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2024 Division Mathematics Contest Guidelines Final

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Enclosure 1 (Enclosure to Division Memorandum No.

_482___, series of 2024)

2024 DIVISION STATISTICS/MATHEMATICS MONTH CELEBRATION


Host: Oquendo 3 and Tinambacan 1 Districts
Venue: RLMSF (Proposed)
Date: October 17-18, 2024

GROUND RULES, REVISED GUIDELINES/MECHANICS, SCHEDULE OF ACTIVITIES


AND ASSIGNMENT OF PERSONNEL

Contest Areas Contestants


Math Quiz Individual Written Test Grades 1 to 12 Learners
Math Quiz – Team-Oral Test Grades 3 to 12 Learners
DAMATH Grades 4 to 10 Learners
DAMATH Binary Teacher Category
Math SIM K to 10 Teacher Category
SODUKO Grades 1 to12 Learners
Tower of Hanoi Grades 7 to10 Learners
RUBIK’S CUBE CHALLENGE Grades 4 to 12 Learners
PSA Initiated Contests
Slogan Making Contest Grades 10 Learner
Poster Making Contest Grades 10 Learner
Oratorical/Extemporaneous Contest Grades 10 Learner
RSTMF Contest
Math Investigatory Project – Individual Grade 9-12 Learners
Math Investigatory Project - Team Grade 9-12 Learners

GROUND RULES (For all contest categories):


1. Unauthorized photocopying, taking of photos or recording of whatever means of any of the contest materials
and proceedings by anybody is strictly prohibited. Camera, cellphones, and other electronic gadgets are not
allowed inside the contest rooms except for the technical officials.
2. The contestants are the district first place winners for each grade level category. Interested private schools
shall join first in the district level competitions where their school belong.
2. A contestant is allowed to play in other events up to three games/category only of the same grade level, as the
case maybe, as long as the schedule of the game is not conflict.
3. “No coach-no play shall be imposed”. During the game, coaches shall stay in the designated areas. Only the
designated officials and players are allowed inside the contest rooms. Coaches, parents, and chaperons of
the contestants are strictly prohibited inside and shall stay at designated areas or at least 10 meters away
from the competition room/area.
4. Schedule of all the games is flexible.
5. Contestants must be around before the start of the game. It is therefore, the responsibility of the coaches
and/or contestants to get updated with the schedule.
6. Late contestants can still participate in a specific contest, provided, however that he/she shall be allowed only
to consume of what remains of the running time allotted for that or any specific contest. The contest shall end
at the same time.
7. Contestant shall not be allowed to go outside the room during the duration of the game/contest.
8. Contestants shall bring their own game equipment and other contest materials needed.
9. Contestants will be ranked accordingly by their score and will be awarded/recognized as first, second, or third
respectively.

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10. Time, in some events, shall be counted or considered. The lesser time shall be taken into account as a factor
in winning. As may deemed necessary, the management can make a scheme to convert time into specific
points to be added to the score of the contestants
11. Only the official contestant may raise questions, clarifications, and/or complaints.
12. The Board of Judges shall resolve complaints and problems questions, including protest, which may arise in
the course of competition.
13. All decisions of the Board of Judges shall be final and irrevocable.
14. The Division Math Management reserves the right to make any modifications on the rules and regulations,
guidelines, and mechanics of the competition/any contest category.
15. Violation of any provision of the ground rules, guidelines and mechanic of the contest shall mean
disqualification and/or forfeiture of award in favor to the next place winner.
16. Over-all champion will be declared through a “medal tally ranking system”. This means that each district
will be ranked based first from the number of “first” garnered, then “second” then “third”, and so on.

