Creating Evidence For Practice Using Data-Driven Decision Making
Creating Evidence For Practice Using Data-Driven Decision Making
Roseann C. Schaaf
MeSH TERMS To realize the American Occupational Therapy Association’s Centennial Vision, occupational therapy
data collection practitioners must embrace practices that are not only evidence based but also systematic, theoretically grounded,
and driven by data related to outcomes. This article presents a framework, the Data-Driven Decision Making
decision making
(DDDM) process, to guide clinicians’ occupational therapy practice using systematic clinical reasoning with
evidence-based practice a focus on data. Examples are provided of DDDM in pediatrics and adult rehabilitation to guide practitioners
occupational therapy in using data-driven practices to create evidence for occupational therapy.
outcome and process assessment
(health care) Schaaf, R. C. (2015). The Issue Is—Creating evidence for practice using Data-Driven Decision Making. American Journal
of Occupational Therapy, 69, 6902360010. http://dx.doi.org/10.5014/ajot.2015.010561
Table 1. Data-Driven Decision Making: Example of Steps 1–9 Using Ayres Sensory Integration® Theory
Identify
Participation Describe Current Level Proximal and
Challenge and and Factors Affecting Identify Strengths Hypothesis Design and Conduct Distal Outcome
Goal Participation Conduct Assessment and Barriers Generation Intervention Measures
To play with Child prefers to play Sensory Processing Strength Overresponsivity to tactile Discuss the impact Proximal
others during alone, and when Measure (SPM; Child enjoys playing and auditory sensations of the environment Child’s tactile and
preschool others approach, Parham, Ecker, with trucks. makes it difficult for the on sensory processing auditory reactivity
he moves away; Kuhaneck, Henry, & child to tolerate others and behavior with as measured by
he may become Glennon, 2007) Challenge in the environment. classroom staff, and SPM and charting
physically shows overreactivity Environment is noisy identify strategies for of behaviors
aggressive. to tactile and and cluttered, Decreased body reducing noise and (improvement in
auditory sensations, which affects play. awareness related clutter in the play body awareness
He is overly focused decreased body to underresponsivity environment. as measured
on objects. awareness, and and seeking of by SPM).
underreactivity proprioceptive Implement supervised,
He tends to and vestibular active sensory–motor Distal
play roughly, to proprioceptive
and vestibular sensations result activities using sensory Number of minutes
including in overly rough play integration theory to spent in parallel
pushing or sensations with
active seeking of with others. decrease sensory play during free
shoving. seeking, underresponsivity play time, as
these sensations.
of vestibular and measured
Delayed play skills proprioceptive sensations, by daily charting.
based on Revised and overresponsivity
Knox Preschool to tactile and auditory
Play Scale stimuli (e.g., climbing
(Knox, 2008) up slide on playground,
riding toys with peers,
rolling down grassy hill,
playing on climbing
structures).