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‭INDEX‬

‭Introduction to the Evolution of Gaming‬

‭The Roots of Video Gaming‬

‭Origins of Multiplayer Gaming‬

‭Personal Computers & the Gaming Industry‬

‭The Online Gaming Boom‬

‭Who Gets to Play Video Games?‬

‭The (Many) Video Game Genres‬

‭Most Popular Video Games‬

‭Conclusion‬
‭Introduction to the Evolution of Gaming:‬

‭ he‬ ‭value‬ ‭of‬ ‭the‬‭video‬‭game‬‭market‬‭is‬‭expected‬‭to‬‭surpass‬‭a‬


T
‭staggering‬ ‭200‬ ‭billion‬ ‭USD‬ ‭in‬ ‭2023.‬ ‭Mobile‬ ‭games‬ ‭generate‬
‭the‬ ‭largest‬ ‭share‬ ‭of‬ ‭market‬ ‭revenue,‬ ‭and‬ ‭console‬ ‭games‬
‭generate‬ ‭almost‬ ‭a‬ ‭third.‬ ‭Even‬ ‭just‬ ‭within‬ ‭the‬ ‭US,‬ ‭mobile‬
‭gaming is expected to grow to over 11.35 billion USD by 2025.‬

‭Video‬ ‭games‬ ‭have‬ ‭become‬ ‭a‬ ‭large‬ ‭part‬ ‭of‬ ‭many‬ ‭of‬ ‭our‬ ‭lives.‬
‭The‬ ‭creation‬ ‭of‬ ‭video‬ ‭games‬ ‭has‬ ‭been‬ ‭a‬ ‭fascinating‬ ‭event‬ ‭in‬
‭the‬ ‭history‬ ‭of‬ ‭mankind.‬ ‭There‬ ‭are‬ ‭so‬ ‭many‬ ‭genres‬ ‭that‬ ‭fit‬ ‭so‬
‭many‬ ‭interests,‬ ‭and‬ ‭you‬ ‭can‬ ‭play‬ ‭on‬ ‭your‬ ‭TV,‬ ‭your‬ ‭phone,‬ ‭or‬
‭your‬‭tablet.‬‭You‬‭can‬‭play‬‭online‬‭or‬‭offline,‬‭alone‬‭or‬‭with‬‭friends,‬
‭or even just watch others play in real-time.‬