Math Quiz – Individual Written Test (Grades 1-12)

Guidelines/Mechanics:

1. The Division Individual Math Quiz is a written exam.


2. There shall only be one (1) contestant per district for this contest from Grades 1-12.
3. The questions shall be in English in all grade levels.
4. The coverage of the quiz shall focus at least on the competencies expected in each grade level during
the entire school year.
5. Each correct answer is equivalent to a point.
6. The test shall be answered within a 40-minute period.
7. The contestants must use their code numbers given to them at the registration.
8. Contestants in a testing room must be of the same grade level.
9. The contest manager/proctor shall distribute first the scratch paper where the contestants shall solve
the problems. Contestants write their codes in all the scratch papers.
10. Before distributing the test papers, the contest manager/proctor should tell the contestants that they
should write only their codes on the test paper. No one should begin answering the questions unless
the proctor gives the signal to do so.
11. The contest manager/proctor informs the contestants of the time limit for the test. He gives the signal
for the contestants to begin. Then, he writes on the board “Time Started: ____” and “Time Ends: ____
“.
12. The contest manager/Proctor gives 5 minutes warning before the time is up. All test and scratch
papers should be collected when the time is up.
13. If any contestant submits the paper before the time, the proctor shall accept it and ask the contestant
to leave the room. The contest manager/proctor shall collect ALL papers when the time is up and will
not allow any extension.
14. The papers shall be corrected using the answer keys provided. Answer keys shall only be opened just
before correction begins.
15. There may be more than one corrector for the papers, but only ONE may check for the sake of
consistency in the giving of credit. Each paper must be counter-checked by another corrector.
16. Answers must be given complete with units and to the required accuracy. However, if the unit is
already given in the way the question is asked, it need not be given in the answer.
17. The individual written quiz will be ranked according to their total score to determine the winners.
18. In case of a tie among any of the contestants vying for the first three places, a do or die question/s will
be given to break the tie.
19. Only the official contestants may raise a complaint or clarification.
20. Complaints or clarifications of test question should be made within the test proper. This should be
directed to the Chairman of the Board of Judges.
21. The Board of Judges shall resolve complaints and problems questions, including protest, which may
arise in the course of competition.
22. All decisions of the Board of Judges shall be final and irrevocable.

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Math Quiz – Team Written-Oral test (Grades 3-12)

Guidelines/Mechanics:

1. The Division Math Oral Quiz is a Team Written-Oral competition.


2. There shall be two (2) contestants per division for this contest from Grades 3-12.
3. The coverage of the quiz shall focus on competencies that are expected to be covered during the
school year in each grade level.
4. There shall be 15 questions and the test will consist of three types of questions with corresponding
points and time allotment: Easy, Average and Difficult. to wit: Each correct answer in every round will
be given corresponding points, to wit:

Part I: Easy (15S) = 5Q = 2 points = 10 TP

Part II: Average (30S) = 5Q = 3 points = 15 TP

Part III: Difficult (60S) = 5Q = 5 points = 25 TP

50 TP

a. The 15-second questions are to be answered mentally. There will be no writing anywhere,
neither on paper, the table, etc. The team, of two, will work together as one to discuss their
answer to the question. They may start discussing their solution after the first reading of
each question.
b. For the 30-second questions, scratch of paper will be provided for each team-contestant.
Contestants may begin solving as soon they wish.
c. For 1-minute questions, a copy of the questions will be provided for each team. Scratch
papers will be provided.

5. Each team of 2 will be seated in such a way they can discuss their answers. They must be facing the
judges.
6. Each team will be provided with slips of paper for the answer to each question. Before the first
question, they will write their team identification on each slip.
7. The quiz master will read each question twice after which he/she gives GO signal. The timer starts
when the quizmaster gives GO signal.
8. Each answer will be written on the official answer slips provided. As soon the buzzer rings, everybody
must stop writing.
9. Proctors will collect the answer slips and give them to the judges who sort them into two sets: those
with correct answers and those with wrong answers.
10. One of the judges will announce the teams with the correct answer. The scorers record the points
obtained by each team for each correct answer.
11. Answers must be given complete with units and to the required accuracy. However, if the unit is
already given in the way the question is asked, it need not be given in the answer.
12. The team will be ranked according to their total score to determine the winners.
13. In case of a tie among any of the contestants vying for the first three places, a do or die question/s will
be given to break the tie.
14. Only the official contestants may raise a complaint or clarification.
15. Complaints or clarifications on a given question should be made before the next question is asked.
This should be directed to the Chairman of the Board of Judges.
16. The board of judges shall resolve complaints and problems regarding test questions and their
respective answers.
17. All decisions of the board of judges shall be final and irrevocable.
18. The Division Math Management reserves the right to make any modifications on the rules and
regulations of the competition.

