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Lab Act_Basic OOP Assignment

This document outlines a laboratory activity focused on basic Object-Oriented Programming (OOP) principles in Java. Students will learn and implement encapsulation, inheritance, abstraction, and polymorphism through tasks involving class creation, method implementation, and user input. The activity requires submission of Java files and a consolidated PDF of test runs for each task.

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michael
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0% found this document useful (0 votes)
2 views

Lab Act_Basic OOP Assignment

This document outlines a laboratory activity focused on basic Object-Oriented Programming (OOP) principles in Java. Students will learn and implement encapsulation, inheritance, abstraction, and polymorphism through tasks involving class creation, method implementation, and user input. The activity requires submission of Java files and a consolidated PDF of test runs for each task.

Uploaded by

michael
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Laboratory Activity: Basic OOP Principles

CCPRGG2L – Intermediate Programming

Title: Exploring Object-Oriented Programming Principles in Java


Objective:
By the end of this activity, students will:

1. Understand and implement encapsulation by creating private variables with getter and setter methods.
2. Use inheritance to establish a parent-child class relationship.
3. Apply abstraction to define abstract classes and methods.
4. Demonstrate polymorphism by overriding methods and using dynamic method dispatch.

General Instructions:

• Submit all java files.


• Screenshot all test run for each task and consolidate in just 1 PDF.

Task 1: Encapsulation

1. Create a class named Person with the following private attributes:


o name (String)
o age (int)
o address (String)
2. Implement public getter and setter methods for each attribute. Ensure that the age cannot be set to a negative value.
3. Let user enter name, age and address.

Sample run:
Task 2: Inheritance

1. Create a subclass Student that extends the Person class.


2. Add the following private attribute to Student:
o studentID (String)
3. Add a constructor to initialize all attributes, including the inherited ones.
4. Add a method displayDetails() that prints all the student’s information (name, age, address, and student ID).

Sample run:
Task 3: Abstraction

1. Create an abstract class Shape with the following:


o An abstract method calculateArea()
o A non-abstract method displayShape() that prints the name of the shape.
2. Create two concrete subclasses, Circle and Rectangle, that inherit from Shape.
3. Implement the calculateArea() method in both subclasses.
o Circle: Use radius to calculate the area (Math.PI * radius * radius).
o Rectangle: Use length and width to calculate the area (length * width).
4. Create a test class to instantiate objects of Circle and Rectangle, calculate their areas, and display the results.

Note:
• Let user enter the value for radius, length and width
• format the area of circle in 2 decimal places

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