Getting Started With Java Programming
Getting Started With Java Programming
PROGRAMMING
INTRODUCTION TO JAVA
Java is a high-level, object-oriented programming language that was first
released by Sun Microsystems in 1995. It was designed with the philosophy of
"Write Once, Run Anywhere," which means that code written in Java can run
on any platform that supports the Java Virtual Machine (JVM). This cross-
platform capability has made Java a crucial tool in the software development
landscape, allowing developers to create applications that are portable and
scalable.
The history of Java can be traced back to the early 1990s when a team led by
James Gosling aimed to develop a language for interactive television. This
initial project, known as the Green Project, eventually evolved into Java. The
language incorporated features from several other programming languages,
including C and C++, while also introducing a new level of abstraction that
simplified the development process. In 1996, Java 1.0 was officially released,
and it quickly gained traction among developers due to its robustness and
versatility.
Some key features that contribute to Java's popularity include its simplicity,
object-oriented nature, automatic memory management through garbage
collection, and strong security features. The language also supports
multithreading, allowing developers to create highly responsive applications.
With a vast array of libraries and tools available, Java continues to be a
preferred choice for both novice and experienced developers alike.
SETTING UP THE JAVA ENVIRONMENT
To start programming in Java, setting up the Java Development Kit (JDK) is
essential. The JDK provides the tools necessary for developing Java
applications, including the compiler and the Java Runtime Environment (JRE).
Below are instructions for installing the JDK on three major operating
systems: Windows, macOS, and Linux.
1. Download: Visit the official Oracle JDK download page and download
the Windows installer.
2. Run Installer: Open the downloaded file and follow the installation
wizard. Accept the license agreement and choose the installation
directory.
3. Set Environment Variables: After installation, set the JAVA_HOME
environment variable:
◦ Right-click on 'This PC' or 'My Computer' and select 'Properties'.
◦ Click on 'Advanced system settings' and then 'Environment
Variables'.
◦ Under 'System Variables', click 'New' and enter JAVA_HOME for
the variable name and the path to the JDK installation for the
variable value.
◦ Add %JAVA_HOME%\bin to the 'Path' variable in the 'System
Variables' section.
2. Run Installer: Open the downloaded .dmg file and follow the
instructions to install the JDK.
3. Set JAVA_HOME: Open Terminal and type the following command to set
the JAVA_HOME variable:
export JAVA_HOME=$(/usr/libexec/java_home)
To make this change permanent, add the line to your shell profile file
(e.g., .bash_profile or .zshrc ).
INSTALLING JDK ON LINUX
1. Use Package Manager: For most Linux distributions, you can install the
JDK using the package manager. For example, on Ubuntu:
export JAVA_HOME=/usr/lib/jvm/java-11-openjdk-amd64
Again, make sure to add this line to your profile file for persistence.
Once the JDK is installed, you may want to choose an Integrated Development
Environment (IDE) to write your Java code more efficiently. Popular choices
include Eclipse and IntelliJ IDEA.
• IntelliJ IDEA: Known for its intelligent code assistance and user-friendly
interface, IntelliJ IDEA is a popular choice among Java developers. It
offers powerful features like code completion, refactoring tools, and
built-in version control support.
Java uses a set of reserved words known as keywords, which have predefined
meanings. Examples include public , class , static , void , and
main . These keywords cannot be used as identifiers (e.g., variable names)
because they are part of the language syntax.
DATA TYPES
In addition to these primitive data types, Java also supports reference types,
which include objects and arrays.
VARIABLES
Variables in Java are used to store data. They must be declared before use,
specifying the data type and giving the variable a name. For example:
OPERATORS
• Arithmetic operators: + , - , * , / , %
• Relational operators: == , != , > , < , >= , <=
• Logical operators: && , || , !
In this example, HelloWorld is the class name, and the main method is
defined with the signature public static void main(String[] args) .
The System.out.println statement outputs the text "Hello, World!" to the
console. This structure forms the foundation of any Java application, allowing
developers to build upon it with more complex logic and functionality.
class Car {
String color;
String model;
void displayInfo() {
System.out.println("Car model: " + model + ",
Color: " + color);
}
}
Here, Car is a class with attributes color and model , and a method
displayInfo() . An object of the Car class can be created like this:
Car myCar = new Car();
myCar.color = "Red";
myCar.model = "Toyota";
myCar.displayInfo();
INHERITANCE
class Vehicle {
void start() {
System.out.println("Vehicle is starting");
}
}
In this example, Bike inherits from Vehicle , meaning it can use the
start() method while also defining its own method, ringBell() .
ENCAPSULATION
class BankAccount {
private double balance;
POLYMORPHISM
class Animal {
void sound() {
System.out.println("Animal makes a sound");
}
}
LIST
When to use a List : Opt for a List when you need to maintain the order
of elements and allow duplicates, such as in a playlist or a list of survey
responses.
SET
When to use a Set : Use a Set when you want to ensure that no duplicate
elements exist, such as in a collection of unique user IDs or tags.
MAP
The Map interface represents a collection of key-value pairs where each key
is unique. Key implementations include HashMap , LinkedHashMap , and
TreeMap .
When to use a Map : Use a Map when you need to associate keys with
values, such as storing configuration settings or user preferences.
GENERICS
Generics are a powerful feature in Java that allows developers to specify the
type of objects that a collection can hold. This enhances type safety and
eliminates the need for explicit casting. For example, a List<String>
ensures that only String objects can be added, preventing runtime errors
and improving code readability. Using generics effectively is crucial in
leveraging the full potential of the Java Collections Framework.
One of the primary tools for exception handling in Java is the try-catch
block. This structure allows developers to define a block of code to be tested
for exceptions while executing. If an exception occurs within the try block,
control is transferred to the corresponding catch block, where the
exception can be handled. Here is a simple example:
try {
int result = 10 / 0; // This will cause an
ArithmeticException
} catch (ArithmeticException e) {
System.out.println("Cannot divide by zero: " +
e.getMessage());
}
SYNCHRONIZATION TECHNIQUES