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COMPILATION-in-ED202

The document outlines various strategies for creating an effective learning environment, including competency-based learning, differentiated instruction, and technology-enhanced learning. It emphasizes the importance of theories such as constructivism and social learning, highlighting advantages like improved engagement, critical thinking, and collaboration among students. The conclusion stresses the need for active, inquiry-based learning approaches to prepare students for real-world challenges and foster independent thinking.
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© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
2 views

COMPILATION-in-ED202

The document outlines various strategies for creating an effective learning environment, including competency-based learning, differentiated instruction, and technology-enhanced learning. It emphasizes the importance of theories such as constructivism and social learning, highlighting advantages like improved engagement, critical thinking, and collaboration among students. The conclusion stresses the need for active, inquiry-based learning approaches to prepare students for real-world challenges and foster independent thinking.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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COMPILATION OF ALL THE STRATEGIES IN CREATING AN ENVIRONMENT OF

LEARNING

MULTI-PATH PROGRESSION

STRATEGIES

• Competency - Based Learning

- In the classroom, the teacher teaches the students from the basic knowledge and
skills in order for them to learn in ongoing process to proceed in complex learning
or in the higher level of learning process.

• Differentiated Instructions

- Instructional approaches are customized to suit various learning preferences,


interests, and skill levels. Teachers offer diverse tasks, adaptable group
arrangements, and layered assistance.

• Technology Enhanced Learning

- As a TLE teacher, you teach your students with the use of technology, and
you facilitated your lesson with the use of technology. Such as, during your
discussion, you provided a PowerPoint presentation by the use of TV or projector
inside the classroom, YouTube video, online resources, and any other learning
platforms that enables students to develop their own learning and utilize their
learning in their daily life.

• Project Driven and Inquiry – Driven Learning

- The teacher conducts an engaging activity where students collaborate with


each other and share their ideas and experiences, such as a hands-on activity like
role playing, cooking, handy crafts, and experimentation performance by group
where the students interact with each other and results a productive and
wonderful outcome in their output being performed.
• Self – Directed Learning and Competency Focused Advancement

- As a teacher, you act as a facilitator inside the classroom. You conducted an


engagement activity that enables your students to get involved and engage to
participate in the class. So that they can really learn most of the lesson by their
own, to what they learn and how they learn and they are able to share it to others
and utilize that learning in their daily life.

MOST RELEVANT THEORY

• Constructivism Theory (Jean Piaget)

• Self Determination Theory (Richard Ryan and Edward Deci)

ADVANTAGES:

Deeper Understanding: Since students are engaging in constructing their own knowledge,
they arrive at a deeper and more substantial understanding of the subject.

Increased Motivation: By tapping into self-determination theory, we see students who are
more engaged and motivated because they feel a sense of ownership over their learning.

Higher Level of Engagement: Education is more interesting since the learners are part of the
learning process, and not merely hearing lectures.

Improved Critical Thinking: Constructivism promotes students to critically think, analyze


data, and resolve problems.

CONCLUSION:

By adopting Constructivism, we’re turning our attention away from teaching and onto
learning. We’re building a classroom in which students are supported to become
independent learners in control of their own education. We’re not only providing them with
information; we’re providing them with the instruments and means by which they can
construct their own knowledge. Not only is this more efficient, but it is also equipping
students for a world that calls for critical thinking, problem-solving, and continuing learning.
By putting the student’s active construction of knowledge first, we are preparing them to
succeed.
MULTIMEDIA

STRATEGIES

• Interactive Video Lessons

- Teachers use videos with embedded quizzes, clickable hotspots, and branching
scenarios to engage the students.

• Infographics and Visual Data Presentations

- Have students present complex information through visually appealing


infographics, charts, and graphs.

• Interactive Games and Simulations

- Science simulations: Explore scientific concepts virtually.

• Flipped Classroom

- Students learn new concepts through multimedia (videos, online lessons) at


home, then engage in discussions and problem-solving in class.

• Podcast

- Teachers and students create and listen to educational podcasts.

MOST RELEVANT THEORIES

• Cognitive Theory of Multimedia Learning (Richard Mayer)

• Dual Coding Theory (Allan Paivio)


ADVANTAGES

Increased Engagement: Multimedia approaches are engaging in nature as they cater to


several senses and learning modalities. Interactive games, for example have the ability to
render learning enjoyable and inspiring.

Enhanced Retention: By uniting words and images, as Dual Coding Theory proposes, we
form more robust mental representations, resulting in enhanced retention of information.

