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FAQ 6 Siege The Board Game FINAL 2024

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F.A.Q.

20/04/2024

Introduction ■ Destroy action from an upper floor area (p. 23) - Erratum (design)

Developing this game, by Carlos Gomez Quintana, over a period of 3 years


was a lot of fun, but it was also a lot of brain-teasing! With the help of
the whole team and some brave playtesters, we tried from the start to
ensure that this FAQ would not be necessary. But operator after operator,
micro-balancing after meta-adjustment, the richness of the inter-ope-
rator interactions brought us face to face with our unrealistic expecta-
tions: a FAQ would be necessary! Moreover, it allows us to point out a few
erratum. We would have loved to avoid them, but the task of releasing
v1 of such an ambitious game can bring even the most diligent people Add the following to the first bullet point: ‘An Operator in a space in their upper
back down to earth, and we want this document to be as accurate and floor area may perform a Destroy action in a neutral entryway space on the
complete as possible. main floor, as if it were adjacent.’

For us, who are sincerely proud of our work on this game, this FAQ ultima- ■ Smoke Grenade (p. 29) - Erratum (design)
tely has an incredible role to play, a role we never imagined: that of being
a close link with the entire gaming community! This community is vibrant
and strong, and it’s exciting to see so many of you enjoying the game
(especially now that it’s arriving at your doorsteps)! We truly look forward
to continuing to work on this FAQ with you, the community, in making this
game the best it can possibly be.

Marc and JB, developers of 6: Siege - The Board Game.

Change the first paragraph to the following:


Rulebook - Errata ‘Spaces occupied by the Smoke overlay block lines of sight, except for:
• lines of sight to Always Visible gadgets or Located Operators;
■ Line of sight from an upper floor area (p. 9) - Erratum (design)
• when moving to or from an adjacent space.
Smoke overlays are ignored during the following steps:
• when determining adjacency for gadgets with a multi-space area of effect;
• when determining adjacency to obstacles and shielded teammates for
the protection rating they provide.’

■ Overlay placement (p. 27) - Erratum (proofreading)


Change the first paragraph to the following: ‘An Operator in an upper floor
The visual example on Overlay placement given for Overlay #4 is incorrect
area has line of sight to all gray entryway spaces only while activating.
(and should be in red), and is invalid because there is room to place the widest
Note that the line of sight extends no further than the entryway space.
overlay while covering the targeted space. The visual example should be:
In addition, an attacker‘s Operator in an upper floor area also has line of
sight to all blue entryway spaces while activating.

This restriction also applies to revealing Hidden Operator tokens. There-


fore when a Hidden Operator token enters an entryway space that is not
being overwatched by an attacker Operator (either from the main floor or
from the upper floor area), they are not revealed.

This restriction doesn’t apply to entryway spaces containing an


Overwatch token: an Operator overwatching an entryway space from the
upper floor area may always perform a Riposte on this space during the
opposing player’s activation phase.’

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■ Gameplay Sequence (p. 14) - Erratum (proofreading - EN version only) Rulebook - Reminders
■ Line of sight
A line of sight is an imaginary straight line linking the central dots in two
spaces. Therefore Operators cannot target their own space when performing
Change the beginning of the sentence to the following: ‘If a player with a actions on the main floor.
squad of 3 or fewer Operators [...]’.
■ Riposte
Rulebook - Questions & Answers An Overwatch action may lead to a Riposte, which can only be triggered du-
ring the opposing player’s activation phase.
Q: If a defender Operator triggers a Claymore by entering a space which is
overwatched by an attacker Operator who is also adjacent to the Claymore, Maps - Errata
which comes first, the Claymore being tripped or the Attacker’s Riposte?
A: They will happen simultaneously, as they both are triggered ‘when an Ope- ■ Concrete City Mappack, Bank - Erratum (print issue)
rator enters a space’.

Q: If an attacker Operator escorting the hostage reaches a perimeter space


which is overwatched by a defender Operator, which comes first, the Riposte
or the fulfillment of the Attackers’ victory condition?
A: Attackers win immediately when the attacker Operator escorting the hos-
tage reaches any perimeter space. A central dot on a perimeter space doesn’t appear where intended (on the
outlined space above, located in the top-right corner of the map).
Q: When using the Forward Planning module on p. 30, can you place one of
the Fortified Wall tokens this module gives you on a holed wall?
A: Yes. Operators - Errata
■ Smoke’s Gas Grenades - Erratum (design)
Q: Since holed walls don’t block line of sight, which actions requiring line of
sight can an Operator perform through them?
A: The Rulebook states on page 8 that ‘Walls of all types are impassable to
Operator movements’. Therefore Operators may perform any action through a
holed wall that requires line of sight except moving.

Q: If an Operator in a space covered by a Fire or Gas Overlay performs a Reac-


tion or a Riposte, do they sustain damage from the overlay?
A: Yes.
Change the first sentence of the second paragraph to the following: ‘Gas Gre-
Q: When an Operator enters a space or performs a Reaction or Riposte in a nades behave exactly like Smoke Grenades.’
space within a room containing a gadget, can they sustain damage and/or
receive a marker from this gadget? ■ Iana’s Gemini Replicator - Erratum (design)
A: Yes.

