Basic programming instructions in STEP 7
Basic programming instructions in STEP 7
Appendix III
Basic programming instructions
LAD/FBD/STL in STEP 7
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PAGE:
1. Forward............................................................................................................ 5
2.1 Assignment........................................................................................................ 6
2.2 AND - Operation................................................................................................ 6
2.3 OR - Operation.................................................................................................. 7
2.4 AND - before OR - Operation............................................................................. 7
2.5 OR - before AND - Operation............................................................................. 8
2.6 Query on signal state 0...................................................................................... 9
2.7 Exclusive - OR - Operation................................................................................. 9
2.8 Query of outputs................................................................................................ 10
2.9 R- S – Storage functions.................................................................................... 10
2.9.1 Reset dominant.................................................................................................. 11
2.9.2 Set dominant..................................................................................................... 11
PAGE:
1. FORWARD
Basics of
STEP 7- Programming
2 - 3 days A modules
Additional functions of
STEP 7- Programming
2- 3 days B modules
IT- Communication
with SIMATIC S7
1- 2 days E modules
Learning goal:
The reader receives a collection of the most important programming instructions which are needed
for the solution of the tasks of programming in the modules within this appendix.
Requirements:
In order for the instructions and the programming mode to be understood, the following knowledge is
assumed:
PLC- Programming basics (e.g. Appendix I – PLC-Programming basics with SIMATIC S7-300)
The following programming instructions are sufficient for the basics of programming. This is
however not a complete listing of all instructions. Information for further instructions in
LAD/FBD/STL can be found in the manuals or in the on-line help under the point of language
description LAD, FBD and/or STL.
2.1 ASSIGNMENT
The assignment (=) copies the logical operation result (RLO) of the preceding operation and assigns
it to the following operand.
An operation chain can be locked by an assignment.
The AND -Operation corresponds to a series connection of contacts in the circuit diagram. At the
output Q 0.0, the signal status 1 appears if all inputs exhibit a signal status 1 at the same time. If
one of the inputs exhibits a signal status 0, the output remains in a signal status 0.
2.3 OR - OPERATION
The OR -Operation corresponds to a parallel connection of contacts in the circuit diagram. At the
output Q 0.1, a signal status 1 appears if at least one of the inputs exhibits a signal status 1. Only if
all inputs exhibit a signal status 0, will the signal status at the output remain on 0.
The AND- before -OR -Operation corresponds to a parallel set-up of several contacts in the circuit
diagram.
With these branches from rows and parallel circuits aligned together, the output 0.1 is fed the signal
status 1, if in at least one branch of all contacts switched in the row are closed (have a signal status
1).
The AND before OR- Operations are programmed without parentheses in the STL representation,
however the parallel circuit branches must be separated by the input of the character O (OR
function). First the AND functions are edited and from their results the result of the OR function is
formed. The first AND function (I 0,0, I 0,1) becomes separated by the second AND function (I 0,2, I
0,3) through the single O (OR function).
The AND- Operations have priority and will always execute before the OR- Operations.
The OR – before -AND operation corresponds to a series connection of several contacts joined in
parallel in the circuit diagram.
With these branches from the rows and parallel circuits aligned together, the output 1.0 is fed the
signal status 1, if in both branches at least one of the contacts switched in the row is closed (have a
signal status 1).
Parenthesis must be used on the OR- Operations so that they will have a higher priority than the
AND- Operations.
The debugging for the signal status 0 corresponds in a contact-afflicted circuit to an open contact
and is realized in the connection AND NOT (AN), OR NOT (ON) and EXCLUSIVE OR NOT (XN).
Example of an OR NOT - Operation:
The circuit shows an exclusive-OR operation (X), with which the output 1.0 is switched on (signal
status 1) if only one of the inputs exhibits a signal status of 1. In an contact-afflicted circuit, this can
be realized only with normally open and closed contacts.
Caution: The exclusive- OR- Operation should only be used with exactly two inputs.
For the switching on of the outputs Q 1.0 and Q 1.1, different conditions apply. In these cases a
current path and/or an operation symbol must be planned for each output. There the automation
equipment can query not only the signal status of inputs, outputs, bit memories, etc. It will also query
the outputs Q 1.1 and Q 1.0 from the AND operation.
According to DIN 40900 and DIN 19239, an R-S memory function is represented as a rectangle with
the set input S and the reset input R. A signal status 1 at the set input S sets the memory function.
A signal status 1 at the reset input R results in the resetting of the memory function. A signal status
0 at the inputs R and S does not change the previously set condition. Should a signal status 1 be
applied to both inputs R and S simultaneously, the function will be set or reset. This priority
resetting or setting must be considered with programming.