Greater Accessibility: Multimedia can provide easier access to learning for various learners,
such as those with different learning styles or disabilities. Visual aids, for instance, can be
helpful for visual learners.

CONCLUSION

These multimedia approaches, when based on theories such as CTML and Dual Coding
Theory, build rich learning experiences. We’re not merely applying technology to the problem
we’re employing it purposefully to increase cognitive processing and build greater
understanding. By thinking deliberately about how the brain takes in information, we can
develop multimedia experiences that are not only engaging but also very effective. We can
reach more students, and improve the quality of the education they receive.
COLLABORATIVE WORK

STRATEGIES

• Think-pair-share

- The students will first engage in brief, individual reflection on a provided


topic. Next, they collaborate with a partner to discuss and clarify their ideas.
Finally, selected pairs share their shared thoughts with the entire class, fostering
a collective learning experience.

• A group project

- Students research sustainable gardening practices, plan the garden layout,


plant seeds, and maintain the garden to contribute to their community.

• Role Playing

- The students will role-play realistic household management scenarios, such


as meal planning or chore distribution, by creating characters and scripts. They
then perform these scenarios for the class, sparking discussions and receiving
rubric-based evaluations that focus on realism, teamwork, and problem-solving,
thus developing practical life skills and fostering an understanding of diverse
household practices.

• Peer Teaching

- The teacher divides a subject into smaller topics and assigns each to student
groups for in-depth research and preparation. Each group then transforms into
instructors, delivering lessons to their classmates using visual aids and
interactive elements. Following each presentation, peers provide constructive
feedback, evaluating clarity, effectiveness, and accuracy.

• Project Based Learning

- The teachers group students and assign the task of addressing classroom
waste segregation. Through research and brainstorming, they explore effective
methods and develop creative solutions tailored to their environment,
incorporating expert insights and community connections. The project
culminates in the design and implementation of an interactive educational
campaign and a data-driven waste segregation system, featuring creative
upcycling and resourcefulness.
MOST RELEVANT THEORIES

• Social Constructivism Theory (Lev Vygotsky)

• Cooperative Learning Theory (Johnson C Johnson)

ADVANTAGES

Increased Understanding: Social interaction permits learners to listen to various viewpoints,


sort out their own ideas, and develop a richer understanding of the subject.

Social Skills Development: Group work enables students to learn communication, team
building, and problem-solving skills, which are critical to living a successful life.

Improved Engagement: Collaboration with peers can make studying more engaging and
motivating. Students will be more engaged in a task when they work in groups.

Encourages a Sense of Community: Collaborative learning encourages a sense of


community and belonging in the classroom.

CONCLUSION

These collaborative work approaches, when based on theories such as social


constructivism and cooperative learning theory, generate a dynamic and interactive learning
environment. We’re abandoning the concept of learning being an isolated activity and
embracing social interaction power. By making it possible for students to collaborate, we’re
not only making it easier for them to learn the content but also making them ready to operate
in a world where teamwork and collaboration are required. We are creating a community of
learners.
INFORMATION EXCHANGE

STRATEGIES

• Debate

- A debate is a structured discussion where opposing sides present arguments on


a specific topic.
- Topic: Should schools implement a four-day school week?
Pro side: Argues that a four-day week improves student and teacher well-being,
potentially citing studies on reduced burnout.
Con side: Argues that it reduces instructional time and may negatively impact
student achievement, providing data on potential learning loss.

• Jigsaw Method

- Topic: “School Sustainability”


Expert Groups:
Group 1: “Recycling and Waste Reduction”
Group 2: “Energy Conservation”
Group 3: “Water Usage”
Each group researches their subtopic. Then, in their jigsaw groups, they teach the
other students about recycling, energy, and water usage in the school.

• Role Playing

- Role-playing is a learning activity where students act out different scenarios or


characters to understand a topic or develop social skills.

• Think – Pair Share

- Think: The teacher poses a question or problem, and students individually think
about their responses.
Pair: Students pair up with a classmate to discuss their thoughts and ideas.
Share: Pairs share their combined ideas with the larger class.

• Fish Bowl

- Inner Circle: A select group discusses a topic, often with a prompt or question.
Outer Circle: The remaining students observe the discussion, noting key points,
arguments, and behaviors.
Rotation/Reflection: The outer circle may rotate into the inner circle to continue
the discussion, or the entire class can reflect on the observed discussion.

