A Conceptual Analysis of The Transportation Impacts of B2C E-Commerce
A Conceptual Analysis of The Transportation Impacts of B2C E-Commerce
A Conceptual Analysis of The Transportation Impacts of B2C E-Commerce
PATRICIA L. MOKHTARIAN
Department of Civil and Environmental Engineering and Institute of Transportation Studies,
University of California, Davis, One Shields Avenue, Davis, CA 95616, USA (E-mail:
plmokhtarian@ucdavis.edu)
Abstract. This paper discusses, at a conceptual level, a number of issues related to the
evaluation of the transportation and spatial impacts of e-shopping. We review the comparative
advantages of store shopping and e-shopping, and conclude that neither type uniformly
dominates the other. We identify the building blocks of the shopping process, and note that
information and communications technologies are making possible the spatial and temporal
fragmentation and recombination of those elements. We analyze future shopping-related changes
in transportation as the net outcome of four different fundamental causes, that can be viewed
hierarchically: (1) changes in shopping mode share (i.e. shifts in the proportion of shopping
activities conducted through store shopping, e-shopping and other modes), keeping the volume
of goods purchased and per capita consumption spending constant; (2) changes in the volume
of goods purchased, keeping per capita consumption spending constant; (3) changes in per
capita consumption spending, independent of demographic changes; and (4) demographic changes.
Some factors result in reduced travel while others lead to increased travel. The combined outcome
of all factors does not appear to support any hope that e-shopping will reduce travel on net; to
the contrary there may be negative impacts due to increased travel, even if those impacts are
likely to be localized and/or small in magnitude for the most part. Thus, on the whole, we are
likely (with some exceptions) to see continued adoption of both store shopping and e-shopping.
Consumers will blend both forms as they conduct a sequence of shopping activities, and retailers
will blend both in marketing to and serving customers. Assessing the transportation impacts of
e-shopping – even in the short term, let alone the long term – presents some formidable
measurement challenges. Nevertheless, those challenges are worthy of our most creative efforts
at solution.
1. Introduction
If one were to rely solely on media reports, electronic commerce has enjoyed
a volatile history since erupting on the scene a few short years ago. Initially
hailed as a revolution, it attracted thousands of entrepreneurs and investors
eager to cash in on its promise. However, as with so many speculation fevers
before it, “many are called, but few are chosen” to succeed. With the bursting
of the dot.com bubble, “B2B” came to mean “back to basics”, and “B2C”
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that is just a single Internet seller. Rather than being constrained by the stock
on hand at one physical location, the inventories of all Internet retailers
are available to the buyer.2
• Lower prices/search costs: Although reality has sometimes differed (e.g.,
Palmer 2000; Lal & Sarvary 1999), theory suggests that Internet retailers
will offer lower prices than their store-based counterparts, due to the lower
costs of search for the buyer (the ease of obtaining information will drive
prices down), and lower costs of market entry and operations for the seller
(Brynjolfsson & Smith 2000). In some cases the buyer avoids having to
pay sales taxes by purchasing through the Web (of course, the added costs
of delivery must be balanced against any savings in the purchase price).
With respect to search costs in particular, using automated shopbots
(Brynjolfsson & Smith 2001) or even manually, the Internet makes it simple
to compare prices on a broad geographical scale. Brynjolfsson and Smith
(2000, 2001) and others find that people do not always choose the lowest-
priced item from e-tailers, even for “undifferentiated” products such as
books and CDs. Rather, they suggest that factors such as brand loyalty,
habit, and trust in a given retailer (Jarvenpaa et al. 2000) continue to be
important – arguably (and ironically, in view of claims that the Internet
would “level the playing field”) even more important in the e-commerce
context, where the links among buyer, seller, and product are detached from
the physical cues afforded by a bricks-and-mortar store. Nevertheless,
price is generally still an important factor informing the purchase decision.
• Information: The Internet is a convenient storage medium for voluminous
information about a product, information that would not readily be avail-
able in stores.3 Some Web sites are structured to allow ready comparison
of a number of specific products along several relevant dimensions, through
automatic completion of a matrix (the columns representing the products
and the rows the comparison dimensions) as specific products from a given
class (e.g., digital cameras) are selected.
