Module 1 - Introduction
Module 1 - Introduction
Intelli
gent Systems:
In order to design intelligent systems, it is important to categorize them
into four categories (Luger and Stubberfield 1993), (Russell and
Norvig, 2003)
1. Systems that think like humans
2. Systems that think rationally
3. Systems that behave like humans
4. Systems that behave rationally
Human- Rationall y
Like
b. Focus is not just on behavior and I/O, but looks like reasoning process.
b. Focus is on inference mechanisms that are probably correct and guarantee an optimal
solution.
c. Goal is to formalize the reasoning process as a system of logical rules and
procedures of inference.
b. Focus is on action, and not intelligent behavior centered around the representation of the
world
4 Psychology
• How do humans and animals think and act?
Cognitive psychology, which views the brain as an information-processing device, COGNITIVE
PSYCHOLOGY an be traced back at least to the works of William James (1842–1910). Helmholtz also
insisted that perception involved a form of unconscious logical inference.
5 Computer engineering
• How can we build an efficient computer?
For artificial intelligence to succeed, we need two things: intelligence and an artefact. The computer has
been The artifact of choice. The modern digital electronic computer was invented independently and almost
simultaneously
By scientists in three countries embattled in world war II.
1.2.7 Control theory and cybernetics
• How can artifacts operate under their own control?
Modern control theory, especially the branch known as stochastic optimal control, has as its goal the
design of
systemsthat maximize an objective function over time.
1.2.8 Linguistics
• How does language relate to thought? In 1957, B. F. Skinner published Verbal Behaviour. This was a
Comprehensive,
Detailed account of the behaviourist approach to language learning, written by the foremost expert in
The field.
Modern linguistics and AI, then, were “born” at about the same time, and grew up together, intersecting
in a
Hybrid field called computational linguistics or natural language COMPUTATIONAL LINGUISTICS
process.
The problem of understanding language soon turned out to be considerably more complex than it seemed
in 1957.
1.3 The History of Artificial Intelligence
1.3.1 The gestation of artificial intelligence (1943–1955)
The first work that is now generally recognized as AI was done by Warren McCulloch and Walter Pitts
(1943).
They drew on three sources: knowledge of the basic physiology and function of neurons in the brain; a
formal
Analysis of propositional logic due to Russell and Whitehead; and Turing’s theory of computation. They
Proposed a model of artificial neurons in which each neuron is characterized as being “on” or “off,” with
a
Switch to “on” occurring in response to stimulation by a sufficient number of neighbouring neurons.
1.3.2 The birth of artificial intelligence (1956)
Princeton was home to another influential figure in AI, John McCarthy. After receiving his PhD there in
1951 and
Dept of AI&ML 2023-2024 Lavanya.K
Artificial Intelligence BDA402
Working for two years as an instructor, McCarthy moved to Stanford and then to Dartmouth College,
which
Was to become the official birthplace of the field.
1.3.3 Early enthusiasm, great expectations (1952–1969)
GPS was probably the first program to embody the “thinking humanly” approach. The success of GPS and
Subsequent programs as models of cognition led Newell and Simon (1976) to formulate the famous
physical
Symbol system hypothesis, which states that “a physical symbol system has the necessary and PHYSICAL
SYMBOL SYSTEM sufficient means for general intelligent action.”
Applications of AI:
AI algorithms have attracted close attention of researchers and have also been applied
successfully to solve problems in engineering. Nevertheless, for large and complex
problems, AI algorithms consume considerable computation time due to stochastic
feature of the search approaches
2) Reasoning
Inference, decision-making, classification from what is sensed and what the internal
"model" is of the world. Might be a neural network, logical deduction system, Hidden
Markov Model induction, heuristic searching a problem space, Bayes Network inference,
genetic algorithms, etc. Includes areas of knowledge representation, problem solving,
decision theory, planning, game theory, machine learning, uncertainty reasoning, etc.
3) Action
Biological systems interact within their environment by actuation, speech, etc. All behavior
is centered on actions in the world. Examples include controlling the steering of a Mars rover
or autonomous vehicle, or suggesting tests and making diagnoses for a medical diagnosis
system. Includes areas of robot actuation, natural language generation, and speech synthesis.