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JAVA_DOC

The document presents a project report for an E-Commerce Web Application developed using Java technologies, aimed at enhancing online shopping for electronic products. It outlines the project's objectives, methodology, and features, including user roles for customers, sellers, and administrators, along with a focus on security and user experience. The application is designed to be scalable and future-ready, addressing common issues faced by existing e-commerce platforms.

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santhosh7rsr
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© © All Rights Reserved
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0% found this document useful (0 votes)
1 views

JAVA_DOC

The document presents a project report for an E-Commerce Web Application developed using Java technologies, aimed at enhancing online shopping for electronic products. It outlines the project's objectives, methodology, and features, including user roles for customers, sellers, and administrators, along with a focus on security and user experience. The application is designed to be scalable and future-ready, addressing common issues faced by existing e-commerce platforms.

Uploaded by

santhosh7rsr
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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“E-COMMERCE WEB APPLICATION USING JAVA”

A Project report submitted in the partial fulfillment the award of degree of

BACHELOR OF TECHNOLOGY
IN

Electronics and Communication Engineering (2024-2025)


BY
V. KUSUMANJALI REGNO: 231801130015
T. SHARON REGNO: 231801400002
R. SATHISH REGNO: 231801410007
K. RAMU REGNO: 231801400012
P. NAGESH REGNO: 231801410011
S. YASHWANTH REGNO: 231801131001

Under the esteemed Guidance of


Mr. M. Aswini Kumar M-Tech (Ph.D.)
Assistant Professor

CENTURION UNIVERSITY OF TECHNOLOGY AND MANAGEMENT


ANDHRA PRADESH
ROLLAVAKA VILLAGE, TEKKALI MANDAL 535003
(2024-2025)
CENTURION UNIVERSITY OF TECHNOLOGY AND MANAGEMENT
ANDHRA PRADESH
DEPARTMENT OF Electronics and Communication Engineering

BONAFIDE CERTIFICATE
This is to certify that the project work entitled “E-COMMERCE WEB
APPLICATION USING JAVA” of project work done by V. KUSUMANJALI
(231801130015), T. SHARON (231801400002), R. SATHISH (231801410007), K. RAMU
(231801400012), P. NAGESH (23180141001), S. YASHWANTH (231801131001) Under the
esteemed Guidance of for the award the Degree of BACHELOR OF TECHNOLOGY in
ELECTRONICS AND COMMUNICATION ENGINEERING, CENTURION
UNIVERSITY OF TECHNOLOGY AND MANAGEMENT, during the academic year 2024-
2025.

INTERNAL GUIDE HEAD OF THE


DEPARTMENT
Mr. M. Aswini Kumar Mr. K. Jogi Naidu
Assistant Professor Assistant Professor
Dept. of CSE Dept. of ECE

Dr. P. A. Sunny Dayal


DEAN SoET
Associate Professor
EXTERNAL EXAMINER
ACKNOWLEDGEMENT

It is with at most pleasure and excitement we submit our project partial fulfillment of the
requirement for the award of Bachelor of Technology.

The project is a result to the cumulate efforts, support, guidance, encouragement and
inspiration from many of those for whom we have to give our truthful honor and express
gratitude through bringing out this project at the outset as per our knowledge.
We convey my special thanks to our project Guide Mr. M. Aswini Kumar, Assistant
Professor, who has guided, encouraged and tremendously supported me to enhance my
knowledge with present working of this project to bring out enriching the quality of project.

We express my appreciativeness to Mr. K. Jogi Naidu, Head of the Department of ECE, who
facilitated us to providing the friendly environment which helped to enhance my skills in
present project.

We thank Dr. P. A. Sunny Dayal, Dean of SoET, Vizianagaram Campus for their
invaluable guidance, insightful feedback, and continuous support throughout the course of this
project. Your expertise and mentorship have been invaluable.

We convey my sincere thanks to Dr. P. Pallavi, Registrar of Centurion University of


Technology and Management, who provided us with an opportunity to take on project work
in well-equipped laboratories of Computer Science Department in our college.

At the outset, we thank to Prof. Prashanth Kumar Mohanty beloved Vice


Chancellor of Centurion University of Technology and Management who is the back bone
by providing for completion of this project, Thank you sir.
DECLARATION

We hereby declare that the project entitled " E-COMMERCE WEB APPLICATION

USING JAVA" submitted to the fulfilment of award the Degree of B. TECH (ECE) at

CENTURION UNIVERSITY OF TECHNOLOGY AND MANAGEMENT (A.P). This

project work in original has not been submitted so far in any part or full for any other

university or institute for the award of any Degree or Diploma.