• Personalization: ICT is enabling the “mass customization” of information
and even products (music CDs, computers, automobiles) – tailored to the
individual’s demographic and preference characteristics, whether offered
voluntarily or obtained through unobtrusive tracking of browsing and
purchase patterns (Hof et al. 1998). The individual is often able to design
(and in the case of music CDs, create) her own product directly to her
own specifications. Greater consumer satisfaction is presumably the result.
• Convenience: As various ads have trumpeted, we can e-shop while naked.
More prosaically, we can do so while too sick to leave the house, at
3 a.m. when brick-and-mortar stores are closed, during a blizzard, while
at work or taking care of the children or traveling. In short, shopping is
freed from temporal and spatial constraints, and becomes possible “24/7”.
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• Speed: The Internet allows the shopper to rapidly assemble information from
numerous virtual stores, in a negligible fraction of the time it would take
to visit real stores in person (Brynjolfsson & Smith 2000).
It is suggested (e.g., European Commission 2001) that these advantages
are combining to place more power in the hands of consumers, resulting in
a shift from “supply push” to “demand pull” forms of marketing. On the
other hand, retailers will have new tools for advancing their agenda as well.
For example, Brynjolfsson and Smith (2001) point out that the Internet enables
personalization not only of the product, but also of its pricing, with e-tailers
able to charge based on an individual’s willingness to pay, predicted from
that individual’s historical behavior and demographic characteristics. Thus,
it is likely that there will continue to be a tug-of-war between retailers and
consumers.
process. In many cases these aspects may be incidental to the main purpose
of purchasing an item, but in many other cases they may constitute the primary
incentive for the shopping activity. Thus, an analysis of shopping behavior that
focuses exclusively on the assumed goal of goods acquisition will inevitably
underestimate the appeal of store shopping.
• Social interaction: “Hanging out at the mall” is a well-known pastime for
groups of American teenagers. They are not the only ones for whom
shopping serves a social function, however (Vala-Haynes 2000; Chung
2002). Going shopping can be a deliberate choice to combat isolation for
those who live alone, especially if they also work at home (Gould & Golob
1997, found that home-based workers spent more time in out-of-home
shopping than did conventional workers). Even when isolation is not a
factor, many people enjoy the social aspect of store shopping: seeing and
being seen, flirting with the cashier, bargaining or simply passing the time
of day.
• Entertainment: Many researchers have commented that shopping is not
purely a maintenance activity, but possesses recreational overtones, to
varying degrees for different people and circumstances (e.g. Gould & Golob,
1998; Salomon & Koppelman 1988, 1992). Retail centers are increasingly
combining entertainment with shopping (Kaufman 1995). The Mall of
America in Bloomington, Minnesota (www.mallofamerica.com, accessed
August 22, 2003) is an extreme example, but on a smaller scale, any number
of malls provide entertainment opportunities such as theme restaurants,
virtual reality game arcades, carousel rides for children, or live music
performances. Bookstores are redefining themselves as places to buy coffee,
sample music, or listen to a children’s story hour in addition to their
traditional roles. All of these functions add value to the shopping experi-
ence (at least for some) beyond the purchase itself.
• Movement: Besides serving as an antidote to isolation, store shopping can
meet the need for motion. Mall designer Yaromir Steiner has a vested
interest in his belief that “people like to get out of the house” (Kaufman
1995, p. 72), but he is supported by a number of more detached observers
of travel behavior. Contrary to the conventional view that the demand for
travel is derived purely from the need to engage in activities that happen
to be spatially separated, recent research (e.g., Mokhtarian & Salomon 2001)
is confirming previous observations that travel has a positive utility, and
is sometimes desired for its own sake. It is likely that a number of shopping
trips are “invented” in order to “justify” (often subconsciously) an urge
simply to get out and go somewhere.
• Trip chaining: Many shopping trips are linked to trips for other purposes.
For example, Jou and Mahmassani (1997) found that about a third of
commuters studied in Dallas and Austin, Texas made at least one stop on
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the way home from work, and that nearly one-fifth of those stops were
for shopping. This can make the marginal cost of store shopping negli-
gible, and contribute to making store shopping the preferred alternative in
many instances (Gould 1998).
