Report C & CPP
Report C & CPP
I, Nitika Bhatia, 12223386, hereby declare that the work done by me on “C and C++
Programming” from June, 2024 to July, 2024, is a record of original work for the partial
fulfillment of the requirements for the award of the degree, Bachelor of Technology.
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ACKNOWLEDGEMENT
Primarily, I would like to express my special thanks of gratitude to the teacher and
instructor of the course C & CPP from Board Infinity who provided me the golden
opportunity to learn a new technology from home.
I would like to also thank my own college Lovely Professional University for offering
such a course which not only improve my programming skill but also taught me other
new technology.
Then I would like to thank my parents and friends who have helped me with their
valuable suggestions and guidance for choosing this course.
Last but not least I would like to thank my all classmates who have helped me a lot.
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SUMMER TRAINING CERTIFICATE
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TABLE OF CONTENTS
7 Technology Learnt 7
8 Core Concepts 8
9 OOP in C++ 18
11 Learning Outcomes 22
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1. INTRODUCTION
C and C++ are foundational programming languages with a significant impact on software
development, widely used for their efficiency and control over system resources.
C: Developed by Dennis Ritchie in the early 1970s at Bell Labs, C is a procedural programming
language known for its simplicity and speed. It provides low-level access to memory and system
operations, making it ideal for system programming, operating systems, and embedded systems.
C’s straightforward syntax and powerful features, such as pointers and manual memory
management, offer precise control over hardware and resource allocation.
C++: Created by Bjarne Stroustrup in the early 1980s as an extension of C, C++ introduces object-
oriented programming (OOP) concepts, adding support for classes, inheritance, and
polymorphism. This allows for more modular, reusable, and maintainable code. C++ builds on C’s
strengths and adds features like function overloading, templates, and the Standard Template
Library (STL), making it suitable for a wide range of applications, from game development to
large-scale systems.
Both languages share a common syntax and many fundamental concepts, but C++ expands on C
with additional programming paradigms, making it a versatile choice for modern software
development. Understanding both C and C++ provides a strong foundation in programming,
offering skills applicable to a wide array of technical and computational challenges.
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2. TECHNOLOGY LEARNT
Code::Blocks, Dev-C++, Visual Studio: Integrated Development Environments (IDEs) used during
the training.
Debugging Tools:
GDB (GNU Debugger): Tool for debugging and troubleshooting C/C++ code.
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Valgrind: Tool for memory debugging, leak detection, and profiling.
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3. CORE CONCEPTS IN C/C++
Decision Making:
if, else-if, switch-case statements: These constructs allow the program to make decisions based on
conditions, guiding the flow of execution. The if statement checks a condition and executes code
accordingly, while else-if and else provide alternative paths. The switch-case statement is used for
selecting one of many code blocks to execute.
Looping Constructs:
for, while, do-while loops: These loops are used to repeat a block of code as long as a condition is
true. The for loop is ideal for situations where the number of iterations is known. The while loop
repeats as long as a condition remains true, and the do-while loop ensures that the code runs at
least once before the condition is checked.
Understanding Pointers:
Pointer variables, dereferencing, and pointer arithmetic: Pointers are variables that store memory
addresses, enabling direct access and manipulation of memory. Dereferencing pointers accesses
the value at the pointed-to location, while pointer arithmetic allows traversal of arrays and
complex data structures.
Arrays:
One-dimensional and multi-dimensional arrays: Arrays are collections of data items of the same
type. One-dimensional arrays represent a simple list, while multi-dimensional arrays, like matrices,
allow more complex data representation.
Strings:
Handling strings with arrays of characters: In C/C++, strings are typically arrays of characters
terminated by a null character (\0). Understanding string manipulation is fundamental for text
processing and communication between different parts of a program.
Structures:
Defining and using structures to group related data: Structures allow the grouping of different data
types into a single unit. This is useful for representing complex data entities, like records in a
database.
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Unions:
Memory-efficient data structures for storing different types of data in the same memory
location: Unions share memory among their members, allowing different data types to be stored in
the same memory space. This is useful for applications like data transmission protocols, where
saving memory is critical.
File Operations:
Opening, reading, writing, and closing files in C/C++: File handling functions enable programs to
read from and write to files, allowing persistent data storage. Understanding how to manage files is
essential for developing applications that need to save or process large amounts of data.
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4. OBJECT-ORIENTED PROGRAMMING IN C++
Defining Classes:
Syntax and Usage of Classes in C++: A class is a blueprint for creating objects. It encapsulates
data and functions that operate on that data. The syntax for defining a class involves specifying the
class name and the members (variables and functions) within curly braces.
class MyClass {
public:
int myVariable;
void myFunction() { // Function implementation
}
};
Creating Objects:
Instantiating Objects from Classes: Objects are instances of classes. Once a class is defined, you
can create objects of that class type to utilize the encapsulated data and functions.
Access Specifiers:
Public, Private, and Protected Members: Access specifiers control the visibility of class members.
Public: Members are accessible from outside the class.
Private: Members are accessible only within the class.
Protected: Members are accessible within the class and by derived classes.
class MyClass {
private:
int myPrivateVar;
public:
int myPublicVar;
protected:
int myProtectedVar;
};
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4.2 Constructors and Destructors
Constructors:
Initialization of Objects: A constructor is a special member function that initializes objects of a
class. It is called automatically when an object is created.
class MyClass {
public:
MyClass() {
// Constructor code
}
};
Destructors:
Clean-Up Code and Resource Deallocation: A destructor is a special member function that cleans
up when an object is destroyed. It is called automatically when an object goes out of scope or is
explicitly deleted.
class MyClass {
public:
~MyClass() {
// Destructor code
}
};
4.3 Inheritance
Types of Inheritance:
Single, Multiple, Multilevel, Hierarchical, and Hybrid Inheritance:
Multiple Inheritance: A derived class inherits from more than one base class.