‭​‬ ‭The‬ ‭notion‬ ‭of‬ ‭young‬ ‭male‬ ‭teenagers‬ ‭being‬ ‭the‬ ‭only‬
‭participants‬ ‭of‬ ‭gaming‬ ‭has‬ ‭been‬ ‭debunked‬ ‭for‬ ‭quite‬ ‭a‬ ‭while‬
‭now:‬ ‭38%‬ ‭of‬ ‭video‬ ‭game‬ ‭players‬ ‭in‬ ‭the‬ ‭US‬ ‭are‬ ‭actually‬
‭between‬‭18‬‭and‬‭34‬‭years‬‭old,‬‭and‬‭7%‬‭are‬‭over‬‭65.‬‭As‬‭for‬‭gender,‬
‭46% of gamers in the US are female.‬
‭​‬
‭​‬ ‭How‬ ‭did‬ ‭we‬ ‭get‬ ‭to‬ ‭this‬ ‭gaming-loving‬ ‭world?‬ ‭Let's‬ ‭dive‬ ‭into‬
‭the‬ ‭history‬ ‭of‬ ‭video‬ ‭games‬‭.‬ ‭But‬ ‭before‬ ‭that,‬ ‭if‬ ‭you‬ ‭are‬
‭someone‬ ‭looking‬ ‭for‬ ‭gaming‬ ‭app‬ ‭developers,‬ ‭BluEnt‬ ‭is‬ ‭the‬
‭right‬‭place‬‭to‬‭look‬‭for.‬‭We‬‭are‬‭in‬‭the‬‭business‬‭of‬‭mobile‬‭game‬
‭development.‬
‭​‬
​‬‭ ‭The Roots of Video Gaming:‬
‭​‬
‭​‬ ‭Gaming‬ ‭app‬ ‭development‬ ‭goes‬ ‭back‬ ‭a‬ ‭long‬ ‭way,‬ ‭and‬ ‭if‬
‭you‬ ‭ask‬ ‭three‬ ‭different‬ ‭people‬ ‭what‬ ‭the‬ ‭first‬ ‭video‬ ‭game‬
‭was,‬ ‭you‬ ‭might‬ ‭get‬ ‭three‬ ‭different‬ ‭answers.‬ ‭People‬ ‭may‬
‭define "video game" in various ways.‬
‭​‬
‭​‬ ‭On‬ ‭our‬ ‭part,‬ ‭we'll‬ ‭step‬ ‭right‬ ‭into‬ ‭April‬‭1940,‬‭when‬‭Edward‬
‭U.‬ ‭Condon‬ ‭designed‬ ‭a‬ ‭computer‬ ‭that‬ ‭could‬ ‭play‬ ‭the‬
‭traditional‬ ‭game‬ ‭"Nim",‬ ‭in‬ ‭which‬ ‭players‬ ‭tried‬ ‭to‬ ‭avoid‬
‭picking‬ ‭up‬ ‭the‬ ‭final‬ ‭matchstick.‬ ‭Thousands‬ ‭of‬ ‭people‬
‭played it, and the computer won most of the games.‬
‭​‬
‭​‬ ‭Other‬ ‭notable‬ ‭achievements‬ ‭in‬ ‭the‬ ‭evolution‬ ‭of‬ ‭gaming‬
‭include‬‭the‬‭first‬‭known‬‭baseball‬‭computer‬‭program‬‭on‬‭the‬
‭IBM‬ ‭1620‬ ‭(John‬ ‭Burgeson,‬ ‭1960)‬ ‭and‬ ‭the‬ ‭first‬
‭computer-based‬ ‭video‬ ‭game‬ ‭Spacewar!‬ ‭(Steve‬ ‭Russel,‬
‭1962).‬
‭​‬
‭​‬ ‭But‬ ‭undeniably,‬ ‭one‬ ‭of‬ ‭the‬ ‭most‬ ‭important‬ ‭milestones‬ ‭in‬
‭gaming‬ ‭was‬ ‭the‬ ‭development‬ ‭of‬ ‭Pong‬‭,‬ ‭a‬ ‭table-tennis‬
‭themed arcade video game, by Atari.‬
​‬‭
‭​‬
‭​‬
‭​‬

‭Atari‬‭created‬‭a‬‭whole‬‭new‬‭industry‬‭around‬‭the‬‭arcade.‬‭In‬
‭1973,‬ ‭when‬ ‭they‬ ‭started‬ ‭to‬ ‭sell‬ ‭Pong‬‭,‬ ‭arcade‬ ‭machines‬
‭began‬ ‭popping‬ ‭up‬ ‭in‬ ‭shopping‬ ‭malls,‬ ‭bars‬ ‭and‬ ‭bowling‬
‭alleys‬‭around‬‭the‬‭globe.‬‭Other‬‭companies‬‭even‬‭started‬‭to‬
‭produce knock-off versions.‬

‭The‬ ‭arcade‬ ‭market‬ ‭began‬ ‭to‬ ‭plateau‬ ‭due‬ ‭to‬ ‭an‬ ‭influx‬ ‭of‬
‭these‬ ‭Pong‬ ‭imitations,‬ ‭but‬ ‭in‬ ‭1978‬ ‭the‬ ‭release‬ ‭of‬ ‭Space‬
‭Invaders‬ ‭breathed‬ ‭life‬ ‭into‬ ‭the‬ ‭market.‬ ‭Growth‬ ‭was‬
‭further‬ ‭driven‬ ‭by‬ ‭new‬ ‭franchises‬ ‭such‬ ‭as‬‭Pac-Man‬‭(1980)‬
‭and‬‭Donkey Kong‬‭(1981).‬

