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GraceRogue1

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Rouge 1 Hired Killer

CLASS & LEVEL BACKGROUND PLAYER NAME

Drow Chaotic Good


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
14 +3 30 I am incredibly slow to trust.
-1 ARMOR Those who seem the fairest
CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED often have the most to hide.
8 PERSONALITY TRAITS

Hit Point Maximum 10


-1 Strength
DEXTERITY Charity. I steal from the wealthy so
● +5 Dexterity
that I can help people in need. (Good)
+3 ●
+2

+3
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

16 +1 Wisdom
+0 Charisma I am guilty of a terrible crime. I
CONSTITUTION
hope I can redeem myself for it.
SAVING THROWS
TEMPORARY HIT POINTS BONDS
+2 1d8
● +7 Acrobatics (Dex) Total SUCCESSES
15
I have a "tell" that reveals
+1 Animal Handling (Wis) FAILURES
when I'm lying.
+1 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE -1 Athletics (Str)

+1 ● +2

+1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Expertise.
Shortsword +5 1d6 + 3 piercing Choose two of your skill proficiencies, or one of your
13 +1 Insight (Wis) skill proficiencies and your proficiency with thieves'
+0 Intimidation (Cha) Dagger +5 1d4 + 3 piercing tools. Your proficiency bonus is doubled for any
ability check you make that uses either of the
WISDOM ● +3 Investigation (Int) chosen proficiencies.
Shortbow +5 1d6 + 3 piercing Sneak Attack.
+1 Medicine (Wis)
+1 +1 Nature (Int)
You know how to strike subtly and exploit a foe's
distraction. Once per turn, you can deal an extra
1d6 damage to one creature you hit with an attack if
● +3 Perception (Wis) you have advantage on the attack roll. The attack
13 must use a finesse or a ranged weapon.
+0 Performance (Cha) You don't need advantage on the attack roll if
another enemy of the target is within 5 feet of it, that
+0 Persuasion (Cha)
CHARISMA enemy isn't incapacitated, and you don't have
+1 Religion (Int) disadvantage on the attack roll.

+0 ● +5 Sleight of Hand (Dex)


The amount of the extra damage increases as you
gain levels in this class, as shown in the Sneak
Attack column of the Rogue table.
● +7 Stealth (Dex)
Thieves' Cant.
10 During your rogue training you learned thieves' cant,
● +3 Survival (Wis)
a secret mix of dialect, jargon, and code that allows
you to hide messages in seemingly normal
SKILLS ATTACKS & SPELLCASTING
conversation. Only another creature that knows
thieves' cant understands such messages. It takes
four times longer to convey such a message than it
13 PASSIVE WISDOM (PERCEPTION) shortsword, shortbow, quiver of does to speak the same idea plainly.
CP ( ) arrows, leather armor, two In addition, you understand a set of secret signs and
daggers, thieves' tools, a staff, a symbols used to convey short, simple messages,
hunting trap, a deer horn, a set of such as whether an area is dangerous or the
SP dark common clothes, pouch, territory of a thieves' guild, whether loot is nearby, or
Proficiencies: simple weapons, whether the people in an area are easy marks or will
backpack, a bedroll, a mess kit, a
longsword, rapiers, longbows, Oboe, tinderbox, 10 torches, 10 days of provide a safe house for thieves on the run.
thieves' tools, light armor EP rations, waterskin, 50 ft. of hemp
Languages: Common, Elvish and rope.
Under-common
Fey Ancestry: you have advantage on
GP 10
saving throws against being charmed
PP
and magic can't put you to sleep
Darkvision: 60 ft.
You know the dancing lights cantrip

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
127 6' 5'' 130
AGE HEIGHT WEIGHT

Lavender Black Black w/ purple highlights


CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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