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SODUKO, TOWER OF HANOI, RUBIKS CUBE 3x3,
MATH SIM DEVELOPMENT

SODUKO – Individual Grades 1-12


1. The 9 x 9 SODUKO puzzle will be used for all the grade levels.
2. The contestants will be given 1 set of 9 x 9 SODUKO Puzzle to be solved.
3. The time-limit to solve the SODUKO puzzle is 20 minutes for all the grade levels.
4. The usual instruction in playing SODUKO puzzle shall be followed.
a. Fill each cell of the grid with digits from 1-9 .
b. Each row, column, and or sub grid/region must contain only once instance of each digit.
5. The points per puzzle depend on the empty space intentionally made depending on the level of category.

Grade Level Suggested Blank Space


1 15
2 20
3 25
4 30
5 35
6 40
7 45
8 50
9 55
10 60
11 65
12 65

6. Scores will be ranked accordingly.


7. The time started and time finished (in minutes) of every contestant shall be recorded
8. In case of a tie, the time finished of the involved contestants shall be considered and assessed. The one with
the shortest time finished shall be declared as first, second, and third as the case maybe. If a tie still exist,
the technical committee will provide a fair and just scheme to break it.
9. The decision of the Board of Judges is final and irrevocable.

TOWER OF HANOI - Individual for Grades 7 to 10

1. Each contestant shall bring his own set of Tower of Hanoi with at least 6 discs. The holes of the discs shall
be in usual/regular diameter or more or less twice the diameter of the tower/stationary sticks of the toy.
2. The game will be composed of 2 rounds as follows

Grade 7 and 8 – First round: with 5 discs Second Round: with 6 discs
Grades 9 and 10 - First round: with 6 discs Second Round: with 7 discs

3. The usual instructions in playing Tower of Hanoi shall be observed, that is to move the entire stack to
another rod obeying the following simple rules:
a. Only one disc can be moved from one peg to another peg at a time.
b. Each move consists of taking the upper disc from one of the stacks and placing it on top of
another or an empty rod.
c. A disc can be placed only on top of the larger one.
4. The contestants are given the maximum time of five minutes to solve the every round.
5. The time for the two rounds will be added. The contestant with the total shortest time for the two rounds wins
the game as first, second, or third, etc. as the case maybe.
6. In case of a tie, the technical committee will provide a fair and just scheme to break it.
7. The decision of the Board of Judges is final and irrevocable.
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RUBIKS CUBE CHALLENGE – Individual for Grades 4 to 12

1. Each contestant shall bring his own two (2) 3 X 3 RUBIK’S CUBE.
2. The contestants are given the 5 minutes maximum time excluding inspection to solve the puzzle. The
shortest time the better. In any case that the contestant consumes the maximum time then the facilitator will
advise him or her to stop the game.
3. During the round, for both in the elementary and secondary level, the contestants will solve two (2) Rubik’s
Cube puzzle rearranged by the facilitator/s with the goal of unifying all the colors. All faces of the cube must
have the same color.
4. The time starts immediately when the contest facilitator announces the “GO” signal and will end depending
on the maximum time and/or the time stops when a player raises hand signifying that he’s done solving. An
official timer will be assigned to monitor each contestants speed in solving the Rubik’s Cube puzzle. The time
of each contestant will be recorded.
5. To determine the winners, all the contestants will be ranked according to least time consumed, hence, the
contestant is able to form or solve the puzzle before the end of time correctly. Otherwise, the following shall
be observed; to obtain their scores, the facilitator will just simply count and add the color of each square
formed.
6. During the contest, if at least one part of the cube used by any contestant will be displaced from the cube
accidentally, the contestant will still be allowed to fix with no stoppage of time and can continue solving the
puzzle.
7. In case of a tie, the contestants will solve one (1) Rubik’s cube puzzle rearrange by the facilitators. The
fastest Rubik’s Cube solver prevails.
8. The decision of the Board of Judges is final and irrevocable.

