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Networking Fundamentals

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Networking Fundamentals

What is
Computer
Network?
• People and digital devices are
entities that communicate with
each other among themselves.
Just as people have a circle,
devices in the digital world have a
circle.

Purposes of Computer Networks


Computer networks have become usable for many different purposes
with the developing technology. The main uses of computer networks
are as follows:

• Providing image and sound transfer (Chat and online


meetings) • Hardware sharing (Printer sharing)
• File, data and information sharing
• Software sharing
• Central management
• Support
Types of Networks
Computer networks are
geographically divided into many
groups according to their size.
There may be large networks
with millions of devices in them
and small networks consisting of
2-3 devices. The following image
shows some types of computer
networks by size.
Personal Area Network (PAN)
• Personal Area Network (PAN) refers to networks with a
minimal and small number of devices that cover very short
distances (for example, up to 10 meters).
Example:

Bluetooth
• Hotspot
Local Area
Network
(LAN)
Local Area Network
(LAN) has a larger area
than PAN. The number
of devices in it can be
much more. It is the
most used and found
network type. Sometimes
a network with 2 devices
can also be called a LAN.

Metropolitan Area Network (MAN)

The Metropolitan Area Network


(MAN)
is a geographically city-sized
computer
network in which many LAN computer
networks are interconnected. It
connects networks with fiber optic
cabling.
Wide Area
Network (WAN)

Wide Area Network (WAN) is


the computer network with the
largest geographical area
among computer networks.
This computer network is so
large that it can even contain
continents. It hosts all other
computer networks within it.
Campus Area Network (CAN)
Campus Area Network (CAN) is a
computer
network that is geographically
smaller than
MAN and larger than LAN. This
computer
network can contain several LANs.
Usually,
the computer networks of universities,
institutions, or private companies are given
as an example of this computer network.

Network Topologies
Network topology is a visual map to understand the physical or
logical structure of a computer network. The locations of the
devices and cables in the network are among the factors that
determine the network topology. There are many benefits to
having a network topology.

Network topology is divided into 2 type:


• Physical Topology
• Logical Topology
Physical Topology
It is a type of topology in which all devices and components in
the network are drawn in terms of their exact locations. Looking
at this topology, it is seen which cabling is made over which
paths and devices. What is seen in the drawing has a physical
counterpart. For example, if there is a network device in the
path from device A to device B, this device is seen in the
physical topology.

Logical Topology
It does not show the exact location of the devices in the topology like
physical topology. It often contains fewer elements than physical topology.
Because data flow is important in logical topology. For example, data going
from device A to device B may not be included in the topology if it passes
over device C between device A and device B, and device C has no effect
on the data that would need to be displayed on it. In this topology, it is the
path of the data flow that is desired to be emphasized rather than the
physical placement of the devices.

Common Network Topologies


Star Topology
Each node in the Star topology is connected to a
central node. All data flow is done through the
central node. Star topology is one of the most
common computer network topologies.
Ring Topology
It works in a closed loop logic. The sent data travels
around the ring in one direction until it reaches the
destination. Each node passes the incoming data over
it and ensures that it reaches the target. There is no
hierarchical relationship between nodes.

Mesh Topology
It is a network topology where
there is no central node and each
node can be directly connected to
the other. Mesh topology is not a
suitable topology for large
networks.
It is divided into 2 types:
• Full-mesh
• Partial-mesh

Full-Mesh
In the Full-Mesh topology,
each node in the network is
connected to all other nodes
by cabling separately. In this
topology, it is unlikely that
the connection between two
nodes will be broken.
Because there are
alternative ways of
connecting.

Partial-Mesh

In the Partial-Mesh topology,


although each node is not
directly connected to all other
nodes, they are largely
interconnected. Just like in
Full-Mesh topology, there are
alternative ways to reach the target
node in case of disconnection.

What is the OSI


Reference Model?
The Open Systems Interconnection (OSI) reference
model was developed by ISO (International
Organization of Standardization) in 1978. The OSI
model is a model created to enable communication
between different operating systems. With this model,
it has become easier to understand network
structures. It is a reference quality and has a layered
architecture. Each layer in the OSI model has
separate tasks. There is a hierarchical order between
these layers and each layer serves the next layer.
The number of layers in the OSI model is 7.
Network Devices

In a computer network, there are network devices, each responsible for a


separate task. Without these components in a computer network, the
network cannot fulfill its task. Therefore, knowing the tasks and capabilities
of network devices allows for solving problems in the network and
understanding security breaches. In this way, a solution is reached by taking
quick action. In this part of the training, information about network devices in
an IT network will be discussed.

Switch
The switch is one of the network devices
operating at layer 2 according to the OSI
reference model. However, some switches
with more manageable features operate at
layer 3 according to the OSI reference
model. The switch is the interconnection
device and is used to connect the nodes that
want to connect to the network. Sizes may
vary depending on the number of ports on it.

Router
The router is one of the network equipment working at
the 3rd layer according to the OSI reference model. The
router is a packet routing device with highly advanced
features that contains an operating system (IOS -
Internetworking Operating System). It is network
equipment used by placing it between two computer
networks. For example, it is often used in LAN-LAN
connections and WAN-LAN connections. The most basic
task of the router is packet routing and thanks to this
device, the networks are separated from each other
(segmentation). In other words, it is one of the devices
that separate computer networks from each other. It is a
configurable device.

Hub
The hub is one of the
network hardware
operating at layer 1
according to the OSI
reference model. The hub
device, which has a very
simple structure, is one of
the devices used to
connect computers that
want to connect to the network.
What is the TCP/IP Model?
The TCP/IP model was designed and developed by the
Department of Defense (DoD) in the 1960s. When the
TCP/IP model was introduced, there was no model that set
the standards in computer network communication yet.
With this model, it was determined how the network
communication should be on the basis of the internet.

The TCP/IP model has a layered architecture and consists


of 4 layers:

• Application Layer
• Transport Layer
• Internet Layer
• Network Access Layer
TCP/IP Model
OSI Model vs.
Although the OSI reference model and the TCP/IP
model are very similar models, they differ from each
other on some points. When the TCP/IP model first
emerged, it emerged out of necessity, not aiming to be
a standard. The OSI reference model, on the other
hand, aimed to design the ideal network
communication, which should be in theory, including its
practical use. The TCP/IP model was developed based
on some protocols. The OSI model, on the other hand,
was not developed on any protocol.

The image above shows which layers in the


OSI reference model are equivalent to which
layers in the TCP/IP model in terms of tasks
and protocols.

IP Addressing Mechanism
While creating TCP/IP computer networks, a logical address (IP
Address) must first be assigned to each device in the network.
These assignment processes are called "IP Addressing
Mechanism". If an IP address is not assigned to a device in the
network, it cannot communicate with devices inside or outside
the network.

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