‭​‬

‭The Origins of Multiplayer Games:‬

I‭ n‬ ‭a‬ ‭multiplayer‬ ‭video‬ ‭game,‬ ‭more‬ ‭than‬ ‭one‬ ‭player‬ ‭can‬


‭play‬ ‭at‬ ‭the‬ ‭same‬ ‭time‬ ‭and‬ ‭in‬ ‭the‬ ‭same‬ ‭environment.‬
‭There are some ways to do this:‬

‭​‬ i‭)Locally‬ ‭and‬ ‭on‬ ‭the‬ ‭same‬ ‭computing‬ ‭system‬ ‭(eg.,‬ ‭New‬
‭Super Mario Bros.‬
‭​‬
‭​‬ ‭ii)Locally‬ ‭and‬ ‭on‬ ‭different‬ ‭computing‬ ‭systems‬ ‭through‬ ‭a‬
‭local area network‬
‭​‬
‭​‬ ‭iii)Wide‬ ‭area‬ ‭network,‬ ‭usually‬ ‭the‬ ‭Internet‬ ‭(eg.,‬ ‭World‬ ‭of‬
‭Warcraft)‬

‭ uch‬ ‭games‬ ‭often‬ ‭require‬ ‭players‬ ‭to‬ ‭use‬ ‭networking‬


S
‭technology‬ ‭or‬ ‭share‬ ‭a‬ ‭single‬ ‭game‬ ‭system.‬ ‭Unlike,‬
‭single-player‬‭games,‬‭multiplayer‬‭games‬‭offer‬‭an‬‭element‬
‭of social communication.‬
I‭ nitially,‬ ‭multiplayer‬ ‭games‬ ‭were‬ ‭still‬ ‭confined‬ ‭to‬ ‭players‬
‭competing‬ ‭on‬ ‭the‬ ‭same‬ ‭screen.‬ ‭Players‬ ‭would‬ ‭use‬ ‭their‬
‭initials‬‭to‬‭record‬‭high‬‭scores‬‭and‬‭would‬‭fight‬‭to‬‭remain‬‭at‬
‭the top.‬

‭ he‬ ‭first‬ ‭instance‬ ‭of‬ ‭players‬ ‭competing‬ ‭on‬ ‭separate‬


T
‭screens‬ ‭was‬ ‭with‬ ‭Empire‬‭,‬ ‭created‬ ‭by‬ ‭PLATO‬
‭(Programmed‬‭Logic‬‭for‬‭Automatic‬‭Teaching‬‭Operation)‬‭in‬
‭1973.‬ ‭It‬ ‭was‬ ‭a‬ ‭strategic‬ ‭game‬ ‭for‬ ‭up‬ ‭to‬ ‭eight‬ ‭players.‬ ‭In‬
‭1974,‬‭Spasim‬‭for‬‭PLATO‬‭was‬‭released‬‭by‬‭Jim‬‭Bowery.‬‭This‬
‭32-player‬‭space-shooter‬‭game‬‭is‬‭often‬‭considered‬‭the‬‭first‬
‭3D multiplayer game.‬
‭Personal Computers and the Gaming Industry:‬

‭T‭h
‬ e‬ ‭arrival‬ ‭of‬ ‭personal‬ ‭computers‬ ‭or‬ ‭home‬ ‭computers‬
‭created a massive shift in the evolution of gaming.‬

‭ he‬ ‭video‬ ‭game‬ ‭boom‬ ‭set‬ ‭off‬ ‭by‬ ‭Space‬ ‭Invaders‬ ‭(1980)‬
T
‭resulted‬‭in‬‭market‬‭saturation,‬‭since‬‭so‬‭many‬‭new‬‭consoles‬
‭and‬ ‭companies‬ ‭popped‬ ‭up.‬ ‭With‬ ‭too‬ ‭many‬ ‭consoles‬
‭combined‬ ‭with‬ ‭too‬ ‭few‬ ‭engaging,‬ ‭fun‬ ‭games,‬ ‭the‬ ‭North‬
‭American video game industry crashed in 1983.‬

