E_Commerce_M_Commerce_Concpts
E_Commerce_M_Commerce_Concpts
E_Commerce_M_Commerce_Concpts
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E-COMMERCE CONCEPTS
1.1 E-COMMERCE – ANYTIME COMMERCE
E-Commerce stands for ‘Electronic Commerce’. It refers to buying and selling of goods,
products, or services over the internet.
E-commerce as anytime commerce is the ability to buy and sell goods and services
online at any time of day or night, from anywhere in the world. This is made possible by the
fact that e-commerce websites are hosted on the internet, which is accessible 24/7.
E-commerce is a powerful tool that can be used to improve the customer experience and
increase sales. It allows customers to shop whenever they want, regardless of their time
zone or work schedule. This can be especially convenient for people who work long hours
or who have busy lifestyles.
Here are some examples of anytime commerce:
You can shop on Amazon at any time of day or night, from anywhere in the world.
You can order a pizza from Domino's online and have it delivered to your door in
minutes.
You can book a flight on Kayak at any time of day, even if it's in the middle of the
night.
The term ‘e-Commerce’ also comprises other activities including- online auctions,
internet banking, payment gateways, and online ticketing.
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Some popular e-Commerce platforms are: Amazon, Flipkart, Myntra, IndiaMART, and
Snapdeal.
Note: E-Commerce is also known as ‘Internet Commerce’.
E-commerce has enabled rural areas to access services and products, which are
otherwise not available to them.
E-commerce helps in reducing the cost of products, so less rich people can also
afford the products.
E-commerce helps the government to deliver public services such as healthcare,
education, social services at a reduced cost and in an improved manner.
The start-up cost of traditional commerce is very The start-up cost of e-commerce is low.
high.
Traditional commerce is usually carried out by E-commerce is carried out by screen to face.
face to face.
Its accessibility is for limited time in a day. Its accessibility is 24x7. 24x7 means "24 hours a
day, 7 days a week".
Traditional commerce is done where digital E-commerce is used to save valuable time and
network is not reachable. money.
In traditional commerce, customers can inspect In e-commerce, customers can not inspect
products physically before purchase. products physically before purchase.
Payment processing: The methods used to process payments from customers. This
includes credit cards, debit cards, PayPal, and other payment methods.
Customer service: The support provided to customers before, during, and after a
purchase. This includes live chat, email support, and phone support.
Security: The measures taken to protect customer data and prevent fraud. This
includes encryption, firewalls, and fraud detection software.
Each of these dimensions is important in its own way, and businesses need to consider
all of them in order to create a successful e-commerce website or platform.
Here are some of the key trends that are shaping the dimensions of e-commerce:
The growth of mobile commerce: More and more people are shopping online using
their mobile devices. This is driving the growth of mobile commerce, which is the
buying and selling of goods and services through mobile devices.
The rise of social commerce: Social media is becoming an increasingly important
platform for e-commerce. Businesses are using social media to promote their
products and services, connect with customers, and drive sales.
The increasing importance of data analytics: Businesses are using data analytics to
better understand their customers and their needs. This data can be used to improve
the customer experience, target marketing campaigns, and make better business
decisions.
The growth of cross-border commerce: More and more people are shopping online
from other countries. This is driving the growth of cross-border commerce, which is
the buying and selling of goods and services across borders.
In Business-to-Consumer (B2C) e-commerce, the company will sell their goods and/or
services directly to the consumer.
In this type of e-commerce, customers or consumers visit the company’s website and
look at products, pictures and read reviews there. Then they place their order and the
company ships the goods directly to them.
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In Business-to-Business (B2B) e-commerce, the companies are doing business with each
other. B2B takes place between two businesses where one business provides services to
other business.
In this type of e-commerce, the final consumer is not involved. The online transactions
only involve the manufacturers, wholesalers, retailers etc.
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In Consumer -to- Consumer (C2C) e-commerce, the consumers are in direct contact
with each other. No company is involved. It helps people sell their personal goods and
assets directly to an interested party. C2C e-commerce takes place between two consumers
where one consumer sells an item through an online auction while the other consumer
purchases the item by offering the highest bid.
Example: CUSTOMER 1 wants to sell a car, so he/she can place his/her car on a website
like- OLX or eBay, while the CUSTOMER 2 wants to buy that car. So, the CUSTOMER 2
can contact CUSTOMER 1 and buys the car from him/her.
(4) Consumer to Business (C2B)
This is the reverse of B2C; it is a Consumer to Business.
In Consumer -to- Business (C2B) e-commerce, the consumer provides a good or some
service to the company. In this business model, the consumer creates value, and the
business consumes that value.
Example: A customer places some of their services or products on the website. If the
services or products create value for the business organization, then they order these services
or products, but in most cases, services. When the deal is done, they receive services or
products, and the customer receives money.
Note: Freelancing websites like- Fiverr, Freelancer work on C2B business model.