The foregoing discussion makes it clear that the choice between store shopping
and e-shopping is not unambiguous. The relative advantages presented above
will take on different values in diverse situations, and will also be weighted
variously by different people and in diverse situations (Handy & Yantis 1997).
Further, Burke (1997) points out that store retailers will not be passively
watching the e-tailing phenomenon, but will be actively enhancing and pro-
moting their natural advantages, as well as narrowing the gap on their
disadvantages. Of course, he comments, e-tailers will be doing the same things.
Thus, an effort to model the adoption of e-shopping should account for all
the factors likely to affect the choice, should seek to identify segments of
the population that have distinct preferences among those factors, and should
be sensitive to differences across shopping contexts and changes across time.
There have been a few studies of the adoption of teleshopping, in most cases
based on hypothetical alternatives. Their results are of interest. Koppelman
et al. (1991), for example, identified a segment of people who disliked catalog
shopping, tended to see teleshopping as a similar form, and thus were unlikely
to consider teleshopping, at least in the context of shopping for appliances.
A composite of several studies (Tacken 1990; Gould & Golob 1997; Gould
et al. 1998; Burke 1998) indicates that the elderly, disabled, workers in dual-
income households, and single parents were most receptive to teleshopping
(specifically for groceries, in the Tacken and Burke studies). To the mobility-
and time-limited, Cairns (1996) adds two other segments of the population
likely to be early adopters of grocery teleshopping: those who like tech-
nology, and those who dislike shopping. These four segments may well be
generalizable to many e-shopping contexts. Finally, one recent study of actual
online shopping (Eastin 2002) found its frequency to be significantly and
positively influenced by four main factors: prior engagement in shopping
by telephone, a measure of self-confidence with respect to e-commerce
activities, perceived convenience, and the perceived financial benefit.
that can vary from case to case (Peterson et al. 1997). Knowing the com-
ponents of the shopping process is important to understanding how e-shopping
will be adopted and what its travel impacts will be.
Most introductory textbooks on consumer behavior present a conceptual
model of the shopping process. Typical elements of the process include desire,
information gathering/receiving, trial/experience, evaluation, selection, trans-
action, delivery/possession, display/use, and return (see, e.g., Schiffman &
Kanuk 1987; Salomon & Koppelman 1988). Not all shopping instances will
involve every element; for example, information gathering and trial are
negligible to non-existent for many repeat purchases (except to the extent
that the purchase and usage itself constitute information gathering and trial
for the next purchase). Conversely, some elements may be accomplished
more than once in a given shopping instance. For example, one may gather
information about several members of a category of interest, try several
“models” of the item, reject all of those, and return to the information-
gathering stage.
In a conventional store shopping scenario, many of these components
occur at the same location on a single visit. Specifically, information gathering,
trial, evaluation, selection, transaction, and possession often occur at a single
place and time. How is the Internet changing this?
Couclelis (2000) notes that a typical outcome of new ICTs is the frag-
mentation of formerly holistic activities, and their recombination in new ways.
For example, the activity “work” used to occur in a single time window at a
single location. “Leisure” used to occur in a different time window and a
different location. Now, telecommuters and mobile workers can detach the
work activity both from its traditional time and its traditional place, and
reconstitute it as a series of work episodes occurring at a variety of times
and places, interspersed and sometimes collocated with leisure activities
(checking e-mail on vacation, conducting business by mobile phone while
watching one’s daughter’s soccer game).
We can observe similar changes with the shopping process. Shopping used
to occur mainly in stores during well-defined non-work periods (lunch hours,
evenings, and weekends); now it can be conducted while at work or at home,
in a car or on a plane, interspersed with other activities. Thus, ICT is broad-
ening the options for many of the elements listed above. Consider:
• Desire: Underhill (2000, p. 56) wryly (if hyperbolically) notes, “if shoppers
suddenly ceased to buy on impulse, believe me, our entire economy would
collapse.” E-tailers are actively searching for new ways to stimulate desire.