‭ t‬ ‭around‬ ‭the‬ ‭same‬ ‭time,‬ ‭home‬ ‭computers‬ ‭such‬ ‭as‬ ‭the‬


A
‭Apple‬ ‭IIand‬ ‭Commodore‬ ‭Vic-20‬ ‭began‬ ‭to‬ ‭grow‬ ‭in‬
‭popularity.‬ ‭These‬ ‭new‬ ‭systems‬ ‭were‬ ‭relatively‬ ‭affordable‬
‭for‬ ‭the‬ ‭average‬ ‭US‬ ‭citizen‬ ‭(about‬ ‭300‬ ‭USD‬ ‭in‬ ‭the‬ ‭early‬
‭1980s;‬‭that's‬‭about‬‭860‬‭USD‬‭today)‬‭and‬‭were‬‭marketed‬‭as‬
‭"sensible" options for family use.‬
‭ hese‬‭computers'‬‭processors‬‭were‬‭far‬‭more‬‭powerful‬‭than‬
T
‭the‬ ‭earlier‬ ‭generations‬ ‭of‬ ‭consoles.‬ ‭Hence,‬ ‭they‬ ‭opened‬
‭the‬ ‭floodgates‬ ‭to‬ ‭a‬ ‭new‬ ‭kind‬ ‭of‬ ‭gaming,‬ ‭with‬ ‭less‬ ‭linear‬
‭and‬ ‭more‬ ‭complex‬‭games.‬‭They‬‭even‬‭offered‬‭technology‬
‭for people to develop their own games with BASIC.‬

‭The Online Gaming Boom:‬

‭ efore‬ ‭giants‬ ‭like‬ ‭Nintendo‬ ‭and‬ ‭Sega‬ ‭set‬ ‭their‬ ‭sights‬ ‭on‬
B
‭online‬ ‭gaming,‬ ‭many‬ ‭engineers‬ ‭tried‬ ‭to‬ ‭use‬ ‭telephone‬
‭lines‬ ‭to‬ ‭transfer‬ ‭information‬ ‭between‬ ‭consoles.‬ ‭For‬
‭example,‬ ‭the‬ ‭CVC‬ ‭GameLine‬ ‭by‬ ‭William‬ ‭von‬ ‭Meister,‬
‭which was unveiled in 1982.‬

‭ dvances‬ ‭in‬ ‭online‬ ‭gaming‬ ‭as‬ ‭we‬ ‭know‬ ‭it‬ ‭took‬ ‭place‬ ‭in‬
A
‭the‬ ‭early‬ ‭1990s‬ ‭with‬ ‭the‬ ‭release‬ ‭of‬ ‭4th-generation‬
‭16-bit-era‬ ‭consoles.‬ ‭This‬ ‭occurred‬ ‭after‬ ‭the‬ ‭Internet‬
‭became part of the public domain in 1993.‬
‭ he‬ ‭rise‬ ‭of‬ ‭mobile‬ ‭and‬ ‭the‬ ‭Internet‬ ‭grew‬ ‭the‬ ‭gaming‬
T
‭industry‬ ‭to‬ ‭hundreds‬ ‭of‬ ‭billions‬ ‭of‬ ‭dollars‬ ‭in‬ ‭revenue.‬ ‭In‬
‭2001,‬ ‭Microsoft‬ ‭launched‬ ‭the‬ ‭Xbox‬ ‭Live‬ ‭online‬ ‭gaming‬
‭platform‬ ‭and‬ ‭soon‬ ‭became‬ ‭a‬ ‭must-have‬ ‭for‬ ‭gamers.‬ ‭In‬
‭2004,‬‭World‬‭of‬‭Warcraft‬‭released‬‭and‬‭peaked‬‭at‬‭14‬‭million‬
‭monthly paying subscribers.‬

‭ uring‬ ‭this‬ ‭period,‬ ‭Nintendo‬ ‭still‬ ‭dominated‬ ‭the‬


D
‭handheld‬ ‭market‬ ‭with‬ ‭their‬ ‭Game‬ ‭Boy‬ ‭consoles,‬ ‭and‬
‭BlackBerry‬ ‭and‬‭Nokia‬‭attempted‬‭to‬‭integrate‬‭game‬‭apps‬
‭into their phones.‬