The last operations programmed are worked on by the control with priority. In the example the set
operation is first implemented; the output Q 2.0 is again reset and remains reset for the remainder of
program processing.
This brief setting of the output is accomplished only in the process image. A signal status on the
pertinent I/O rack is not affected during program processing.
In accordance with section 4.10.1. the exit Q 2.1 in this example is set with priority.
The edge (flank) operations collect in contrary to a static signal status "0" and "1" the signal change
e.g. of a input. The program of an edge operation corresponds to an edge-recognizing contact in a
relay circuit.
If a rising (positive) edge (change from “0“ to “1“) is recognized by I 0.2, then Q 4.0 for a OB1-Cycle
is set to “1“. This output can be again used e.g. to set a memory bit. A rising edge is recognized, as
the automation system stores the RLO, which supplied the operation A, in the edge memory bit M
2.0 and compares it with the RLO of the preceding cycle.
The advantage of the second type of representation in LAD/FBD is that logical operations can also
be present at the input of the edge operation.
or:
M 2.0 Q 4.0
I 0.2 P ()
If a falling (negative) edge (change of “1“ to “0“) is recognized by I 0.2, then Q 4.0 for a OB1-Cycle
is set to “1“. This output can be used again e.g. to set a memory bit. A falling edge is recognized,
as the automation system stores the RLO, which supplied the operation A in the edge memory bit M
2.0, and compares it with the RLO of the preceding cycle. The advantage of the second type of
representation in LAD/FBD is that logic operations can also be present at the input of the edge
operation.
or:
M 2.0 Q 4.0
I 0.2 N ()
For the realization of control tasks, different timer functions must be frequently used. The timer
functions are integrated in the CPU of the automation equipment. The setting of the desired running
time and the starting of the timer function must be made by the user program. The SIMATIC -
Automation devices place a certain number of timer elements (CPU dependent) with different timer
functions at one’s disposal. A 16-bit-word is assigned to each of the time elements.
A positive edge change ( from “0“ to “1“ ) in the operation result of the release timer operation (FR)
will release a timer.
For starting or for the normal function of a timer, the release is not needed. The release is used only
in order to re-trigger a current time i.e. to let it start again. This restart is possible only if the starting
operation is edited further with the RLO ‘1‘.
With a signal change at the start input (positive edge), the timer is started. In order to start a timer,
you must insert three operations in its STL program:
A timer should always execute for a certain time. The length of time value TV can be assigned
either as a pre-defined constant in the program or can be given as data to an input word IW, to an
output word QW, to a data item DBW/DIW, to a local word LW or to a memory bit word MW.
Updating the time decreases the current value in each case by a unit in an interval, which was
specified by the time base.
You can load a pre-defined current value with the following syntax:
·· L W#16#abcd
- with: a = binary coded time base(e.g. time interval or representation unit; see below)
- bcd = time value in BCD- Format
·· L S5T#aH_bbM_ccS_dddMS
- with: a = hours, bb = minutes, cc = seconds and ddd = Milliseconds
- The time basis is selected automatically
Time base:
The time base defines the interval, in which the time is decreased by a unit. Values with no exact
multiple of the time interval are cut off. Values, whose representation unit for the desired range is
too large, are rounded off.
A signal at the reset input terminates the processing of the timer. The current time is deleted and
the output Q of the time cell is reset.
A time is stored in a binary coded time word. The value in the word can be loaded as a dual number
(DUAL) or as a BCD number (DEC) into the ACCU and be transferred from there into other operands
- ranges. With STL programming, you have the choice between L T1 for the query of the dual
number and LC T1 for the query of the BCD number.
A timer can be queried on its signal status of (“0“ or “1“). Signal statuses can be queried - with A
T1, AN T1, ON T1, etc.... and can later be used for further logical operations.
You can select five different timers:
The output of a timer, which is started as a pulse, is fed a signal status 1 after starting. (1). The
output is reset, if the programmed length of time has elapsed (2), if the starting signal is reset to zero
(3) or if at the reset input of the timer, a signal status 1 is applied (4). A positive edge change (of “0“
to “1“) in the logical operation result of the operation release (FR), which starts the time again (5).
This restart is possible only if the starting operation is edited further with the RLO ‘1‘.
The output of a timer, which is started as an extended pulse, is fed a signal status 1 after starting (1).
The output is released, if the given length of time has elapsed (2) or if the resetting input of the timer
function is switched on (5).
When the time runs, switching the start input off does not cause the output to reset (locking) (3).