Banner ads on web sites were an early approach, although they have not
proven to be especially effective (Neuborne & Hof 1998). Customized
e-mail or web-based suggestions and discounts based on one’s recent
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purchase history or stated interests are currently in vogue. One can listen
to a new song over an Internet radio service and immediately click to buy
the CD. Mobile commerce (m-commerce) applications extend the possi-
bilities even further, to “location-based marketing” (The Economist, October
11, 2001): pass near a department store on the way to somewhere else,
and receive a mobile phone message that the suit you tried on and regis-
tered your interest in last week is now on sale.
• Information gathering/receiving: As indicated earlier, an important advan-
tage of Internet-based shopping can be the ability to acquire and filter
large quantities of information about a desired item or class of items, in a
short time. The consumer may actively acquire information, may initiate
a request to automatically receive information meeting certain parameters
(“notify me when the price drops below $500”), or may receive unso-
licited information.
• Trial/experience: This is generally still a limitation of e-shopping compared
to store shopping, but technology is always pushing the envelope. Download
audio or video samples before buying that CD or DVD. Practice using a
simulated version of that digital camera. Give your measurements to a
clothing e-tailer, and establish a virtual fitting room, where you can see how
that particular jacket would look on you from any angle. Place your hand
in a virtual reality glove, and feel those peaches.
• Evaluation: Also as mentioned earlier, a number of web sites have explicit
comparison capabilities, permitting the side-by-side evaluation of a number
of products in a given class, along the same dimensions.
• Transaction: The ability to complete transactions between a spatially-
separated seller and buyer has been around for a long time. While the two
basic transaction modes of debit (subtracting the purchase price from a
pre-established account balance) and credit (creating a debt that is repaid
later) have not changed, new ways of activating each mode are emerging.
Highway tolls are collected electronically when the dashboard-mounted
transponder passes under a reader. Cost-effective ways of collecting micro-
payments (amounts ranging from a few cents to a few dollars) are being
developed, such as using the mobile phone to make deductions from a
pre-paid account.
• Delivery/possession: Goods that primarily contain information are increas-
ingly available in digital form and in these cases can be delivered
electronically, requiring no travel whatsoever. Examples are well-known:
software, music, photographs, movies, news, books.
• Display/use: A physical item is normally displayed or used in the same form
in which it was purchased. With information goods, however, ICT has
broken apart those two elements: such items are often acquired through ICT
but then converted to a physical platform for use. Music may be downloaded
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For the potential effects mentioned in this subsection, the initial assumption
is that the total volume (loosely meant as number and kind) of goods purchased
remains constant, even if the specific goods purchased are redistributed in time
and/or space. It is precisely the transportation impacts of those redistribu-
tions that are of interest here. In succeeding subsections we relax the constant
volume assumption.
• To the extent that e-shopping replaces store shopping, travel by the consumer
will theoretically decrease. But first of all, in some cases the Internet simply
replaces the telephone instead of a trip to the store, as when one books travel
over the Internet instead of calling a travel agent, or places a clothing
order online rather than phoning it in after browsing through a physical
catalog. Even if a store trip does occur, the transportation impact of a shift
to e-shopping depends on the extent to which store shopping for the item(s)
now purchased electronically was chained to other activities (Handy &
Yantis 1997). In many cases the incremental distance added by the shopping
trip is negligible (the stop at the store is made on the way to another location,
or the electronic purchase replaces some but not all of the items purchased
in the store), in which case the Internet purchase will save virtually no
consumer travel (Williams & Tagami 2003). It should also be kept in mind
that when the shopping trip is made by walking, cycling, or public trans-
portation, eliminating the trip will not benefit congestion, energy
consumption, or air quality (Keskinen et al. 2001), and in fact will carry
the disbenefit of reduced physical exercise.
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There are several ways in which the volume of physical goods purchased could
change while per capita consumer spending remains constant.
• As has already been mentioned, e-shopping can lead to cost savings, not
only due to the ability to comparison-shop, but also due to deeply discounted
last-minute sales of “perishable” items. The late sale of otherwise-unused
airplane seats is an example of a transaction that was not possible without
the Internet as a means for identifying and linking sellers and buyers. In
general, to the extent that e-tailers succeed in offering the same goods at
lower costs than before, consumers may purchase more goods for the same
amount of money (Cohen 2002). This would result in greater goods
movement for deliveries (and/or potentially increased passenger travel for
store shopping activities, assuming store retailers respond by cutting prices
as well). And to the extent that travel constitutes a particular product
enjoying cost savings, it is likely that purchases of travel will increase.
