The document compares Procedure Oriented Programming (POP) and Object-Oriented Programming (OOP), highlighting their fundamental differences, characteristics, and advantages. POP focuses on procedures and functions, while OOP emphasizes objects and their interactions, offering benefits like encapsulation, inheritance, and polymorphism. Additionally, it discusses Java's features, including its portability, security, and the role of bytecode in making it a compiled and interpreted language.
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Procedure Oriented Programming
The document compares Procedure Oriented Programming (POP) and Object-Oriented Programming (OOP), highlighting their fundamental differences, characteristics, and advantages. POP focuses on procedures and functions, while OOP emphasizes objects and their interactions, offering benefits like encapsulation, inheritance, and polymorphism. Additionally, it discusses Java's features, including its portability, security, and the role of bytecode in making it a compiled and interpreted language.
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1.
Procedure Oriented Programming (POP) is a programming paradigm
that focuses on the procedures or functions that operate on data. It is based on the concept of a modular approach to software design, where a large program is broken down into smaller modules or functions. The characteristics of POP are: o It is based on the concept of a step-by-step procedure or function. o It is a top-down approach to programming. o It is based on the concept of a shared global data area. o It is less secure than OOP. o It is less flexible than OOP. 2. Object-Oriented Programming (OOP) is a programming paradigm that is based on the concept of objects. It is a bottom-up approach to programming, where a program is broken down into objects that interact with each other. The characteristics of OOP are: o It is based on the concept of objects. o It is a bottom-up approach to programming. o It is based on the concept of encapsulation, inheritance, and polymorphism. o It is more secure than POP. o It is more flexible than POP. 3. The main difference between POP and OOP is that POP is based on the concept of a step-by-step procedure or function, while OOP is based on the concept of objects. In POP, the focus is on the procedures or functions that operate on data, while in OOP, the focus is on the objects that contain both data and functions. 4. The basic concepts of Object-Oriented Programming (OOP) paradigm are: o Encapsulation: It is the process of hiding the implementation details of an object from the outside world. o Inheritance: It is the process of creating new classes from existing classes. o Polymorphism: It is the ability of an object to take on many forms. o Abstraction: It is the process of hiding the complexity of an object from the outside world. 5. A class is a blueprint for creating objects, while an object is an instance of a class. A class defines a set of attributes and methods that are common to all objects of that class. An object is an instance of a class that has its own set of values for the attributes defined in the class. 6. Data encapsulation is the process of hiding the implementation details of an object from the outside world. It is achieved by defining the attributes of an object as private and providing public methods to access and modify those attributes. 7. Data hiding is the process of hiding the implementation details of an object from the outside world. It is achieved by defining the attributes of an object as private and providing public methods to access and modify those attributes. 8. Data abstraction is the process of hiding the complexity of an object from the outside world. It is achieved by defining the attributes and methods of an object as public or private and providing a simple interface to access and modify those attributes and methods. Data abstraction is different from data encapsulation in that it focuses on the interface to an object, while data encapsulation focuses on the implementation details of an object. 9. Compile-time polymorphism is the process of selecting the appropriate method or function at compile time based on the number and types of arguments passed to it. It is also known as method overloading. 10. Run-time polymorphism is the process of selecting the appropriate method or function at run time based on the type of object that is calling it. It is also known as method overriding. 11. Static binding is the process of binding a method or function to its associated class at compile time. It is also known as early binding. Dynamic binding is the process of binding a method or function to its associated class at run time. It is also known as late binding. 12. In an object-oriented program, data and methods are organized into classes. A class defines a set of attributes and methods that are common to all objects of that class. Objects are instances of classes that have their own set of values for the attributes defined in the class. 13. Some of the benefits of Object-Oriented Programming (OOP) are: o Modularity: OOP allows for the creation of modular code that can be reused in other programs. o Code reusability: OOP allows for the reuse of code through inheritance. o Encapsulation: OOP allows for the hiding of implementation details, which makes code more secure and easier to maintain. o Flexibility: OOP allows for the creation of flexible code that can be easily modified and updated. o Ease of testing: OOP allows for the creation of code that is easier to test and debug. 14. Inheritance is a mechanism in Object-Oriented Programming (OOP) that allows a new class to be based on an existing class. The new class inherits the properties and methods of the existing class and can add its own properties and methods. The advantages of inheritance are: o Code reusability: Inheritance allows for the reuse of code from existing classes. o Flexibility: Inheritance makes the code flexible to change, as you will adjust only in one place, and the rest of the code will work smoothly. o Overriding: With the help of Inheritance, you can override the methods of the base class. o Data Hiding: The base class in Inheritance decides which data to be kept private, such that the derived class will not be able to alter it. 15. The different features of Java language are: o Simple: Java is easy to learn and understand. o Object-Oriented: Java is an object-oriented programming language. o Portable: Java is platform-independent and can run on any platform. o Secure: Java is secure and provides a secure environment for executing code. o Robust: Java is robust and can handle errors and exceptions gracefully. o Multithreaded: Java supports multithreading, which allows multiple threads to run concurrently. o Dynamic: Java is dynamic and can adapt to changing environments. 16. Java is known as a compiled and interpreted language because it uses both compilation and interpretation to execute code. Java source code is compiled into bytecode by the Java compiler. This bytecode is then interpreted by the Java Virtual Machine (JVM) at runtime. The JVM is platform-dependent, but the bytecode is platform-independent, which makes Java a compiled and interpreted language. 17. Java ensures portability because it uses bytecode, which is a platform- independent code. Java source code is compiled into bytecode, which can run on any platform that has a JVM installed. The JVM interprets the bytecode and executes it on the platform. This makes Java programs portable and allows them to run on any platform without modification. 18. Java is known as a platform-independent language because it uses bytecode, which is a platform-independent code. Java source code is compiled into bytecode, which can run on any platform that has a JVM installed. The JVM interprets the bytecode and executes it on the platform. This makes Java programs portable and allows them to run on any platform without modification. 19. Java is more secure than other languages because of its built-in security features. Java programs run inside a virtual machine sandbox, which provides a secure environment for executing code. Java has no explicit pointers, which eliminates the possibility of buffer overflow attacks. Java also has a bytecode verifier, which checks the code fragments for illegal code that can violate access rights to objects. 20. Bytecode is a special machine language native to the JVM. Java source code is compiled into bytecode by the Java compiler. The JVM interprets and executes this code at runtime. Bytecode is a platform-independent code, which means that it can run on any platform that has a JVM installed.
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