V. KUSUMAJALI (231801130015)
T. SHARON (231801400002)
R. SATHISH (231801410007)
K. RAMU (231801400012)
P. NAGESH (231801410011)
S. YASHWANTH (231801131001)
ABSTRACT

The E-Commerce Web Application is a comprehensive, role-based online platform designed to


modernize the buying and selling of electronic products in a digital environment. Developed
using modern Java technologies—including Spring Boot for scalable backend services,
Hibernate for efficient object-relational mapping, and JSP/Thymeleaf for a dynamic front-end
interface—the system delivers a secure, user-friendly, and highly interactive shopping
experience. The platform supports three primary roles: customers, sellers, and administrators.
Customers can register, log in, manage personal profiles, explore product catalogs, maintain
wishlists, place orders, make secure payments, and track order statuses in real time. Sellers are
provided with a robust dashboard to manage product listings, update stock, view analytics, and
process orders. Administrators oversee platform-wide activities including user management,
order monitoring, report generation, and performance tracking.

Key features such as real-time inventory updates, automated email notifications, and
personalized product recommendations are incorporated to enhance user engagement and
operational efficiency. The application also follows best practices in data security and integrates
a role-based access control system to ensure proper authorization for all actions. Though the
current payment system is a simulation for demonstration purposes, the architecture is designed
to allow seamless integration with real-world payment gateways in future iterations. By
eliminating the limitations of traditional retail systems and embracing the capabilities of
enterprise-level Java frameworks, this project presents a scalable, extensible, and future-ready
e-commerce solution suited to the demands of modern digital commerce.
TABLE OF CONTENTS

1. INTRODUCTION........................................................................................................................................ 1
1.1. BACKGROUND..............................................................................................................................................1
1.2. PROBLEM STATEMENT.................................................................................................................................2
1.3. OBJECTIVES.................................................................................................................................................2
1.4. SCOPE OF THE PROJECT...............................................................................................................................3
1.5. ORGANIZATION OF THE REPORT..................................................................................................................4

2. LITERATURE SURVEY..................................................................................................................................5

2.1. REVIEW OF EXISTING WORK.......................................................................................................................5


2.2. COMPARISON/ANALYSIS..............................................................................................................................5
2.3. RESEARCH GAP...........................................................................................................................................5

3. METHODOLOGY............................................................................................................................................7

3.1. TOOLS & TECHNOLOGIES USED..................................................................................................................7


3.2. SYSTEM DESIGN..........................................................................................................................................7
3.3. ARCHITECTURE............................................................................................................................................8
3.4. SOFTWARE AND TOOLS:...............................................................................................................................8
3.5. WORKFLOW.................................................................................................................................................8

4. IMPLEMENTATION........................................................................................................................................9

4.1. MODULES DESCRIPTION..............................................................................................................................9


4.2. ALGORITHMS/PROCESSES............................................................................................................................9
4.3. SOURCE CODE:............................................................................................................................................9

5. RESULTS AND DISCUSSION.......................................................................................................................10

5.1. ADMIN PANEL............................................................................................................................................10

6. CONCLUSION & FUTURE SCOPE............................................................................................................14

6.1. CONCLUSION..............................................................................................................................................14
6.2. FUTURE SCOPE..........................................................................................................................................14

7. REFERENCE...................................................................................................................................................15
1. INTRODUCTION

In today’s fast-paced digital world, the demand for efficient and user-friendly online shopping
platforms is rapidly increasing. This project presents the design and development of an E-
Commerce Web Application tailored specifically for the sale of electronic products. The
platform aims to provide a seamless shopping experience for customers, while also offering
robust tools for sellers and administrators to manage their operations effectively. Built with
modern Java technologies including Spring Boot, Hibernate, and JSP/Thymeleaf, the
application focuses on delivering performance, scalability, and a high level of interactivity. It
incorporates essential e-commerce features such as product browsing, shopping cart
management, order tracking, and automated notifications, while maintaining a structure that
supports future integration with advanced tools like real payment gateways, analytics engines,
and mobile applications.

