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2024-11-24 03:37:10 UTC

Emscripten-3.1.24-wasm32-32bit
Ren'Py 8.2.0.24012702

Through spacetime
Final
Built at 2024-05-09 10:52:19 UTC

Early init took 0.57s


Loading error handling took 0.81s
Loading script took 29.68s
Loading save slot metadata took 0.09s
Loading persistent took 0.02s
Failed to initialize steam: ModuleNotFoundError("No module named '_ctypes'")
Set script version to: (7, 3, 5)
- Init at renpy/common/00images.rpy:55 took 0.80900 s.
Running init code took 1.99s
Loading analysis data took 0.41s
Analyze and compile ATL took 3.14s
Reloading save slot metadata took 0.01s
Index archives took 0.01s
Dump and make backups took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.01s
Initial gc took 0.82s
DPI scale factor: 1.000000
Creating interface object took 0.01s
Cleaning stores took 0.00s
Init translation took 0.88s
Build styles took 0.04s
Load screen analysis took 0.30s
Analyze screens took 0.01s
Save screen analysis took 0.01s
Prepare screens took 0.47s
Save pyanalysis. took 0.00s
Save bytecode. took 0.60s
Running _start took 0.02s
Interface start took 1.08s

Initializing gles2 renderer:


primary display bounds: (0, 0, 385, 860)
swap interval: 1 frames
Windowed mode.
UGUU couldn't find b'glFlushMappedBufferRange': b'No OpenGL context has been made
current'
UGUU couldn't find b'glGetBufferPointerv': b'No OpenGL context has been made
current'
UGUU couldn't find b'glMapBufferRange': b'No OpenGL context has been made current'
UGUU couldn't find b'glUnmapBuffer': b'No OpenGL context has been made current'
Vendor: "b'WebKit'"
Renderer: b'WebKit WebGL'
Version: b'OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(364, 808) drawable=(682, 1515)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 332) drawable=(1531, 622)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 256) drawable=(1531, 185)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 332) drawable=(1531, 622)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 293) drawable=(1531, 549)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 276) drawable=(1531, 517)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 294) drawable=(1531, 551)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 311) drawable=(1531, 583)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 313) drawable=(1531, 586)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 326) drawable=(1531, 611)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 332) drawable=(1531, 622)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 276) drawable=(1531, 517)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 256) drawable=(1531, 80)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(364, 752) drawable=(682, 1410)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 276) drawable=(1531, 517)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 288) drawable=(1531, 540)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 306) drawable=(1531, 573)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 307) drawable=(1531, 575)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 321) drawable=(1531, 601)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 332) drawable=(1531, 622)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 302) drawable=(1531, 566)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 276) drawable=(1531, 517)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 300) drawable=(1531, 562)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 318) drawable=(1531, 596)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 332) drawable=(1531, 622)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 276) drawable=(1531, 517)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 301) drawable=(1531, 564)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 323) drawable=(1531, 605)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 332) drawable=(1531, 622)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 276) drawable=(1531, 517)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 305) drawable=(1531, 571)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 322) drawable=(1531, 603)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 332) drawable=(1531, 622)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 276) drawable=(1531, 517)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 308) drawable=(1531, 577)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 327) drawable=(1531, 613)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 332) drawable=(1531, 622)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096

Full traceback:
File "//game/episode04.rpyc", line 411, in script
File "/renpy/ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/episode04.rpy", line 2387, in <module>
File "/renpy/exports.py", line 1661, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward,
pause=delay, pause_modal=modal)
File "/renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/renpy/display/core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "/renpy/display/core.py", line 2756, in interact_core
renpy.webloader.process_downloaded_resources()
File "/renpy/webloader.py", line 225, in process_downloaded_resources
raise IOError("Download error: {} ('{}' > '{}')".format(
OSError: Download error: network error ('images/ut/meanwhile.jpg' >
'//game/images/ut/meanwhile.jpg')

While running game code:


File "game/episode04.rpy", line 2387, in <module>
OSError: Download error: network error ('images/ut/meanwhile.jpg' >
'//game/images/ut/meanwhile.jpg')

Full traceback:
File "//game/episode04.rpyc", line 879, in script
File "/renpy/ast.py", line 1363, in execute
renpy.exports.with_statement(trans, paired=paired)
File "/renpy/exports.py", line 1781, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "/renpy/display/core.py", line 1548, in do_with
return self.interact(trans_pause=True,
File "/renpy/display/core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "/renpy/display/core.py", line 2756, in interact_core
renpy.webloader.process_downloaded_resources()
File "/renpy/webloader.py", line 225, in process_downloaded_resources
raise IOError("Download error: {} ('{}' > '{}')".format(
OSError: Download error: network error ('images/ep4/mrsl/mrsl45.webp' >
'//game/images/ep4/mrsl/mrsl45.webp')

