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Costa Ruana Manual Ingles

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Designer: Yuri Zhuravlev Game setup Game play

Illustrator: Ariadna Sysoeva The game consists of 5 rounds. Each round is structured as described below.
1) Prepare the game by sorting the cards: keep only the cards on which the number of white
side-notches is less than or equal to the number of players. Shuffle the cards carefully and deal 5 Play 2 cards and place a native
to each player. Put the rest of the cards on the table face down to form a draw pile. 1. Face-up card. Starting with the Shaman and proceeding clockwise, each player in turn places one card
2) Place the 2 Condition cards any side up in the center of the table. face up in front of themselves or in front of another player.
3) Place Island cards around the 2 Condition cards. The number of Island cards depends on the 2. Face-down card. Starting with the Shaman and proceeding clockwise, each player in turn places one
number of players: card face down in front of themselves or in front of another player.
2 players – 4 islands 4 players – 7 islands 6 players – 10 islands 3. Native. Starting with the Shaman and proceeding clockwise, each player in turn may optionally place
one of their natives on any card played on the table (regardless whether the card is face up or face down, in
3 players – 6 islands 5 players – 9 islands
front of themselves or in front of another player).
For 2-6 players 8+ years old, 4) Place 4 treasures on any two Islands and 5 treasures on each of the remaining Islands. Cards affect the player in front of whom they are placed. Natives copy the effect of the cards for
duration: 20-60 minutes 5) Choose the Shaman (the first player) randomly. He takes the Shaman figurine. their owners.
6) Each player takes 10 natives and a hut of the same color, placing them in their supply.
The natives of the Costa Ruana archipelago are extremely lucky! The local pirates have
chosen their Islands as the most reliable place to hide their chests overflowing with gold 7) Starting with the Shaman and proceeding clockwise, players place natives on the Islands, one at a
and gemstones! The pirates have no idea that these Islands are inhabited by natives who time, until each player has placed three natives. You can place natives on any Islands you choose
are also very fond of yellow shiny things! Become a tribal chief, send your people to the but note that space on each Island is limited: there can never be more than 7 natives in total on Antony Мary Serge
Islands, obey the Shaman, outwit the other tribal chiefs and get your hands on as much the same Island.
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treasure as you can!

Game components Shaman


Antony Mаry Serge 7 8 figurine 9
Hand of 5 cards
Shaman
figurine Hut for
treasures

72 playing cards: 2 Condition cards: 10 Island cards Natives in


Move treasures, Place natives, High tide/Low tide (each card can accommodate the player’s Condition cards
Return natives, Move natives and Day/Night up to 7 natives) supply
Picture 2.
Each player places one card face up: Antony places “Place 2 natives” card in front of himself (1), Mary places
“Return 1 native” card in front of Serge (2), Serge place “Place 3 natives”card in front of himself (3).
60 natives Each player places one card face down: Antony places a card in front of himself (4), Mary places a card in front
(10 meeples in each Natives on of herself (5), Serge places a card in front of Antony (6).
of 6 colors) the islands Each player places one native on any played card (optionally): Antony places his native on the card that he has
Islands played in front of himself (7), Mary places her native on Antony’s card (8), Serge places his native on his own
card in front of him (9).
Treasures The Shaman turns over a Condition card
50 gems on the islands The Shaman determines which cards will be activated during the current round by turning over one
(treasures) of the Condition cards on the table. Only cards with backgrounds that match the backgrounds now
6 huts
(screens for players’ treasures) 1 Shaman visible on the two Condition cards will be active in this round.
figurine

Aim of the game Draw pile Discard pile Condition cards Condition cards Condition cards
The goal is to collect the most Respect points for the treasures in your hut and the Picture 1 Before After
natives in your supply at the end of the 5th round. Picture 3.
You can start playing now! Shaman turned over one of the condition cards: in the current round only cards with backgrounds “Night”
and “High tide” will be activated.

1 2 3
Reveal the cards Card Descriptions Preparation for the next round
Turn over all the cards currently face down on the table so that they are face up. • The player who collected the fewest treasures (including 0 treasures) during the current round becomes the
Move a treasure. The player moves 1 treasure from one Island to another Island. There Shaman (i.e. first player) for the next round. If several players are tied, the tied player sitting closest to the
Discard all cards whose background color does not match the backgrounds shown on the Condition are no restrictions concerning the number of treasures on the same Island. For example, you
cards. Immediately return any natives present on discarded cards to their respective owners’ supplies. Shaman from the previous round (in a clockwise direction) becomes the new Shaman.
may remove the last treasure from an Island or place 10 treasures on it.
All cards whose background colors match the backgrounds shown on the Condition cards will be • Players put their treasures in their huts (behind their screens) so that nobody can see how many treasures
resolved (see below). If there were any natives on them, they stay on these cards. Return 1, 2 or 3 natives. The player takes back from the Islands the number of natives they have collected.
shown on the card and adds them to their supply. Natives may be retrieved from any Island. • Each player draws 2 cards from the draw pile (bringing the number of cards in their hand up to 5) except in
There are no restrictions concerning the number of natives taken from a particular Island. If the last round when players draw only 1 card each (so that each player has 4 cards in their hand).
a player is required to return more than the total number of natives that they have on the
Antony Mary Serge Islands they simply return all their natives. • After looking at the cards in their hand, the new Shaman may – if they wish – resign and choose any other
player to be the Shaman for the coming round. The newly chosen Shaman cannot resign. The next round
Place 1, 2 or 3 natives. The player takes the number of natives indicated on the card from can now begin.
their supply and places them on the Island. These natives may be placed on the same Island or
on different Islands. If a player does not have enough natives in their supply they simply place
as many as they do have.
Shaman Important: Natives present on played cards are not part of the supply!
figurine
Restriction: there must never be more than 7 natives in total on the same Island (whether
from one player or multiple players).
Antony Mary Serge
Move a native. The player moves 1 native of their choice from one Island to another.
+1 +1 +3
Picture 4. treasure treasure treasures
Mary has in front of her a “Place 3 natives” card whose Unlike with the “Return natives” and “Place natives” cards, the player may either move one of
background color does not match the backgrounds shown their own natives or an opponent’s native.
on the Condition cards. She discards it. Serge discards the Restriction: there must never be more than 7 natives in total on the same Island (whether from
“Return 1 native” card. one player or multiple players).
Condition cards