‭ owever,‬ ‭it‬ ‭was‬ ‭Apple's‬ ‭iPhone‬ ‭that‬ ‭truly‬ ‭made‬ ‭the‬


H
‭transition‬ ‭of‬ ‭gaming‬ ‭to‬ ‭a‬ ‭mobile‬ ‭platform.‬‭The‬‭release‬‭of‬
‭the‬ ‭App‬ ‭Store‬ ‭was‬ ‭soon‬ ‭followed‬ ‭by‬ ‭Google's‬ ‭store‬ ‭for‬
‭Android‬ ‭devices.‬ ‭This‬ ‭laid‬ ‭the‬ ‭way‬ ‭for‬ ‭gaming‬ ‭app‬
‭ evelopers‬ ‭to‬ ‭create‬ ‭games‬ ‭(paid,‬
d ‭free,‬ ‭or‬
‭pay-per-feature) for a mass market.‬
‭Who Gets to Play Video Games?‬

I‭ t‬ ‭would‬‭be‬‭disingenuous‬‭to‬‭ignore‬‭the‬‭"no‬‭girls‬‭allowed"‬
‭mentality‬ ‭that‬‭plagued‬‭the‬‭gaming‬‭sphere‬‭for‬‭years,‬‭and‬
‭to a certain extent still does.‬
‭In‬ ‭fact,‬ ‭video‬ ‭games‬ ‭used‬ ‭to‬ ‭be‬ ‭intended‬ ‭for‬ ‭the‬ ‭whole‬
‭family.‬ ‭Advertisements‬ ‭would‬ ‭show‬‭moms‬‭and‬‭dads‬‭and‬
‭sons and daughters all playing‬‭Pong‬‭or something else.‬
‭ owever,‬ ‭when‬ ‭the‬ ‭video‬ ‭game‬ ‭industry‬ ‭made‬ ‭a‬
H
‭resurgence‬ ‭in‬ ‭the‬ ‭1980s,‬ ‭it‬ ‭did‬ ‭so‬ ‭by‬ ‭marketing‬ ‭video‬
‭games‬‭as‬‭toys‬‭for‬‭children.‬‭As‬‭we‬‭know,‬‭even‬‭now,‬‭toys‬‭are‬
‭often‬ ‭separated‬ ‭by‬ ‭aisles‬ ‭for‬ ‭boys‬ ‭and‬ ‭girls.‬ ‭Video‬ ‭game‬
‭companies‬ ‭bet‬ ‭on‬ ‭boys,‬ ‭based‬ ‭on‬ ‭whom‬ ‭they‬ ‭thought‬
‭were‬ ‭gaming‬ ‭at‬ ‭the‬ ‭time.‬ ‭From‬ ‭thereon,‬ ‭marketing‬ ‭for‬
‭gaming became increasingly male-centric.‬

‭ s‬ ‭those‬ ‭boys‬ ‭grew‬ ‭up,‬ ‭video‬ ‭games‬ ‭began‬ ‭to‬ ‭be‬


A
‭marketed‬ ‭towards‬ ‭men,‬ ‭and‬ ‭the‬ ‭games‬ ‭heavily‬
‭objectified‬‭female‬‭characters.‬‭Hence,‬‭there‬‭was‬‭a‬‭trend‬‭of‬
‭not‬ ‭just‬ ‭marketing‬ ‭for‬ ‭men,‬ ‭but‬ ‭creating‬ ‭an‬ ‭unpleasant‬
‭environment for women.‬

‭ owever,‬ ‭as‬ ‭before,‬ ‭the‬ ‭video‬ ‭game‬ ‭industry‬ ‭hit‬ ‭a‬ ‭wall‬ ‭–‬
H
‭the‬ ‭market‬ ‭grew‬ ‭saturated,‬ ‭and‬ ‭there‬ ‭are‬ ‭only‬ ‭so‬ ‭many‬
‭men‬ ‭in‬ ‭the‬ ‭world.‬ ‭Video‬ ‭game‬ ‭companies‬ ‭once‬ ‭again‬
‭switched tactics to expand their market.‬

