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Android MultiMedia FrameWork

The Android multimedia framework provides tools for developers to build multimedia apps and handles media processing. It consists of components like the OpenCore engine and multimedia framework that work with hardware and processes like decoding video. The framework allows Java code to reliably interact with multimedia through libraries and communication between apps and the media server.

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0% found this document useful (0 votes)
91 views

Android MultiMedia FrameWork

The Android multimedia framework provides tools for developers to build multimedia apps and handles media processing. It consists of components like the OpenCore engine and multimedia framework that work with hardware and processes like decoding video. The framework allows Java code to reliably interact with multimedia through libraries and communication between apps and the media server.

Uploaded by

Atharva Mahabare
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Breakdown of the Android Multimedia Framework Text:

Android Development, Multimedia Framework:

● This section explains the components that make up the system for handling multimedia
(audio/video) on Android devices.
● It includes:
○ Multimedia applications: These are the apps that use multimedia, like music players or
video editors.
○ Multimedia framework: This is a set of tools that developers can use to build multimedia
features into their apps.
○ OpenCore engine: This is the core software that processes multimedia data (like decoding
videos).
○ Hardware abstraction layer: This layer translates between the multimedia framework and
the physical audio/video hardware on your device.
● The goal of the multimedia framework is to provide a reliable and consistent way for Java
code (the programming language used for most Android apps) to interact with multimedia
features.

Components of the Multimedia Framework:

● The framework uses several core libraries, including:


○ libmediajni: This library helps Java code call native C code (like the Libmedia library).
○ libmedia: This is the main library that handles communication with the media server.
○ libmediaplayservice: This library is likely responsible for managing playback functionalities.

How it Works:

● There are two main processes involved:


○ Java application: This is your multimedia app.
○ Media Server: This is a system process that handles the actual multimedia processing.
● Here's a step-by-step breakdown of how it works:
1. Your Java application tells the framework (through JNI) what media to play (e.g., a song
or video file).
2. The framework calls the Libmedia library (written in C).
3. Libmedia communicates with the Media Server process using a mechanism called
Binder IPC (a way for different parts of the system to talk to each other).
4. The Media Server creates a specific service to handle the requested multimedia task
based on your app's request.
5. This communication between Libmedia and the Media Server follows a Client/Server
model (Libmedia is the client requesting services, and the Media Server is the provider).

Android Multimedia Framework Architecture:

● This section dives deeper into how media data is processed:


1. Your app provides the location of the media (file or network stream) through the Java
framework and JNI.
2. A component called PVPlayer takes over. It separates the video and audio data streams
from the media file, decodes them (makes them usable by the device), synchronizes the
audio and video timing, and finally sends the decoded data to the appropriate output
(speakers, screen).

Supported Media Codecs/Formats/Containers/Network Protocols:

● This section explains the types of media files your Android device can typically handle:
○ Container: This refers to the format of the media file itself (e.g., MP3 for audio, MP4 for
video).
○ Audio Format: This refers to the way the audio data is encoded within the container (e.g.,
AAC, FLAC). While you can use various formats, using device-recommended formats
ensures optimal playback.
○ Network Protocol: These are the protocols used to stream media over a network (e.g.,
HTTP for downloading files, RTSP for live streaming).

Key Points:

● The Android multimedia framework provides a way for developers to build multimedia
features into their apps.
● It consists of various components that work together to handle media processing.
● The framework offers a consistent interface for Java code to interact with multimedia
functionalities.

I hope this breakdown makes the text easier to understand!

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