Multilevel Inheritance: A class is derived from a class that is also a derived class.
Hierarchical Inheritance: Multiple classes are derived from a single base class.
Hybrid Inheritance: A combination of two or more types of inheritance.
class BaseClass {
public:
int baseVar;
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};
4.4 Polymorphism
Function Overloading:
Same Function Name with Different Parameters: Function overloading allows multiple functions
with the same name but different parameters to coexist, providing different implementations based
on the arguments passed.
class MyClass {
public:
void func(int x) {
// Function with int parameter
}
void func(double x) {
// Function with double parameter
}
};
Operator Overloading:
Custom Behavior for Operators: Operator overloading allows defining custom behavior for
operators when applied to objects of a class.
class MyClass {
public:
int value;
MyClass operator+(constMyClass&obj) {
MyClass res;
res.value = this->value + obj.value;
return res;
}
};
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Virtual Functions and Abstract Classes:
Achieving Polymorphism in C++:
Virtual Functions: Allow derived classes to override base class functions, enabling polymorphic
behavior.
Abstract Classes: Classes that cannot be instantiated and are designed to be inherited, often
containing pure virtual functions.
class BaseClass {
public:
virtual void display() {
// Base implementation
}
};
4.5 Templates
Function Templates:
Generic Functions for Multiple Data Types: Function templates allow writing generic functions
that work with any data type.
Class Templates:
Generic Classes for Multiple Data Types: Class templates allow defining classes that can operate
with generic data types.
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Custom Exception Classes:
Creating User-Defined Exceptions: Custom exception classes can be defined to handle specific
error conditions in a more controlled manner.
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5. REASON FOR CHOOSING C/C++
Choosing C or C++ for a project or as a programming language to learn comes with several
compelling reasons:
- Low-Level Access: Both C and C++ offer low-level access to memory and hardware, allowing
for highly optimized and efficient code. This makes them ideal for performance-critical
applications where resource management and execution speed are paramount.
- Minimal Overhead: C and C++ programs often have less runtime overhead compared to
languages with more abstraction, leading to faster execution and reduced memory usage.
- Manual Memory Management: C and C++ provide explicit control over memory allocation and
deallocation. This is crucial for system programming, embedded systems, and applications where
precise resource management is necessary.
- Pointer Arithmetic: The ability to perform pointer arithmetic in C and C++ allows for direct
manipulation of memory and hardware, which is beneficial for optimizing performance and
interfacing with low-level system components.
- Influence on Other Languages: Many modern programming languages, such as C, Java, and
even newer languages like Rust, are influenced by C and C++. Learning these languages provides
a solid foundation for understanding programming concepts and syntax used in other languages.
- Common Syntax: The syntax and concepts learned in C/C++ are applicable to many other
programming languages, making it easier to transition to different languages and paradigms.
- Mature Ecosystem: C and C++ have been around for decades, resulting in a mature ecosystem
with a wealth of libraries, tools, and frameworks available for developers.
- Legacy Code: Many existing systems and legacy codebases are written in C/C++, so
proficiency in these languages is essential for maintaining and upgrading such systems.
6. Educational Value
In summary, choosing C or C++ is often driven by the need for performance, control, and a deep
understanding of programming fundamentals. Their efficiency, extensive application range, and
educational value make them excellent choices for both new and experienced developers.
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6. LEARNING OUTCOMES
Learning C and C++ yields several important outcomes that enhance programming skills and open
opportunities in various domains of software development:
- Pointer Manipulation: Mastery of pointers, pointer arithmetic, and dynamic memory allocation
offers a deeper understanding of how data is stored and accessed in memory, allowing for more
optimized and controlled program execution.
- Object-Oriented Programming (OOP): In C++, you learn OOP principles such as classes,
inheritance, polymorphism, and encapsulation, which enable you to design modular, reusable, and
maintainable software.
- Generic Programming: C++’s template features allow for generic programming, enabling you
to write functions and classes that work with any data type while maintaining type safety and
efficiency.
- Code Optimization: Skills in optimizing code for performance and memory usage are
developed, including techniques like loop unrolling, inlining functions, and minimizing memory
access. This is crucial for applications requiring high performance and efficiency.
- Profiling and Debugging: Experience with profiling tools and debugging techniques helps
identify bottlenecks and optimize code, leading to more robust and efficient applications.
- Project Development: Hands-on projects and case studies enable you to apply theoretical
knowledge to real-world problems, reinforcing learning and enhancing practical skills. Projects
may include developing system software, games, or complex applications.
- Understanding Legacy Code: Proficiency in C/C++ equips you to work with and maintain
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existing codebases, which are often written in these languages, especially in older or performance-
critical systems.
- Job Readiness: Mastery of C/C++ opens up career opportunities in various fields, including
system programming, embedded systems, game development, and high-performance computing.
These skills are highly sought after in the tech industry.
- Industry Demand: Many industries, including finance, telecommunications, and aerospace,
require expertise in C/C++ due to their performance characteristics and widespread use in critical
systems.
- Transition to Other Languages: Understanding C/C++ provides a strong foundation for learning
other programming languages and paradigms, including newer languages that build upon similar
concepts.
- Advanced Topics: Mastery of C/C++ prepares you for exploring advanced topics in computer
science, such as compiler design, operating systems, and network programming.
In summary, learning C and C++ equips you with essential programming skills, a deep
understanding of system-level operations, and advanced programming concepts. These outcomes
enhance your ability to develop efficient software, tackle complex problems, and open up diverse
career opportunities in technology.
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BIBLIOGRAPHY
Kernighan, Brian W., and Dennis M. Ritchie. The C Programming Language. Prentice Hall, 1988.
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