‭ ow,‬ ‭we‬ ‭are‬ ‭back‬ ‭at‬ ‭the‬ ‭point‬ ‭of‬ ‭the‬ ‭gaming‬ ‭industry‬
N
‭saying,‬ ‭"Come‬ ‭one,‬ ‭come‬ ‭all‬ ‭–‬ ‭anyone‬ ‭can‬ ‭be‬ ‭a‬ ‭gamer."‬
‭But‬‭it‬‭will‬‭take‬‭time‬‭to‬‭not‬‭just‬‭revamp‬‭its‬‭image,‬‭but‬‭also‬
‭make‬ ‭women‬ ‭and‬ ‭minorities‬‭feel‬‭comfortable‬‭within‬‭the‬
‭gaming sphere.‬

‭The (Many) Video Game Genres:‬


‭ here‬ ‭is‬ ‭a‬ ‭growing‬ ‭variety‬ ‭of‬ ‭video‬ ‭game‬ ‭genres‬ ‭and‬
T
‭sub-genres,‬ ‭especially‬ ‭as‬ ‭game‬ ‭developers‬ ‭blend‬ ‭different‬
‭types of games.‬

‭ ypically,‬ ‭video‬ ‭game‬ ‭genres‬ ‭are‬ ‭categorized‬ ‭by‬‭objectives‬


T
‭and‬ ‭characteristics,‬ ‭rather‬ ‭than‬ ‭the‬ ‭type‬ ‭of‬ ‭gameplay‬
‭contained.‬ ‭Having‬ ‭said‬ ‭that,‬ ‭many‬ ‭games‬ ‭fit‬ ‭into‬ ‭multiple‬
‭genres.‬

‭ ear‬ ‭in‬ ‭mind‬ ‭that‬ ‭many‬ ‭genres‬ ‭also‬ ‭overlap.‬ ‭Even‬


B
‭seemingly‬ ‭clear-cut‬ ‭terms‬ ‭such‬ ‭as‬ ‭"action"‬ ‭or‬ ‭"fighting"‬
‭could‬‭cover‬‭plenty‬‭of‬‭titles.‬‭Hence,‬‭many‬‭dedicated‬‭gamers‬
‭prefer‬ ‭to‬ ‭use‬ ‭specific‬ ‭names‬ ‭to‬ ‭distinguish‬ ‭the‬ ‭type‬ ‭of‬
‭gameplay.‬

‭With that, we'll list out some of the most common genres.‬

​‬‭ ‭i) Action‬


‭​‬
‭​‬ ‭ii) Action-Adventure‬
‭​‬
‭​‬ ‭iii) Role-playing‬
‭​‬
‭​‬ ‭iv) Shooters (FPS and TPS)‬
‭​‬
‭​‬ ‭v) Simulation‬
​‬‭
‭​‬ v ‭ i) Strategy‬
‭​‬
‭​‬ ‭vii) Puzzle‬
‭​‬
‭​‬ ‭viii) Multiplayer online battle arena (MOBA)‬

‭Most Popular Video Games Currently in the Market:‬

I‭ f‬‭you're‬‭looking‬‭to‬‭dip‬‭your‬‭toes‬‭into‬‭gaming,‬‭searching‬‭for‬
‭more‬ ‭games‬ ‭to‬ ‭play,‬ ‭or‬ ‭researching‬ ‭gaming‬ ‭app‬
‭development, this list is a good place to start.‬

