative resources for students without digital access.
c) Encourage students without digital access to find solutions on their own.

4.During an online class session, one student repeatedly interrupts others and makes
disrespectful comments in the chat. How would you address this behavior?

a) Ignore the behavior and continue with the lesson.


b) privately message the student to address the behavior.
c) Remind the class of digital etiquette and address the student's behavior publicly.

5. You've noticed an increase in cyberbullying incidents among students in your school. As an


administrator, what proactive steps would you take to address this issue?

a) Implement stricter penalties for students caught cyberbullying.


b) Organize awareness sessions and workshops on digital law and responsible online behavior.
c) Ignore the issue and let students handle it among themselves.

Answer Key
Test I
1. True
2. False- Republic Act No. 8293
3. False - not acknowledging
4. True
5. True

Test II
6. a
7. a
8. b
9. c
10. b

Prepared by:
Bebelyn E. Macalam
Jeamie C. Marquilla

Noted by:

Apple Jane S. Lima,MSciEd


Instructor

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