MOST RELEVANT THEORIES

• Constructivist Theory (Jean Piaget)

• Social Learning Theory (Albert Bandura)

• Debate Argumentation Theory (Stephen Toulmin)

ADVANTAGES

Improved Critical Thinking and Communication: Fishbowls and debates enhance critical
thinking and argumentation. All these methods enhance communication skills.

Social Skill Development: Social learning theory emphasizes the learning process of
students from one another, promoting teamwork, empathy, and perspective-taking.

Higher Engagement and Motivation: These interactive tactics are more exciting than
conventional lectures.

Varied Perspectives: Techniques such as the jigsaw approach and role-playing introduce
students to various perspectives, enhancing their awareness.

CONCLUSION

These information exchange strategies, when grounded in constructivist, social learning,


and debate argumentation theories, create a dynamic and engaging learning environment.
We’re not just transferring information; we’re fostering active learning, critical thinking, and
social development. By engaging in these types of activities students are given the
opportunity to practice valuable skills that will be useful for the rest of their lives. These
strategies create a more well-rounded student.
ACTIVE / EXPLORATORY / INQUIRY – BASED LEARNING

STRATEGIES

• Hands on Activity

- Students work in pairs or small groups to conduct science experiments, build


models, or solve math problems using manipulatives.

• Group Work / Collaboration

- Students collaborate on group projects, such as creating a presentation on a


historical event, solving a mathematical problem as a team, or writing a group
report on an environmental issue.

• Open Ended Questions

- Pose an open-ended question, such as “What factors contribute to climate


change?” or “How would you solve this community issue?” Students discuss their
answers in small groups or write reflective essays.

• Student Led Discussion

- Students lead class discussions on a particular topic, guiding their peers through
key ideas and encouraging questions. They can present a topic they researched,
followed by a QCA session.

• Real World Application

- Students apply their learning to real-life projects, such as creating a budget for a
hypothetical business, planning an environmental campaign, or analyzing current
news events from a subject they are studying.

MOST RELEVANT THEORIES

• Constructivism (Jean Piaget)

• Experiential Learning (David Kolb)

• Social Constructivism (Lev Vygotsky)


ADVANTAGES

Improved Critical Thinking and Problem-Solving: Open-ended questions and practical


applications necessitate students to think critically and use their knowledge to solve
problems.

Greater Motivation and Engagement: Student-led discussions and hands-on activities


enhance learning and make it more enjoyable.

Collaboration and Communication Skills Development: Student-led discussions and group


work offer students the chance to develop key social skills.

Real-World Relevance: Real-world applications make learning more relevant and


meaningful, showing students how their knowledge can be applied in practical situations.

More autonomy for the students: Open ended questions and student led discussions enable
the students to become responsible for their education.

CONCLUSION

These active/exploratory/inquiry-based learning approaches, when supported by


constructivism, experiential learning, and social constructivism, generate a dynamic and
interactive learning experience. We’re breaking away from passive learning and adopting
active involvement. By giving students, the opportunity to explore, experiment, and
work together, we’re encouraging a passion for learning and setting them up for success in a
world that requires critical thinking, problem-solving, and collaboration. We are enabling
students to take an active role in their own learning.
CRITICAL THINKING AND INFORMED DECISION-MAKING STRATEGIES

• Science Inquiry through Experimental Design

- Students design an experiment to test the effect of different fertilizers


on plant growth, controlling variables and collecting data.

• Debate and Argumentation with Evidence-Based Reasoning

- Students debate the merits of a proposed government policy,


presenting arguments and counterarguments supported by evidence.

• Using Case Studies to Solve Real-World Problems

- Students can analyze a case study of a business facing a marketing


challenge, developing potential solutions and evaluating their feasibility.

• Reflecting on Learning through Metacognitive Journaling

- Students can write journal entries after completing a challenging


assignment, reflecting on the strategies they used, the obstacles they
encountered, and how they could approach similar tasks in the future.

• Analyzing Authorial Bias in Texts

- Student can analyze two different news articles covering the same
political event, identifying the language used, the sources cited, and the overall
tone to determine potential biases.

MOST RELEVANT THEORIES

• Constructivism (Jean Piaget)

• Metacognition Theory (Flavell)


ADVANTAGES

Increased Self-Awareness and Regulation: Metacognition helps students become more


aware of their own thinking processes, leading to better self-regulation and improved
learning.

Improved Argumentation and Communication: Debates and bias analysis help students
develop strong argumentation skills and the ability to communicate their ideas effectively.

Deeper Understanding and Retention: By actively engaging with information and reflecting
on their learning, students develop a deeper understanding and better retention of the
material.

