Lecture Three
Lecture Three
Lecture Three
BELIEFS, VALUES,
PERCEPTION WORLDVIEW
What is Culture?
Culture refers to the nonphysical ideas that people have about their culture, including beliefs,
values, rules, norms, morals, language, organizations, and institutions.Culture is an essential part
of being human. No one is completely without it; in fact, an individual can be part of many
cultures and subcultures. For example, someone who lives in the U.S. could be part of the
national culture in addition to the distinct culture of the South, a religious community, a heritage
group, and more.
How would you describe Kenyan culture? Would you talk about the way we dress? The foods
that originated here? The language? The way we are patriotic? What about our individualistic
values and emphasis on competition?
Material culture refers to the physical objects, resources, and spaces that people use to define
their culture. These include homes, neighbourhoods, cities, schools, churches, synagogues,
temples, mosques, offices, factories and plants, tools, means of production, goods and products,
stores, and so forth. All of these physical aspects of a culture help to define its members'
behaviors and perceptions. For example, technology is a vital aspect of material culture in today's
United States. American students must learn to use computers to survive in college and business,
in contrast to young adults in the Yanomamo society in the Amazon who must learn to build
weapons and hunt.
Material culture is the aspect of social reality grounded in the objects and architecture that
surround people. It includes the usage, consumption, creation, and trade of objects as well as the
behaviors, norms, and rituals that the objects create or take part in. Material culture can be
described as any object that humans use to survive, define social relationships, represent facets of
identity, or benefit peoples' state of mind, social, or economic standing. [4] Material culture is
contrasting to symbolic culture, which includes nonmaterial symbols, beliefs, and social
constructs. The term is most commonly used in archaeological and anthropological studies, to
define material or artifacts as they are understood in relation to specific cultural and historic
contexts, communities, and belief systems.
Material culture includes all the physical things that people create and attach meaning to.
Clothing, food, tools, and architecture are examples of material culture that most people would
think of.
There are many, many elements and aspects of culture. However, each can be categorized as
either material or nonmaterial cultureNatural objects and materials (rock, dirt, trees, etc.) aren't
considered to be part of material culture. However, how people view natural objects and how
they use them are.
Nonmaterial culture includes creations and abstract ideas that are not embodied in physical
objects. In other words, any intangible products created and shared between the members of a
culture over time are aspects of their nonmaterial culture. Social roles, rules, ethics, and beliefs
are just some examples. All of them are crucial guides for members of a culture to use to know
how to behave in their society and interpret the world. Non‐material For instance, the non‐
material cultural concept of religion consists of a set of ideas and beliefs about God, worship,
morals, and ethics. These beliefs, then, determine how the culture responds to its religious topics,
issues, and events.
When considering non‐material culture, sociologists refer to several processes that a culture uses
to shape its members' thoughts, feelings, and behaviours. Four of the most important of these are
symbols, language, values, and norms.
Culture Vs. Nation Vs. Society
The word culture is often used as a synonym for nation and society, but they aren't the same
thing. A nation is a territory with designated borders. A nation can be found on a map.
A society is a population in which people interact and share common interests. A society can be
found in a nation. Culture, on the other hand, is a people's shared way of living. Culture can be
found in a society, and it can also be shared between societies.
Like communication, culture is difficult to define. To be sure, more than 60 years ago, two well-
known anthropologists, Alfred Kroeber and Clyde Kluckhohn, found and examined 300
definitions of culture, no two of which were the same.20 Perhaps too often, people think of
culture only in terms of the fine arts, geography, or history. Small towns or rural communities
are often accused of having no culture. Yet culture exists everywhere. There is as much culture
in Willard, New Mexico (population 240), as there is in New York, New York (population
8,500,000). The two cultures are just different. Simply put, culture is people.
Although there may not be a universally accepted definition of culture, there are a number of
properties of culture that most people would agree describe its essence. In this book, culture is
defined as an accumulated pattern of values, beliefs, and behaviors shared by an identifiable
group of people with a common history and verbal and nonverbal symbol systems.
Cultural evolution
- Cultural evolution is a relatively recent scientific field that studies human and, partly,
non-human cultural behaviour (see Mesoudi, 2015, for a recent review).
- Cultural behaviour is generally defined as behavior transmitted through social learning,
as opposed to individual learning or genetic inheritance
- Cultural evolutionists study things such as the evolution of uniquely human forms of
cooperation, indigenous knowledge of plants' properties, the cultural evolution of
language), the spread of fashions in contemporary culture, naming of babies or dog
breeds or traditional medical treatments
- Culture should be considered an evolutionary process a strong commitment to provide
explanations that are naturalistic and quantitative, as well as grounded in cognitive
science and evolutionary theory.
- A cultural phenomenon is a population-level aggregate of individual-level interactions
and that, to explain the former, one needs to take seriously the latter. Accordingly, the
works of Cavalli-Sforza and Feldman (1981) and Boyd and Richerson (1985) are
considered as establishing modern cultural evolution. These works consisted in
- mathematical models, inspired by population genetics, developing formalisms to link
micro-processes of transmission—like different “directions” of transmission, e.g., from
parents to offsprings, between peers, etc. or different transmission biases,
- to macro-processes of cultural change—like the diffusion dynamics of cultural traits.