MATH STRATEGIC INTERVENTION MATERIAL- Teacher Category Grades K-10

1. Each school may join and submit one (1) entry for each grade level.
2. Entries should be submitted by contestant to the person in charge of Math SIM before the start of the
judging. No entries should be accepted after the judges had already set the sequence of presentation of SIM.
3. Entries without Action Research shall not be accepted.
4. Each contestant shall be given 5-7 minutes to present to the judges the SIM that he/she developed. After
each presentation the judges will then ask questions which will help them to judge objectively the material
presented to them.
5. The judges shall rate each material based on the following criteria:

A. Originality 25%
A.1 – Material used: 15%
A.2 - Design: 10%
B. Relevance to the Curriculum 10%
C. Completeness 20%
- Title card
- Guide card
- Activity card
- Assessment card
- Enrichment card
- Reference card
- Answer card
Note: For every missing card, minus 3 points deduction from the given percentage rating for
completeness.
D. Usability 15%
E. Effectiveness 20%
F. Replicability 10%

Total: 100%

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DAMATH GUIDELINES
For this Mathematics Month Competitions, all DAMATH Games in all grade levels shall be played
employing the SWISS TOURNAMENT SYSTEM including the breaking of ties between or among players.

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MATHEMATICS AND COMPUTATIONAL SCIENCE RESEARCH / INVESTIGATORY PROJECT
(SEE RSTMF GUIDELINES FOR FURTHER INFORMATION)

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SCHEDULE OF ACTIVITIES AND ASSIGNMENT OF PERSONNEL

SCHEDULE OF ACTIVITIES

Time
Day 1 - October 17, 2024 Day 2 – October 18, 2024 Monitoring Officials
7:00Am –
Registration
8:00AM
8:00AM –
Opening Program
9:00AM
Cont. of DAMATH and other
Start of the Contests: Math unfinished games
9:00AM – Quiz Witten & Oral;
12:00AM SODUKO; RUBIK’S Cube SDS,ASDS, CID Chief,
Challenge, Tower of Hanoi; EPSs, & PSDSs
DAMATH, SIM MAKING
Lunch Break

Cont. of DAMATH and other


1:00PM – Continuation of Contests: unfinished games
5:00PM SODUKO; RUBIK’S Cube
Challenge, Tower of Hanoi Closing/Awarding Ceremonies
DAMATH, SIM MAKING, (3:00PM)

ASSIGNMENT OF PERSONNEL

In- Scorer:
Gra Charge/Qui Board/Paper
Category Members/Checkers Proctor Timer
de zmaster/Ju (Oral
dge Competition)

Math QUIZ Lea M. Bardaje, Edna


Mary Jean
(Written); 1 Marissa S. Ompad, C. Francisca
P. Lim
SODUKO Esmeralda Salurio, Matrana Labian
Lolita UY s

Math QUIZ Virginia A. Dilao; Leyda


Arsenio B.
(Written) 2 Genevey S. Salor, C. Jenny E.
Sintos, Jr.
SODUKO Analisa G. Ostulano, Caraus De Leon
Ador Matan, os
Nenita L. Dangco,
Math QUIZ Elena Danduan
Norman T. Marcelina Jaculba, Marilyn P. Desiree
(Written/Oral); 3 Merlita
Cabugawan Jelene P. Tualla, Sharon Bartula Barotel
SODUKO Bongoyan
S. Cabili
Math QUIZ
Rica Errojo, Josephine Jhona T. Eria
(Written/Oral); Jovie M. Teodora P. Avelino F.
4 Vencio, Leonora Miano, Maribeth
SODUKO; Bido Coreal Sagayap
Jano B. De Guzman Pedamato
RUBIKS CUBE
Toni Rose
Math QUIZ Ailyn T. Pael, Racquel L.
Marcelino,
(Written/Oral); Jaysam M. Polis, Aiza S. Casaljay, Wilma G. Rutchie S.
5 Rosemarie
SODUKO, Casaljay Rona Claridad Aquino Tallo
Banares
RUBIKS CUBE
Math QUIZ 6 Norman E. Lucia Rojas, Arnulfo Myrene J. Pau Licinius Christine G.