Q: When Pulse, Caveira, or Jackal use their Special Gadget’s action to per-
form a free Shoot action, does the targeted Operator receive additional light Change the sentence of the first reaction to the following: ‘Iana does not re-
protection if they have a shield? ceive a Located marker, and cannot receive a Located marker for the rest of
A: No. The effect of the gadget prevails and states the condition of the shot, this round.’’
as written on page 29 of the Rulebook in the ‘Effects and rules’ paragraph.
Each of those Operators are performing ‘a Shoot action (short range, light
protection) targeting a Located Operator’. Operators - Clarifications
■ On Castle’s Armor Panels
Q: How are multiple effects of a gadget applied? Q: When using Mira’s or Maverick’s special gadgets, is it possible to place a
A: While resolving a gadget’s effects, always resolve as many of the effects Holed Wall token on an Armor Panel?
as you can, and ignore any effects that cannot be resolved. For example, when A: Yes. Remove the Armor Panel standee and place a Holed Wall token of
Nøkk’s, Iana’s, or Vigil’s special gadget prevent them from receiving a Located the matching size instead. If the holed wall is then destroyed, do not place a
marker, they still sustain damage when triggering Maestro’s Evil Eye or Zero’s Breach standee on the door or window section.
Argus Cameras.
■ On Doc’s Stim Pistol
Q: Can Doc heal himself with his Special Gadget Action?
A: No. You must target another Operator in Doc’s line of sight. The Rule-
book states about line of sight on page 6 that ‘A line of sight is an imaginary
straight line linking the central dots in two spaces’, therefore the Operator
cannot target their own space.

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■ On Glaz’s Flip Sight ■ On Finka’s Adrenaline Shots
Q: Can you target a Hostage token with his Special Gadget Action? Q: Can Finka heal herself with her Special Gadget Action?
A: No. It is clearly specified that you can only target a hidden Operator with A: No. This action must be performed from the upper floor area and can only
this special gadget. target an Operator present in a Vertical room on the main floor.

■ On Jäger’s Active Defense Systems ■ On Gridlock’s Trax Stingers


Q: If an Operator who hasn’t performed any movement yet is tossing a Q: What does ‘(except for Decoy tokens)’ mean on Gridlock’s profile?
Throwable gadget, and Jäger uses his Special Gadget Reaction, can the Ope- A: It means that a defender Operator’s activation doesn’t end if their Decoy
rator spend their Move action to ignore the effect? token enters a space covered by the area of effect of the Trax Stingers. The
A: Yes. Decoy token is revealed as it sustains a Wound, but the Operator may conti-
nue their activation with the revealed miniature.
■ On Sledge’s Tactical Breaching Hammer and its interactions with Riposte
Sledge’s Special Gadget Action contains several free actions. The Free action ■ On Wamai’s Mag-NET Systems
inset on page 9 of the Rulebook states that ‘A free action never triggers a Q: Is it possible to toss Throwable gadgets through a room containing a
Riposte, unlike the initial action that led to it.’ This means that Sledge will only Mag-NET?
trigger a Riposte once, and after he has fully completed his Special Gadget A: Yes, you can, as long as the Throwable gadget is not targeting a space in a
Action. room containing a Mag-NET.

■ On Sledge’s Tactical Breaching Hammer and its interactions with Gas/ ■ On Ace’s S.E.L.M.A. Charges
Fire overlays Q: Is it possible to place a Rubble standee in the targeted entryway space if
• Sledge sustains damage when he enters a space covered by a Gas/Fire there is an Operator or a gadget on it?
overlay with his “free” movement; A: No. The targeted space must be a free entryway space and must not
• Sledge sustains damage when his Special Gadget Action ends. contain a gadget.

■ On Sledge’s Tactical Breaching Hammer and its interactions with special ■ On Iana’s Gemini Replicator
gadgets Q: How long do the second and third effects of the Gemini Replicator last?
• Sledge sustains a Wound and receives a Stunned marker when he A: Those two effects are not permanent effects. Both effects are reactions to
enters a space covered by the area of effect of Bandit’s CED-1 Shock a precise event and only react to a single instance.
Wires and Kaid’s Rtila Electroclaws with his “free” movement;
• Sledge sustains damage and receives a Located marker when he en- ■ On Oryx’s Remah Tactical Gear
ters a space in a room containing a Maestro’s Evil Eye with his “free” Q: When activating Oryx’s Special Gadget Action, what does ‘Oryx [...] can
movement; use blue entryway spaces’ mean?
• Sledge’s “free” movement ignores the effect of Melusi’s Banshee Sonic A: It means while this ability is active, Oryx may treat blue entryway spaces
Defences; as if they were gray entryway spaces. If Oryx has performed the Overwatch
• Sledge’s “free” movement is affected by Kapkan’s Entry Denial Devices, action on a blue entryway space, his Overwatch token will be returned to your
Frost’s Welcome Mats, Lesion’s Gu Mines, Ela’s Grzmot Mines, Goyo’s supply during the upkeep phase as you reset his Activatable Gadget token to
Volcán Shields, and Aruni’s Surya Lasers. its ‘Ready’ side.

■ On Buck’s Skeleton Key


Q: Buck’s profile states that Operators cannot use Holed Ceiling tokens to
move to and from their upper floor area. Does this also apply to Amaru’s Garra
Hook?
A: Yes.

■ On Caveira’s Questioning Knife


Q: If Caveira eliminates an opposing Operator and said Operator is instantly
revived by Finka’s Adrenaline Shots, do all remaining opposing Operators re-
ceive a Located marker?
A: No. This effect is only applied when the attacker Operator’s miniature is put
back in the box. In this instance, the Operator was effectively never eliminated.

■ On Frost’s Welcome Mats


Q: Are Bombs, Deployable Shields and Rubble considered as obstacles when
performing Frost’s Special Gadget Reaction?
A: Yes.

■ On Ela’s Grzmot Mines


Q: Are blue entryway spaces affected by Grzmot Mines?
A: Yes.

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