This is certainly the position of a recent European Commission (2001,
p. 23) report, which states categorically, “ICT will be a major factor behind
the growth of the travel sector, especially increasing demand in air
transport.”
In Section 4.1 we referred to the electronic delivery of digital goods, but
treated the constant volume case in which those goods were physically con-
stituted after delivery, through transference to a tangible platform for more
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convenient display and use. Here, we observe that electronic delivery can
lead to changes in volume, in two ways.
• In the first case, the digital good remains virtual. Theoretically this may
reduce travel – both the passenger travel of the consumer to the store (to
the extent that the trip was not chained to other ones), and the goods
movement associated with manufacture and distribution of the physical item
(to the extent that the electronic version of the item would have been
replaced with a physical one if electronic delivery had not been avail-
able). In general, the increasing dematerialization of products (referring
not only to completely digital products, but to the reduced size and weight
of many physical goods as well6) may reduce the actual physical volume
of the same number (and type) of items purchased.
• On the other hand, if (1) a greater number of digital goods is demanded
due to cost reductions (whether through dematerialization as one impor-
tant mechanism (Bernardini & Galli 1993; Kärnä 2001), or through the other
factors identified above), and (2) those goods are generally rematerialized
by the end user, higher volumes would result. For example, prior to the
Internet, a physical report may have been mailed to a relatively small number
of people. Now, the same report may be e-mailed to, or accessed on the Web
by, a much larger number of people – only a fraction of whom will print
it off, but that fraction may be a greater number in absolute terms than
the number obtaining it previously. This effect would increase goods
movement in total – although, as mentioned earlier, there could be further
spatial and temporal redistributions resulting from the detachment of the
distribution format (now electronic) from the display/use format (still
physical).
• However, the Internet could not only support a shift to a higher volume
of cheaper goods. The personalization and other customer-service capa-
bilities of e-retailing could also lead to the production of higher-value/cost
goods, which are then purchased in lower volumes by the consumer with
a fixed budget. Both types of shifts are likely to occur, with an unknown
net impact.
• Finally, shifting the allocation of a fixed consumer budget between material
products and immaterial services could alter the total physical volume of
material products requiring delivery, and total personal transportation
required to receive or provide services, in either direction. A priori, it is
not clear that increased e-shopping favors a shift in either direction, but it
is a potential effect to be monitored.
271
Separately from any of the other effects discussed so far, changes in the
population size, average household size, employment rate, and other such
demographic indicators over time will affect consumer spending in the aggre-
gate. For example, all else equal, the more households there are, the greater
the demand for furniture, housewares, automobiles, and so on. Thus, both
increases in population and decreases in average household size suggest
continued increases in consumer spending overall. 7 While these demographic
changes are not due to the Internet, they do have direct implications for fore-
casting the magnitude of the market for shopping in general, e-shopping in
particular, and the transportation impacts of the resulting mix.
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Obviously, the potential effects described above do not all operate in the
same direction: some will decrease travel but others will increase it. These
counteracting effects clearly illustrate the complex nature of the impacts of
e-shopping on travel. While the magnitude of the net impact is uncertain, in
this author’s opinion the direction of the impact is almost certainly going to
be toward increasing travel. The systemwide effects of such an increase will
probably be small in view of the proportion of total passenger travel that is
devoted to shopping (perhaps at most8 14% of local person-distance traveled
in the 1995 Nationwide (US) Personal Transportation Survey; Hu and Young
(1999). The share of road distance traveled that is devoted to shopping for
“daily goods” in Finland is estimated at 12%; Siikavirta et al. 2003). Those
effects are nevertheless worth monitoring and understanding precisely because
they are uncertain. The effects may well not be small in some localized areas
(the impacts of increased delivery traffic on the character of residential
neighborhoods, for example). Further, it is important to understand the dis-
tribution of various effects across time, mode, and demographic segment as
well as space. For example, an outcome of decreases in local auto travel that
are counteracted by increases in air travel would be quite different from an
outcome of net increases in auto travel.