Step - while the time still runs - a renewed signal changes on 1 at the start input and the timer is
again started (re-triggered) (4).
The output of a timer, which is started as a signal delay, is fed a signal status 1 after starting only if
the programmed time has elapsed and the RLO 1 is applied at the start input (1). The switching on
of the start input also causes a switching on of the output Q in the given length of time. The output
will reset, if the start input is switched off (2) or if a signal status of 1 is applied at the reset input of
the timer (3). The output Q is not switched on if during time running, the start input is switched off or
a signal status of 1 at the reset input of the timer is closed.
The output of a timer, which is started as a retentive ON delay, is fed a signal status 1 after starting
only if the programmed time has elapsed (1). The function no longer requires an RLO 1 after starting
at the start input, thus it cannot be switched off (locking) (3).
The output is reset only if the reset input of the timer function is switched on (2). As long as the time
is running, a switching off and renewed switching on of the start input causes the timer function to
become once again started (re-triggered) (4).
With a signal change (positive edge) at the start input of a timer which is started as a switched off
delay, the output Q of the timer function is switched on (1). If the start input is switched off, the
output is still supplied with the signal status 1 until the programmed time has elapsed (2). Switching
the start input (negative edge) around the given length of time, causes the switching of the input off.
The output of the timer is also switched off, if at the reset input, the signal status 1 is applied (4).
While the time runs, the renewed switching on of the time function causes the execution time to be
stopped and then again started only by the next switching off of the start input (3).
If both the start input and the reset input of the timer function are fed a signal status 1, the exit of the
timer will only be set if the dominate reset is switched off (5).
Clock pulse generators clocks are used for different checking -, monitoring and control tasks. In
digital technology, they are called astable trigger circuits. Frequently in operation practice, one
needs a flash frequency or fault signals.
In the CPU S7-300, there exists a parameterized clock memory, that can
be set with the Tool S7 Configuration.
Clock memories are memory bits inside of “clock memory bytes“. Any memory bit of the CPU
becomes a “clock memory byte“ by parameterizing (Double click on the CPU line in the Tool
Configuration!). A clock memory changes its binary value periodically.
If you activate Clock Memory (check is visible in the small control box), then you must also
determine the number of the memory byte. The selected memory byte cannot be used for the
intermediate storage of data.
Each bit of the clock memory byte is assigned a period length/frequency. The following assignments
apply:
Bit: 7 6 5 4 3 2 1 0
Period length (s): 2 1.6 1 0.8 0.5 0.4 0.2 0.1
Frequency (Hz): 0.5 0.625 1 1.25 2 2.5 5 10
In control engineering, counter functions are needed for collecting the number of items or pulses and
for the evaluation of times and distances. In the SIMATIC S7, counters are already integrated in the
CPU. These counters possess their own reserved storage area. The range of the count value lies
between 0 and 999.
A positive edge change (of “0“ to “1“) in the logical operation of the operation release (FR) releases a
counter.
A counter release is not needed for setting a counter or for normal counting operations. However, if
one wants to set a counter without a rising edge before the appropriate counting operation (CU, CD
or S), then this can take place with a release. This is however possible only if the RLO bit before the
appropriate operation (CU, CD or S) has a signal status “1“.
The value of the addressed counter is increased by 1. The function becomes effective only with a
positive edge change of the logical operation programmed before CU. If the count value achieves
the upper limit of 999, it is no longer increased. (a carry is not generated!)
The value of the addressed counter is reduced by 1. The function becomes effective only with a
positive edge change of the logical operation programmed before CD. If the count value achieves
the lower limit 0, it is no longer reduced. (Only positive counter values! )
In order to set a counter, you must insert three operations into its STL program:
If a counter is set, then the contents of ACCU 1 are used as the count . There is a possibility to code
the count value either as binary or BCD code. The following operands are possible:
- Input word IW ..
- Output word QW ..
- Memory bit word MW ..
- Data word DBW/DIW ..
- Local data wordLW ..
- Constant C#5, 2#...etc.
The counter is set to zero (to reset) with RLO 1. The counter remains unchanged with RLO 0.
Resetting a counter works statically. During a satisfied resetting condition, a counter can be neither
set nor counted.
A count is stored in a counter word binary code. The value in the counter can be loaded as a dual
number (DU) or as BCD number (DE) into the ACCU and be transferred from there into other
operand ranges. With STL programming, you have the choice between L C1 for the query of the
dual number and LC C1 for the query of the BCD number.
A counter can be tested for its signal status. The meaning of the signal states are:
Signal statuses can be queried with A C1, AN C1, ON C1, etc.... and can be used for further logical
operations.