- the role of individual cognition in the explanation of cultural patterns, focusing on the
fact that the success of some widespread beliefs may depend on them being generally
attractive to human minds
- The psychology of digital media, in particular online activities (sometimes described as
“cyberpsychology”
- A cultural evolution approach adds an explicit interest for the micro-macro link, in other
words, for how individual-level properties (e.g., psychological) influence population-
level dynamics and vice versa.
- One of the opportunities that the widespread diffusion of digital media offers to social
sciences is the availability of vast amounts of data on human behaviour
- the cultural evolution approach is in a better position to make sense also of the
quantitative data that digital media usage quasi-automatically produces.
- Computer scientists and physicists had promptly made use of these data to study the
diffusion of information in digital social networks These works importantly include
quantitative analysis and models, and they can offer valuable insights on online activity.
- However, the perspective of cultural evolution can complement this thread of research by
providing a refined view of the micro-processes of transmission and of the psychological
motivations underpinning them.
- To sum up, cultural evolution may offer a privileged perspective to look at digital media,
including both a sophisticated view of human behavior
Prestige/fame
Various heuristics are available when choosing from whom to copy. From an evolutionary point
of view, for example, kin share a common genetic interest, so they will be willing to circulate
useful information. Copying from parents and from other close members of the family makes
thus perfect sense. Elders, especially in small-scale and slow-changing societies, have two
important qualities. First, they had time to learn themselves a substantial part of the cultural
repertoire of the society, and, second, they must have done it effectively, exactly because they
arrived to old age. Age-biased social learning is thus another evolutionary expected strategy
(Henrich, 2016).
However, for specialized expertises (i.e., only few people possess them), or for expertises that
exhibit variability in a population (i.e., some people are very good at them and others are not),
kin- and age- based strategies are not particularly effective. In these cases, an alternative is to try
to assess directly the ability of others. Copying skilled or successful individuals is then another
of the heuristics suggested by cultural evolutionists (see e.g., Mesoudi, 2011, for an experimental
approach). This strategy presents, in turn, another problem. Skills can be opaque, difficult to
recognize, and this is especially true when one does not possess the expertise in question, which
is exactly the case when there is the need to learn it. Similarly, success can be volatile, or due to
luck. How many successful hunts an apprentice hunter should assess before deciding to copy
from a particular individual and not from another?
Popularity
A similar way of reasoning can be applied to frequency-dependent biases. In the idiom of
cultural evolution, frequency-dependent biases are heuristics that make use of the estimated
frequency of a cultural trait to help deciding whether to copy it or not. The usefulness of positive,
i.e., preferences for popular traits, frequency-dependent biases is easy to understand. When in a
new environment, or when confronted with a new technology, it makes sense to take advantage
of the cumulative experience of other individuals.
When cultural evolutionists talk about positive frequency-dependent biases, they generally refers
to “conformity” in a precise and quite restrictive sense, meaning a disproportionate tendency to
copy from the majority (Boyd and Richerson, 1985). This means that, returning to our
restaurants example, if 60 people are eating in restaurant A and 40 people in restaurant B, the
probability to choose A should be higher than 60% in conformist-biased social learning. In fact,
it has been noted that, in almost all cases, social learning imply to “follow the majority” in a
loose sense (Boyd and Richerson, 1985). In the above case, for example, one individual would
still be more likely to go to restaurant A without any particular bias, i.e., copying randomly
Cultural transmission
- Cultural “evolution” implies that ideas and behaviours spread by replicating gene-like
from individual to individual,
- The oral transmission of stories provides a case in point. Transmission chain experiments,
where individuals are asked to iteratively listen to and repeat short narratives (starting
from Bartlett, 1932), have shown that, because of memory and attention limits, or biases
from previous knowledge, the original material is quickly disrupted
- In fact, what is surprising is on the contrary how some orally transmitted folktales have
remained relatively stable through centuries or even millennia
- There are various options to explain cultural macro-stability.
- Some prefer to concentrate on universal, or slow-changing, factors of attraction that make
some cultural traits, or some features of them, particularly memorable, or more likely to
be reproduced individually.
- The stability of a long, oral, transmission chain of a story—say Cinderella—does not
depend on a series of faithful acts of copying, but on the fact that some features of the
story are particularly likely to be remembered and reconstructed in successive retellings
- the success of folktales due to the presence of minimally counterintuitive concepts
- another might be the relationship between Cinderella and the wicked stepmother
(stepparents are considered a serious threat for stepchildren from the point of view of kin
selection theory, see Daly and Wilson, 1999).
- Some focus on the fact that, compared to other species that make nevertheless use of
social learning, such as other great apes, humans are faithful copiers
- Another possibility is that the above mentioned transmission biases provide a way to
repeatedly encounter the same behavior, supplying redundancy to the process of cultural
transmission
- Finally, another option yet is provided by epistemic technologies (Sterelny, 2006), i.e.,
modifications of the external environment that improve individuals' cognitive abilities, in
this case specifically related to facilitate transmission, including extensive apprenticeship
or practice.
Cultural evolution is a mature field that could give its contribution to the exam of contemporary
cultural phenomena. The digitalization of many instances of cultural transmission seems both
relevant for our society and suitable for the theoretical and methodological tools that cultural
evolutionists have developed. More empirical and modeling works are needed for this task, and
possibly the suggestions sketched here may provide some guidance.