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(Written/Oral); Sagayap Enage, May Torculas, Pernia Facun Velasco, Junly
SODUKO; Nelia Malingin P. De Juan
RUBIKS CUBE
Math QUIZ
(Written/Oral); Rocelle M. Oquendo,
Shiela
SODUKO; Randy S. Eric Oguis, Maridel Y. Niel Legalisa
7 Marie Rafael Ulila
RUBIKS CUBE; Nable Benecario, Mirasol De Janice P. Vinas
Laguipo
TOWER OF Veyra
HANOI
Math QUIZ
(Written/Oral); Rodmar P. Badilla, Kenneth J.
SODUKO; Lorna S. Reggie M. Jumaday, Marjun Jeric J. Mendoza, Leah
8
RUBIKS CUBE; Tarrrayo Lady Lyka M. Novela, Dizon Cabonegro C. Dura
TOWER OF May Ann L. Caber
HANOI
Math QUIZ
Editha
(Written/Oral); Romeo Carausos,
Montermoso,
SODUKO; Benjie A. Ivy Rose Comilang, Rita D. Joenel F.
9 Donald C.
RUBIKS CUBE; Beduya Anatalia S. Rojas, Omila Paghunasan
Lodripas
TOWER OF Rubelyn Arandia
HANOI
Math QUIZ
(Written/Oral); Normel G.
Ian T. Beduya, Ma. Luz
SODUKO; Herminia S. Nicanor S. Rhea C. Basierto
10 A. Gebarra, Nelson
RUBIKS CUBE; Balanay Montad Penalosa Evangelina
Castillo, Lester Tequin
TOWER OF Siopongco
HANOI
Math QUIZ Corazon Lullegao,
Dr. Virginia Joel Angelo C. Leah Ponsica,
(Written/Oral); 11 Christina MOntealto,
A. MIllares Balbido Sajorda Arlene Labonite
RUBIKS CUBE Ivan Turla, Nicko V. Elar
Math QUIZ Normel Brian A. Madrillejos, Ann Fernando S.
Gene C. Deonil S.
(Written/Oral); 12 John A. Louise Maringal, Fatima Faelnar,
Raga Olasiman
RUBIKS CUBE Manuales T. Poso, Baltazar Villaflor

Chief
Damath Asst. Chief Arbiters Members
Arbiter
Whole
4 Jaime E. Jovie M. Bido Milo Ampoan, Jaime Millamis, Ricky Lozano,
Numbers,
Decimals, 5 Sagayap, Jaysam M. Casaljay Eduardo S. Cabriana, Nomer G. De Guzman,
Jr. Marcelo Alivario
Fractions 6 Norman E. Sagayap
Integers 7 Randy A. Nable,
Signed fractions 8 Lorna S. Tarrrayo Eric Oguis, Marjun Dizon, Romeo Carausos,
Noel E. Rodmar P. Badilla; Bryan A. Madrillejos, Joel
Radicals 9 Benjie A. Beduya
Sagayap Balbido, Corazon J. Lullegao, Nicanor S.
Polynomials 10 Montad
Herminia S. Balanay
Damath Binary

SIM Contest In-Charge – Dr. Nelson R.


Bello Members
/Chair/Co-Chair
Kind
Norman T. Cabugawan/ Arsenio A.
K to 3 er- Mary Jean P. Lim, Mary Meldred S. NOrmor
Sintos, Jr
G3
Grades 4-6 4-6 Jovie M. Bido/ Jaysam M. Casaljay Norman E. Sagayap, Ivie C. Laoyon
Grades 7-10 7-10 Benjie A. Beduya/ Herminia S. Balanay Randy A. Nable, Lorna T. Malto

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Chair/Co-Chair Members
Slogan Making Mr. Ricky S. Cano/ Mary Jean P. Lim Randy A. Nable, Jovie M. Bido, Lorna T. Malto
Mercedita S. Garcia/Norman E. Arsenio A. Sintos, Jr.; Norman T. Cabugawan,
Poster making
Sagayap Jaysam M. Casaljay
Oratorical Dr. Erwin L. Purcia/Dr. Lourdes L. Arnold M. Jaraba, Herminia S. Balanay, Benjie
Contest Matan A. Beduya, Rolando lacbo

Individual
MATH
Dr. Geraldine P. Sumbise /Dr. Virginia Dr. Jaime E. Sagayap Jr.
Research/Inve
G9- A. Millares
stigatory
12 Team
Individual and
Dr. Joy B. Saldana / Normel John A. Dr. Lilia L. Adel
Team Category
Manuales

Recorders/Tab
Jovie M. Bido, Mary Jean P. Lim, Lorna T. Malto, Randy A. Nable
ulators

…….2024divisionstatisticsmathematicsmonthcelebration…..

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