generally regional (e.g., cars), citywide (e.g., electronics and major appliances),
or local (groceries, books, CDs). It can be expected that the “typical” shopping
process – how the elements described in Section 3 are combined – will vary
by category.9 For example, cycling through information gathering and trial
sequences more than once is more likely to characterize higher-value purchases
(although successive instances of repetitive shopping can also be viewed as
sequential information-gathering and trial episodes).
to consider, in view of the discussion throughout this paper (also see Salomon
& Koppelman 1988; and Koppelman et al. 1991):
• mode-specific shopping frequency with respect to the kind of good in
question;
• what shopping mode alternatives are perceived to be available for the kind
of good in question;
• how each alternative is perceived on a number of dimensions (including,
potentially among others, the various pros and cons presented in Section
2) with respect to the kind of good in question;
• distance to store alternatives for the kind of good in question;
• whether trips for such purposes are generally chained to other trips (relevant
not only to ascertaining the transportation impacts of various shopping
modes, but since it helps determine the travel time and cost of the store
alternative, it is relevant to adoption as well);
• general attitudes toward technology; the various shopping modes; time (sen-
sitive to saving it?); prices (bargain-hunter?); and travel (find it desirable
under some circumstances?);
• adoption and usage of various ICTs;
• socio-demographic characteristics: employment, education, income, gender,
household size/presence of children, auto ownership, and so on.
Depending on how heterogeneous the study category is, it may also be
important to ask about:
• relevant attributes of the specific product(s) in question (e.g. the most recent
purchase): how heavy, bulky, perishable, and so on.
6. Conclusions
Acknowledgements
Notes
1. For 2001, The Forrester Group (www.forrester.com) indicates that about 29% (or $14 billion)
of its estimate of $48 billion in online sales was for airline tickets, car rentals, and hotels.
Thus, accounting for differences in what each series includes, their numbers seem relatively
consistent with those of the Department of Commerce.
2. Interestingly, however, it seems to be the norm for online grocery services to stock fewer
items than their store counterparts (Cairns 1996; Tanaka et al. 1998).
3. On the other hand, some authors (Burke 1997) note that the plentiful information available
over the Web nevertheless generally lacks a human interface with whom customers can interact
in real time to obtain answers to questions, and others (Manski & Salomon 1987) suggest
that information overload may be an issue.
4. Peterson et al. (1997), however, point out that although the Internet is inferior to store shopping
on this dimension, it is superior to catalog shopping in the quantity and quality of the
“perceptual experience” it can provide.
5. This section is much more fully developed from skeletal and less complete lists of impacts
appearing in Mokhtarian and Salomon (2002) and Mokhtarian (2000). Also see Siikavirta
et al. (2003) for a list of potential environmental impacts of e-commerce that places more
emphasis on the seller and less on the buyer than I do here.
6. Technically, of course, the latter types of dematerialization generally cannot be considered
Internet-based. But it is convenient to raise the general issue of the transportation impacts
of dematerialization in this context. And Kärnä (2001) identifies several ways in which
electronic grocery shopping in particular might facilitate dematerialization for physical
goods (such as the ability to reduce packaging that is designed to capture the store shopper’s
eye, and the ability to better manage inventory and hence reduce waste).
7. Not to mention rising per capita incomes, which will almost inevitably lead to increased
per capita spending, but independently of the ICT-based stimuli mentioned in the preceding
subsection.
8. This is likely an upper bound, due to trip chaining. If an individual stops at a store on the
way home from work, the distance from work to store will presumably be allocated to the
“shopping” purpose, even if the store is precisely on the way home from work and the same
distance would have been traversed without the shopping stop.
9. Peterson et al. (1997) suggest classifying products and services as being either search goods
(the features of which “can be evaluated from externally provided information”) or experi-
ence goods (needing “to be personally inspected or tried”). Alternatively, they present three
dimensions along which products and services can be classified: cost/frequency of purchase,
tangibility/intangibility, and differentiability. Either of these categorization systems can also
be a useful basis for market segmentation.
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