java answer
java answer
constructors with the same name but different parameter lists are multiple methods with the same name but different parameter lists
defined within the same class. Like method overloading, constructor within the same class. The methods can differ by the number of
overloading allows the creation of objects in different ways, giving parameters or the type of parameters. Overloading allows the same
flexibility in object initialization. method to be used in different contexts, reducing the need for distinct
Constructor overloading is useful when you want to initialize objects with method names.
different sets of data, allowing you to provide default values or other Java determines which method to call based on the number and types of
initialization based on the parameters provided. arguments passed during method invocation. This is resolved at compile
Example Program: time, making method overloading an example of compile-time
java Copy code class Vehicle { private String name; polymorphism.
private int wheels; Example Program:
java Copy code class Calculator {
// Default constructor public Vehicle() { name = "Unknown"; // Method to add two integers public int add(int a, int b) { return
wheels = 4; a + b;
} }
// Overloaded constructor with one parameter public Vehicle(String // Overloaded method to add three integers public int add(int a, int
name) { this.name = name; this.wheels = 4; b, int c) { return a + b + c;
} }
// Overloaded constructor with two parameters public Vehicle(String // Overloaded method to add two double values public double
name, int wheels) { this.name = name; this.wheels = wheels; add(double a, double b) { return a + b;
} }
}
public void displayDetails() {
System.out.println("Vehicle Name: " + name); public class Main { public static void main(String[] args) {
System.out.println("Number of Wheels: " + wheels); Calculator calc = new Calculator();
}
} // Calling different overloaded methods
System.out.println("Sum of two integers: " + calc.add(5,
public class Main { public static void main(String[] args) { 10));
Vehicle v1 = new Vehicle(); // Calls default constructor Vehicle v2 System.out.println("Sum of three integers: " + calc.add(5,
= new Vehicle("Car"); // Calls constructor with one parameter 10, 15));
Vehicle v3 = new Vehicle("Bike", 2); // Calls constructor with two System.out.println("Sum of two doubles: " + calc.add(5.5,
parameters 10.5));
}
v1.displayDetails(); v2.displayDetails(); v3.displayDetails(); }
}
} Explanation:
• The add() method is overloaded with different parameter combinations:
two integers, three integers, and two doubles. The correct method is
invoked based on the arguments passed.
Answer: Object-Oriented Programming (OOP): OOP is a programming Answer: An interface in Java is a reference type, similar to a class, that
paradigm based on the concept of objects. An object represents a real- can contain only constants, method signatures, default methods, static
world entity, encapsulating data (attributes) and behavior (methods). methods, and nested types. Interfaces cannot contain instance fields or
Key OOP concepts include: constructors. A class implements an interface by providing
• throw statement: This is used to explicitly 3. Character Literals: Represent a single character
throw an exception. enclosed in single quotes.
•
Example: char letter = 'A';
finally block: This block is always executed,
regardless of whether an exception occurred or not. It is 4. String Literals: Represent sequences of
commonly used for clean-up operations like closing files or characters enclosed in double quotes.
releasing resources. Example: String greeting = "Hello, World!";
Syntax:
java Copy code try { 5. Boolean Literals: Represent true or false
// Code that may throw an exception values.
} catch (ExceptionType e) { Example: boolean isJavaFun = true;
// Handling the exception
} finally {
6. Null Literal: Represents a null reference, which
points to no object.
// Code that will run no matter what Example: String str = null;
} Example code with different literals:
public class LiteralsExample {
Example Program: public static void main(String[] args) { int decimal = 100; // integer
java Copy code literal double price = 99.99; // floating-point literal char letter = 'A';
public class ExceptionHandlingExample { public static void main(String[] // character literal
args) { try { String message = "Welcome to Java!"; // string literal boolean isTrue
int result = 10 / 0; // This will throw = true; // boolean literal
ArithmeticException
} catch (ArithmeticException e) { System.out.println("Decimal: " + decimal);
System.out.println("Error: Division by zero"); System.out.println("Price: " + price);
} finally { System.out.println("Letter: " + letter);
System.out.println("This block is always executed"); System.out.println("Message: " + message);
} System.out.println("Boolean value: " + isTrue);
}
try { int[] numbers = new int[2]; numbers[5] = 10; // This }
will throw
ArrayIndexOutOfBoundsException
} catch (ArrayIndexOutOfBoundsException e) {
System.out.println("Error: Array index out of bounds");
} finally {
System.out.println("This block is also always executed");
}}}
Answer: Java provides several built-in methods for manipulating strings. Answer: In Java Swing, JLabel and JButton are used for building Graphical
Strings in Java are objects of the String class, and these methods allow you User Interface (GUI) components.
to perform common operations like comparison, modification, and
transformation. • JLabel: It is used to display a short string or an
Common String Methods: image. It doesn't interact with the user but simply provides
information or displays content. It is a non-editable
• length(): Returns the length of the string. component.
• charAt(int index): Returns the character at the • JButton: It is a push button that can be clicked
specified index. to perform an action. When the user clicks on it, an event is