The document details the log output from initializing and loading a Ren'Py game on an Android device. It lists the device details, paths checked, times taken for various initialization steps, and errors encountered trying to display to the screen.
The document details the log output from initializing and loading a Ren'Py game on an Android device. It lists the device details, paths checked, times taken for various initialization steps, and errors encountered trying to display to the screen.
The document details the log output from initializing and loading a Ren'Py game on an Android device. It lists the device details, paths checked, times taken for various initialization steps, and errors encountered trying to display to the screen.
The document details the log output from initializing and loading a Ren'Py game on an Android device. It lists the device details, paths checked, times taken for various initialization steps, and errors encountered trying to display to the screen.
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Sun Mar 31 09:12:37 2024
Unknown platform. Ren'Py 7.5.0.22062402
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer asus model ASUS_AI2205_D Screen diagonal is 6.25552816739 inches. Early init took 0.07s Early init took 0.07s Android search paths: /storage/emulated/0/Android/data/com.ziptiefun.bbsdp/files/../../../../Documents/ RenPy_Saves/com.ziptiefun.bbsdp/game /data/user/0/com.ziptiefun.bbsdp/files/game Loader init took 0.05s Loader init took 0.05s Loading error handling took 0.07s Loading error handling took 0.07s Loading script took 0.81s Loading script took 0.81s Saving to /storage/emulated/0/Android/data/com.ziptiefun.bbsdp/files/../../../../ Documents/RenPy_Saves/com.ziptiefun.bbsdp Loading save slot metadata. took 0.20s Loading save slot metadata. took 0.20s Loading persistent took 0.00s Loading persistent took 0.00s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/com.ziptiefun.bbsdp/files/libsteam_api.so" not found',) Set script version to: (7, 5, 0) Running init code took 0.31s Running init code took 0.31s Loading analysis data took 0.17s Loading analysis data took 0.17s Analyze and compile ATL took 0.21s Analyze and compile ATL took 0.21s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.13s Initial gc. took 0.13s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.16s Init translation took 0.16s Build styles took 0.00s Build styles took 0.00s Load screen analysis took 0.09s Load screen analysis took 0.09s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.18s Prepare screens took 0.18s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.33s Interface start took 0.33s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2448, 954) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 740' Version: 'OpenGL ES 3.2 V@0676.32 (GIT@1a285a84ae, I2991b7e11e, 1685945391) (Date:06/04/23)' Display Info: None Screen sizes: virtual=(1280, 720) physical=(2448, 1080) drawable=(2448, 1080) Maximum texture size: 4096x4096 Total time until interface ready: 2.92949295044s Hid presplash. Flip failed error('The specified window has not been made current',) Screen sizes: virtual=(1280, 720) physical=(2448, 1080) drawable=(2448, 1080) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(2448, 1080) drawable=(2448, 1080) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Entered background. Entering foreground. Screen sizes: virtual=(1280, 720) physical=(2448, 1080) drawable=(2448, 1080) Maximum texture size: 4096x4096 Entered background. Entering foreground. Screen sizes: virtual=(1280, 720) physical=(2448, 1080) drawable=(2448, 1080) Maximum texture size: 4096x4096