In the programming language STEP 7, load and transfer operations make byte -, word -, and/or the
double-word orientated exchange of information between input and output modules, the process-
image of the input and output, the timer, the counter, and memory bit storage as well as data blocks
possible. This information exchange is not made directly, but always by the accumulator 1 (ACCU
1). The ACCU 1 is a register in the processor and serves as a buffer.
While the loading contents of the addressed source memory are copied and written into the ACCU 1,
The previous ACCU content is transferred into the ACCU 2. When transferring, the contents of
ACCU 1 are copied and written into the addressed target memory.
Since the accumulator content was only copied, it is available for further transfer operations.
*1: Process-image of the input area *2: Process-image of the output area
Load and transferring are absolute operations, which are implemented independently of the logical
operations result in each cyclic circulation.
The programming language STEP 7 offers the possibility of comparing two numerical values directly
and advancing the result of the comparison (RLO) immediately. A condition for it is that both
numbers have the same number format. The following pairs of numerical values can be compared:
With the comparison functions, two values which lie in the ACCUs 1 and 2 are compared directly
with each other. With the first load operation, the first operand (e.g. IW 0) is loaded into ACCU 1.
With the second load operation, first the first operand is reloaded by the ACCU 1 into ACCU 2 and
then the second operand (e.g. IW 2) is loaded into ACCU 1. Afterwards the numerical values in the
arithmetic block in both accumulators are compared with one another bit by bit. The result of the
comparison is binary. If the desired comparison is satisfied, the operation result becomes 1. If the
desired comparison is not satisfied, then the RLO becomes 0.
With the module call CALL, you can call functions (FCs) and functional blocks (FBs) as well as
system functions (SFCs) and system function blocks (SFBs). At the same time parameters can be
transferred and/or variables described as well as opened in the FB or SFB associated local data
blocks (See: further reference function “Variable declaration in code blocks“). If no variables are
defined in the called block, then this operation corresponds to the operation UC.
STL
LAD/FBD
With the block call CC you can call functions (FCs) and functional blocks (FBs) as well as system
functions (SFCs) and system function blocks (SFBs). However, they cannot transfer any parameters
and/or describe variables. The call is implemented only if the logical operation result amounts to a
“1“.
With the module call UC, you can call functions (FCs) and functional blocks (FBs) as well as system
functions (SFCs) and system function blocks (SFBs). They can transfer however no parameters
and/or describe variables. The call is implemented independently from the logical operation result.
With the operation open data block (OPN), you can open a data block (DB) or instance -data block
(DI), in order to access the contained data (e.g. with load and transfer operations).
Depending on the logical operation result, this operation terminates the processing of the current
block and jumps back into the block that was previously called. This operation occurs only if the
logical operation result amounts to “1“.
This operation terminates the processing of the current block and jumps back into the previous block.
This operation occurs independently from the logical operation result.
The operation JU interrupts the normal execution of the program and jumps to the branch label
indicated in the operand. The jump occurs independently from the logical operation result.
SUP:
The conditioned jump operations interrupt the normal execution of the program and initiate a jump to
the branch label indicated in the operand. The jump takes place as a function of the logical operation
result. The following conditioned jump operations can be implemented:
SUP1:
SUP2:
With a program loop (LOOP), you can edit a program section several times. In addition you must
load a constant into the low order word from the ACCU 1. This number is then decreased by ‘1’ by
the operation LOOP. Afterwards the value of this number is examined for < > 0. If it does not
amount to ‘0’, then a jump is implemented to the label of the operation LOOP; otherwise the next
operation is implemented.
L5
NEXT:TMB 10
LMB 10
LOOPNEXT
These operations do not implement a function and do not affect contents of the status words. The
compiler needs the null operations for re-compilation, e.g. from STL into LAD.
In STEP 7 there are operations with which the logical operation result (RLO) can be altered. Since
the RLO is directly affected, these operations do not possess operands.
You can negate (return) the actual RLO in a program with the operation NOT. If the actual RLO is ‘0’,
then the operation NOT changes it into ‘1’.
You can set the RLO-bit unconditionally to ‘1‘ in the program with the operation SET.
You can reset the RLO-bit unconditionally to ‘0‘ in the program with the operation CLR.
You can save the RLO for future use in the status bit (BR) of the status word in the program with the
operation SAVE.
The status word contains bits, which you can access in the operand of the bit
and word logical operations.
e.g.: Bit8 Bit7 Bit6 Bit5 Bit4 Bit3 Bit2 Bit1 Bit0