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Sit771-7 1P

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SIT771 Object-Oriented Development

Pass Task 7.1: Abstract Transactions

Focus

Make the most of this task by focusing on the following:

• Concept
Focus on learning diverse Object-Oriented Programming (OOP) principles, including inheritance,
abstraction, and polymorphism, understanding their applications, methodologies, and contextual
relevance in software development.

• Process
Focus on instilling crucial skills like modular and efficient code design, a solid understanding of
object-oriented principles, and the ability to minimize code duplication preparing yourself for
collaborative, maintainable, and scalable software development practices.

Overview

For this task, we’re going to take a look at creating an abstract Transaction class, which our Withdraw,
Deposit and Transfer will inherit from. Doing this will reduce code duplication and allow us to simplify
code in certain areas of our program!

Submission Details

Submit the following files to OnTrack.

Your program code (Program.cs, Transaction.cs, Bank.cs, Account.cs, WithdrawTransaction.cs,


DepositTransaction.cs, TransferTransaction.cs)
A screen shot of your program running.
Instructions

In this task, you’re going to be creating 1 new abstract class: Transaction.cs

To start off, let’s add a Transaction class:

1. Create a new C# file named Transaction.cs , in it, add the Transaction class. Here is the
UML diagram for the transaction class:

Figure: UML class diagram of Transaction class

The # symbol represents protected : a new scope modifier that means this class member is

available within this class and any child classes, but not other classes.

2. Implement the abstract Transaction class.

Add the protected decimal amount field, and the private DateTime _dateStamp ,
bool _executed , and bool _reversed fields.

Implement the abstract readonly property for Success and the other properties.
Add a constructor that sets the value of the _amount field.
Add the abstract Print() method. This will be a placeholder that the different
transactions will override and provide details for.
Add the virtual Execute() method. It should perform the following steps:

Throw an exception if the transaction has already been executed.


Set _executed to true
Assign _dateStamp the current time. You can get the current time using the
DateTime.Now property from C#.

Add the virtual Rollback() method. This should operate in a similar way to Execute

3. Modify DepositTransaction , WithdrawTransaction and TransferTransaction


to inherit from Transaction .

The main details of these classes will not change, so you only need to set these up to workwith the
new Transaction class. There should not be large changes needed.

The constructor’s should call the base class constructor, passing up the amount, and then in
its body it will assign the _account (s) as necessary.

Transfer will need two private account fields, the _toAccount and the
_fromAccount which should be assigned in the Transfer constructor.

For example:

Execute should override the method from the base class:

call base.Execute(); to set the timestamp and executed.


perform the transaction on the account.
it must be marked as override to indicate that this method is changing how.
Execute works for this class of Transaction .

Rollback will be similar to execute but will reverse the operations.

Implement Print (overriding the abstract method from the Transaction class).

Now that our three types of transactions are all inherited from the Transaction class, we can store
a list of transactions in the accounts and in the bank!

1. Modify the Bank class to have a private field


private List<Transaction> _transactions .

2. Replace the three ExecuteTransaction methods with a single


public void ExecuteTransaction(Transaction transaction) method! This will
accept a transaction argument. It will perform the following steps:

Add the passed in Transaction to the list of transactions


Tell the transaction to Execute.

3. Finally, create a public void PrintTranscationHistory() method, which iterates


through the _transactions , asking each one to Print .

4. Check your Program class and make sure that the Transactions (DepositTransaction,
WithdrawTransaction, and TransferTransaction) are all being called on your Bank object.

5. Add in a menu option to print the transaction history.

6. Run your program and upload a screenshot to OnTrack alongside the program files.

Task Discussion

For this task, you need to discuss the use of inheritance and polymorphism in object-oriented solutions:

Explain how inheritance and polymorphism are used in the solution.


How can the one method perform any kind of transaction?
What changes would you need to make to the Bank to include a new transaction type?
What are the advantages we get through inheritance?
What advantages does polymorphism provide?

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