‭i)Call of Duty Warzone (PC, PS4, Xbox One)‬

‭​‬ i‭i)Minecraft‬‭(Mobile,‬‭macOS,‬‭Windows,‬‭PS4,‬‭PS3,‬‭Xbox‬‭One,‬
‭Xbox 360, Linux)‬
‭​‬
‭​‬ ‭iii)Animal Crossing: New Horizon (Nintendo Switch)‬
‭​‬
‭​‬ ‭iv)Valorant (Windows)‬
‭​‬
‭​‬ v ‭ )Assassin's‬ ‭Creed‬ ‭Valhalla‬ ‭(Google‬ ‭Stadia,‬ ‭Windows,‬ ‭Xbox‬
‭One, Xbox Series X/ S, PS4, PS5)‬
‭​‬
‭​‬ ‭vi)Genshin‬ ‭Impact‬ ‭(Android,‬ ‭Windows,‬ ‭PS4,‬ ‭Nintendo‬
‭Switch, iOS)‬
‭​‬
‭​‬ ‭vii)Grand Theft Auto 5 (Xbox One, Xbox360, PC, PS4, PS3)‬
‭​‬
‭​‬ ‭viii)League of Legends (Windows, macOS)‬
‭​‬

‭Conclusion:‬

‭ he‬ ‭future‬ ‭of‬ ‭gaming‬ ‭seems‬ ‭strong.‬ ‭With‬ ‭the‬ ‭proliferation‬


T
‭of‬ ‭streaming‬ ‭services,‬ ‭social‬ ‭media‬ ‭games‬ ‭and‬
‭smartphones,‬ ‭it‬ ‭appears‬ ‭the‬ ‭industry‬ ‭is‬ ‭on‬ ‭the‬ ‭right‬ ‭track;‬
‭as‬‭of‬‭2020,‬‭there‬‭were‬‭2.7‬‭billion‬‭gamers‬‭worldwide.‬‭Expect‬
‭that number to grow.‬

‭ amers‬ ‭have‬ ‭never‬ ‭been‬ ‭so‬ ‭privileged,‬ ‭especially‬ ‭those‬


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‭with‬ ‭money‬ ‭to‬ ‭spare.‬ ‭They‬ ‭get‬ ‭to‬ ‭pick‬ ‭and‬ ‭choose‬ ‭from‬ ‭a‬
‭veritable‬ ‭banquet‬ ‭of‬ ‭video‬ ‭games,‬ ‭and‬ ‭many‬ ‭have‬ ‭their‬
‭eyes‬ ‭on‬ ‭the‬ ‭shiny‬ ‭new‬ ‭VR‬ ‭consoles.‬ ‭The‬ ‭evolution‬ ‭of‬
‭gaming is truly ever-changing.‬
I‭ f‬ ‭you're‬ ‭looking‬ ‭to‬ ‭get‬‭a‬‭game‬‭developed,‬‭look‬‭no‬‭further.‬
‭BluEnt‬ ‭develops‬ ‭gaming‬ ‭apps‬ ‭(both‬ ‭web‬ ‭and‬ ‭mobile)‬ ‭for‬
‭gaming‬ ‭companies,‬ ‭tech‬ ‭companies,‬ ‭Fortune‬ ‭companies,‬
‭funded startups and SMEs.‬

‭ urthermore,‬‭a‬‭crucial‬‭part‬‭of‬‭being‬‭a‬‭video‬‭game‬‭company‬
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‭is‬ ‭conducting‬ ‭gaming‬ ‭data‬ ‭analytics‬ ‭and‬ ‭managing‬ ‭your‬
‭data.‬ ‭This‬ ‭is‬ ‭time-consuming‬ ‭and‬ ‭costly,‬ ‭and‬ ‭requires‬
‭specialized‬‭skills.‬‭For‬‭this‬‭reason,‬‭many‬‭game‬‭development‬
‭businesses‬ ‭turn‬ ‭to‬ ‭big‬ ‭data‬ ‭management‬ ‭and‬ ‭advanced‬
‭analytics‬‭services.‬

‭ e've‬ ‭got‬ ‭years‬ ‭of‬ ‭experience‬ ‭under‬ ‭our‬ ‭belt‬ ‭and‬ ‭have‬
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‭served‬ ‭gaming‬ ‭giants‬ ‭such‬ ‭as‬ ‭Gearbox,‬ ‭who‬ ‭created‬ ‭the‬
‭famous Borderlands franchise and Brothers in Arms series.‬

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