While running game code:


OSError: Download error: network error ('images/ep4/mrsl/mrsl45.webp' >
'//game/images/ep4/mrsl/mrsl45.webp')
Screen sizes: virtual=(1920, 1080) physical=(817, 276) drawable=(1531, 517)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 302) drawable=(1531, 566)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 324) drawable=(1531, 607)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 326) drawable=(1531, 611)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 332) drawable=(1531, 622)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 314) drawable=(1531, 588)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 283) drawable=(1531, 530)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 276) drawable=(1531, 517)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 298) drawable=(1531, 558)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 313) drawable=(1531, 586)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 332) drawable=(1531, 622)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 295) drawable=(1531, 553)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 276) drawable=(1531, 517)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 332) drawable=(1531, 622)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 311) drawable=(1531, 583)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 286) drawable=(1531, 536)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 276) drawable=(1531, 517)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 292) drawable=(1531, 547)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 306) drawable=(1531, 573)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 320) drawable=(1531, 600)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 332) drawable=(1531, 622)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 276) drawable=(1531, 517)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 292) drawable=(1531, 547)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 312) drawable=(1531, 585)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(817, 327) drawable=(1531, 613)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096

Full traceback:
File "//game/episode07.rpyc", line 329, in script
File "/renpy/ast.py", line 1363, in execute
renpy.exports.with_statement(trans, paired=paired)
File "/renpy/exports.py", line 1781, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "/renpy/display/core.py", line 1548, in do_with
return self.interact(trans_pause=True,
File "/renpy/display/core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "/renpy/display/core.py", line 2756, in interact_core
renpy.webloader.process_downloaded_resources()
File "/renpy/webloader.py", line 225, in process_downloaded_resources
raise IOError("Download error: {} ('{}' > '{}')".format(
OSError: Download error: network error ('images/ep7/ncrm/ncrm2.webp' >
'//game/images/ep7/ncrm/ncrm2.webp')

While running game code:


OSError: Download error: network error ('images/ep7/ncrm/ncrm2.webp' >
'//game/images/ep7/ncrm/ncrm2.webp')
While handling exception:
Traceback (most recent call last):
File "/renpy/execution.py", line 596, in run
node.execute()
File "/renpy/ast.py", line 1363, in execute
renpy.exports.with_statement(trans, paired=paired)
File "/renpy/exports.py", line 1781, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/core.py", line 1548, in do_with
return self.interact(trans_pause=True,
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/core.py", line 2756, in interact_core
renpy.webloader.process_downloaded_resources()
File "/renpy/webloader.py", line 225, in process_downloaded_resources
raise IOError("Download error: {} ('{}' > '{}')".format(
OSError: Download error: network error ('images/ep7/ncrm/ncrm2.webp' >
'//game/images/ep7/ncrm/ncrm2.webp')

During handling of the above exception, another exception occurred:

Traceback (most recent call last):


File "/renpy/display/error.py", line 140, in report_exception
renpy.game.invoke_in_new_context(
File "/renpy/game.py", line 293, in invoke_in_new_context
return callable(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/error.py", line 48, in call_exception_screen
return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True,
suppress_underlay=True)

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^^^^^^^^^^^
File "/renpy/ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/core.py", line 2756, in interact_core
renpy.webloader.process_downloaded_resources()
File "/renpy/webloader.py", line 225, in process_downloaded_resources
raise IOError("Download error: {} ('{}' > '{}')".format(
OSError: Download error: network error ('images/ep5/plxy/plxy16.webp' >
'//game/images/ep5/plxy/plxy16.webp')

Full traceback:
File "/renpy/bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "/renpy/main.py", line 635, in main
run(restart)
File "/renpy/main.py", line 145, in run
renpy.execution.run_context(True)
File "/renpy/execution.py", line 955, in run_context
context.run()
File "//game/episode07.rpyc", line 329, in script
File "lib/python3.11/future/utils/__init__.py", line 444, in raise_
File "//game/episode07.rpyc", line 329, in script
File "/renpy/ast.py", line 1363, in execute
renpy.exports.with_statement(trans, paired=paired)
File "/renpy/exports.py", line 1781, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "/renpy/display/core.py", line 1548, in do_with
return self.interact(trans_pause=True,
File "/renpy/display/core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "/renpy/display/core.py", line 2756, in interact_core
renpy.webloader.process_downloaded_resources()
File "/renpy/webloader.py", line 225, in process_downloaded_resources
raise IOError("Download error: {} ('{}' > '{}')".format(
OSError: Download error: network error ('images/ep7/ncrm/ncrm2.webp' >
'//game/images/ep7/ncrm/ncrm2.webp')

While running game code:


OSError: Download error: network error ('images/ep7/ncrm/ncrm2.webp' >
'//game/images/ep7/ncrm/ncrm2.webp')

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