Greater objectivity: By analyzing authorial bias, students are able to obtain a more objective
view of the material.

CONCLUSION

We’re not just teaching students what to think, but how to think. By focusing on higher-order
thinking skills and self-awareness, we’re preparing students to be critical thinkers, problem-
solvers, and lifelong learners. These strategies empower students to become independent
thinkers.
PROACTIVE / PLANNED ACTION

STRATEGIES

• Establish Clear Expectation

- Clearly communicate classroom rules and procedures from day one, setting a
foundation for behavior and learning.

• Routine Building

- Create consistent daily routines that help students feel secure and understand
what to expect, reducing anxiety and minimizing disruptions.

• Positive Reinforcement

- Implement a system of rewards and praise to encourage positive behaviors and


motivate students to participate actively in learning.

• Differentiated Instruction

- Adapt lessons to cater to the diverse needs and learning styles of students,
ensuring that everyone is both challenged and supported.

• Regular Check – ins

- Conduct frequent assessments and informal check-ins to monitor student


progress, allowing for timely adjustments to teaching methods and strategies.

MOST RELEVANT THEORIES

• Operant Conditioning (B.F Skinner)

• Social Cognitive Theory (Albert Bandura)

• Maslow’s Hierarchy of Needs (Abraham Maslow)


ADVANTAGES

Improved Behavior and Classroom Management: Operant conditioning and established


routines create a predictable and structured environment, reducing disruptive behavior.

Increased Student Motivation and Engagement: Positive reinforcement and a sense of


belonging (Maslow’s hierarchy) enhance student motivation and engagement.

Personalized Learning: Differentiated instruction ensures that all students receive the
support they need to succeed.

Improved student teacher relationships: Regular check ins allow for the teacher to have
individual interaction with the students.

CONCLUSION

These proactive/planned action strategies, grounded in operant conditioning, social


cognitive theory, and Maslow’s hierarchy of needs, create a supportive and effective learning
environment. We’re not just reacting to problems; we’re proactively creating a positive and
predictable space where students can thrive. By focusing on behavior, motivation, and basic
needs, we’re setting students up for success both academically and personally. We are
creating an environment where students feel safe, supported, and ready to learn.
AUTHENTIC, REAL WORLD CONTENT

STRATEGIES

• Project-Based Learning (PBL) Stations

- Set up stations where students engage in different phases of a project: research,


planning, design, creation, and presentation. Each station has materials,
resources, and prompts relevant to that phase.

• Simulation and Role-Playing Activities

- Create designated activities representing different real-world scenarios (e.g., a


courtroom, a business office, a historical setting). Each activity will be provided
with props, scripts, and role cards to facilitate the simulation.

• Expert Encounter Hubs

- Establish “hub” areas where students engage with guest speakers or recorded
expert presentations. Each hub includes resources related to the expert’s field,
such as articles, tools, or data. For online interaction, the use of digital devices is
a must.

• Community Connection Project

- Designate areas in the classroom focused on different community needs or


service projects. Each area provides materials, information about partner
organizations, and tools for planning and documenting service activities.

• Data and Case Study Analysis Labs

- Set up labs with real-world data sets, case studies, and analytical tools (e.g.,
spreadsheets, graphs, research databases). Each lab focuses on a specific
problem or question.

MOST RELEVANT THEORIES

• Situated Learning Theory (Jean Lave)

• Experiential Learning Theory (David Kolb)

• Constructivism (Jean Piaget)


ADVANTAGES

Increased Relevance and Engagement: Real-world content makes learning more meaningful
and engaging for students. They see the practical applications of their knowledge.

Development of Transferable Skills: Students develop skills that are directly applicable to
real-world situations, such as problem-solving, critical thinking, and collaboration.

Enhanced Understanding and Retention: Learning in authentic contexts leads to deeper


understanding and better retention of information.

Greater Motivation: Students are more motivated when they see the relevance of their
learning to their lives and communities.

Fosters Community Engagement: Community connection projects allow students to


contribute to their communities and develop a sense of civic responsibility.

CONCLUSION

These authentic real-world content strategies, grounded in situated learning, experiential


learning, and constructivism, create a powerful and transformative learning experience.
We’re moving beyond abstract concepts and connecting learning to the real world. By
providing opportunities for students to engage in authentic tasks and interactions, we’re
preparing them to be successful in their personal and professional lives. We are creating
lifelong learners, who are prepared to adapt to an ever-changing world.

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