Resolve the cards Collect treasures from the Islands


The Shaman, with the help of the other players, determines who deserves the treasure from each
Beginning with the Shaman and proceeding clockwise, each player resolves all cards in front of Island and awards it to the appropriate player (if any) as described below. In each round a maximum
them (for more information see the “Card Descriptions” section). If a player has several cards in of 1 treasure is awarded from each Island. The procedure for each Islands is as follows:
front of them, they must be resolved in exactly the following order: Picture 6.
(1) If one player has more natives on the Island than all the other players, he takes one treasure from In the previous round Antony collected 1 treasure, Mary collected 1 treasure and Serge collected 3 treasures.
1. Move treasures from one Island to another 3. Place natives on the Islands this Island. He must also return their native from that Island to their supply. Antony and Mary collected the fewest treasures and Mary will be the new Shaman (she is sitting closest to the
2. Return natives from the Islands 4. Move native from one Island to another (2) If several players have the same number of natives on the Island, these natives start arguing with Shaman from the previous round in a clockwise direction).
If a player has several cards of the same type in front of them, they may choose the order in each other and none of them receives any treasure from the Island. There can be several arguments
which they are resolved. on the same Island (for example, if two players each have 2 natives on an Island and two other play-
The effect of a card in front of a player is initially applied to that player. ers each have 1 native on that Island). In this case no one returns a native from that Island. End of the game
Then, if there are natives (belonging to one or more players) on the card, the effect is applied to (3) If, on a particular Island, there are arguing natives AND a native belonging to a player not involved
in the argument, that player collects the treasure and returns 1 of their natives from the Island to The player with the most Respect points at the end of the fifth round wins the game. Each player
their respective owners, starting with the player who has the card in front of them (if they have a receives 2 Respect points for each treasure collected during the game, plus 1 Respect point for
their supply. This situation occurs when on a particular Island there are either two players each with
native on it) and continuing clockwise. 3 or 2 natives or three players each with 2 natives AND there is also 1 native belonging to another each native in their supply (but not for natives on Islands). If several players are tied, the one with
When the card has been fully resolved, discard it and return all natives placed on it to their re- player – this sole native gets the treasure and must be returned to its owner’s supply. Note: Remem- the most treasures wins.
spective owners’ supplies. ber that there can never be more than 7 natives in total on the same Island.
Note. Card effects are mandatory and must be applied to the player in full. For example, if there (4) If there are no treasures left on an Island, no one collects treasure and no one returns a native A word from author. I’d like to thank all those people who have always been by my side, who helped me and encouraged
is a “Place 2 natives” card in front of a player – he MUST place 2 natives. Players cannot choose to from that Island. me when I needed it badly. I address my relatives and friends, and, some strangers who entered my life exactly at the right
place just 1 native or ignore the effect of the card. moments. My special gratitude goes to all people working in the Igroved boardgames stores and the publisher of this
game – Lifestyle! And I’m deeply thankful to this world that allows me to live and create!
Exception. Sometimes a player is unable to apply a card effect due to restrictions imposed by the
game rules. In such case they must apply the card effect to the fullest extent possible. For example, Game testers: Alexander Peshkov, Ekaterina Pluzhnikova, Anastasija Karpova and Elena Karpova, Liliya Zhuravleva and
Ilya Zhuravlev, gamers and authors of the «Random Place» studio, Natalya Telezhkina, Vladimir Maximov, Svyatoslav
if a player is required to place a total of 3 natives on Islands but has only 2 natives in their supply, Rogov, Aleksey Paltsev, Aleksey Osipov, Svetlana Breskina, Evgeniy Brich, Vasiliy Knezhin, Yan Egorov, Evgeniy Timohovich,
they place only those two natives. Evgeniy Nikitin, Anatoliy Shklyarov, Aleksey Konnov, Vlad Choporov, Andrey Kolupaev, Evgeniy Naumov and Alena Nau-
mova, Artyom Amirkhanov, Olga Volkova.
Example. A word from the publishers: We would like to thank the following people for contributing to development, testing and
Look at Picture 4. No one finalization of this game: Olga Volkova, Alena Naumova, Alexander Peshkov, Ekaterina Pluzhnikova, Andy Seaward, Jim Gaudin,
Antony is the first to resolve his cards. He takes 1 native back, places 2 natives on the Islands, moves collects any Alexis Desplats, Svyatoslav Yudin and all our friends and colleagues!
1 native and moves 1 native again (he copies the effect of this card). Mary moves 1 native (she copies treasures
the effect of Antony’s card).
Picture 5. Game published by Lifestyle Boardgames Ltd. © 2014 All rights reserved.
She doesn’t have any cards in front of her, so it’s Serge’s turn to resolve his cards. He places 3 natives The players collect treasures from the Islands. On the first Island there are only arguing natives, Russia, 121087, Moscow, Beregovoy proezd 7-1. Tel.: +7 495 510 0539,
on the Islands and then he places 3 more natives (he copies the effect of his card). that’s why nobody receives any treasure from the Island and no one returns a native from it. www.LifeStyleLtd.ru, Mail@LifeStyleLtd.ru

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