The application supports multiple user roles—Customers, Sellers, and Administrators—each


with tailored functionalities. Customers can search and filter products, manage a personalized
cart or Wishlist, and track their orders in real time. Sellers benefit from features that allow easy
product listing, inventory control, and access to order information through an intuitive
dashboard. Administrators play a central role in maintaining the overall platform by managing
users, updating order statuses, and monitoring activity across the system.

To enhance communication and engagement, the platform features automated email


notifications for actions such as user registration, order confirmation, shipment updates, and
restock alerts. While the payment process is currently simulated for demonstration purposes, the
architecture is designed to support integration with secure payment gateways. With a clean and
responsive user interface, strong backend architecture, and clearly defined roles, the system
provides a scalable solution that bridges the gap between buyers and sellers in the electronics
market. This project not only serves as a functional e-commerce application but also as a solid
foundation for future development and expansion.

1.1.Background

Over the past two decades, online shopping has transformed from a convenience-driven
novelty into a dominant force in global retail. The evolution of e-commerce has been rapid,
progressing from simple catalog websites to dynamic, interactive platforms that offer
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personalized experiences, real-time tracking, and secure payment processing. With the growing
accessibility of the internet and smartphones, consumers now expect to browse, compare, and
purchase products from anywhere at any time. However, this growth has also introduced
challenges—consumers often face issues related to product authenticity, delayed deliveries, and
security concerns, while businesses struggle with inventory management, customer
engagement, and the rising competition in the digital marketplace.

In response to these challenges, there has been an increasing reliance on web applications
as the backbone of modern e-commerce platforms. These applications are expected to be fast,
secure, user-friendly, and scalable to handle large volumes of traffic and data. As more people
turn to online platforms for their daily shopping needs, the demand for reliable and secure
systems has never been higher. It is essential for modern e-commerce solutions to incorporate
strong authentication mechanisms, role-based access, real-time data updates, and robust
backend support to ensure a seamless and trustworthy experience for both customers and
sellers.

1.2.Problem Statement

Many existing e-commerce platforms face limitations such as complex navigation, slow page
loads, and poor customer support, all of which hinder the shopping experience. Additionally,
issues like inventory mismatches and security vulnerabilities can lead to user frustration and
data risks.

Our E-Commerce Web Application addresses these problems through a simple and
responsive interface, fast-loading pages powered by Spring Boot and Hibernate, and
automated email alerts for key user actions. Enhanced role-based access control ensures
secure usage, while real-time inventory updates and dedicated dashboards for sellers and
admins streamline operations and improve transparency.

Example: "Many online platforms suffer from a lack of user-centric design and slow checkout
processes. This project addresses these issues by offering a streamlined, intuitive interface and a
fast, secure transaction flow."

1.3. Objectives

 User Registration and Authentication: Secure user registration and login features.

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 Product Management: Add, remove, and update products in the catalog.
 Shopping Cart and Checkout: Implement a functional cart and checkout system with
payment integration.
 Admin Panel: Provide an admin dashboard for managing inventory and viewing orders.

1.4.Scope of the Project


Inclusions:
o A complete product catalog with search and filter functionality

o User management system with role-based access for customers, sellers, and admins

o Shopping cart and order management features

o Demo payment system for simulating transactions

o Automated email notifications for registration, order updates, and restock alerts

o Admin and seller dashboards for efficient platform control

Exclusions:
o No implementation of an AI-based recommendation engine

o No integration with real-world shipping APIs or logistic services

o Mobile application version not developed within this project scope

o Payment gateway integration is simulated only (not real-time/secure)

Limitations:
o Budget constraints limited the use of third-party APIs and advanced UI design
frameworks
o Time limitations restricted the inclusion of advanced analytics, chatbots, or personalized
recommendation features
o The system is currently designed as a web-based application only, without cross-
platform support

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1.5.Organization of the Report

This project report is organized into several chapters for a comprehensive understanding of
the E-Commerce Web Application. The Introduction chapter outlines the background,
objectives, scope, and significance of the project. The System Analysis section discusses the
current challenges in e-commerce and how the proposed solution addresses them. The
System Design and Architecture chapter presents the overall design, use case diagrams, and
system flow. The Implementation section describes the technologies used, coding strategies,
and key modules. The Features and Functionalities chapter details the user roles,
dashboards, and operations supported. The Testing and Evaluation section covers test cases,
results, and performance analysis. Finally, the Conclusion and Future Enhancements chapter
summarizes the work done and suggests potential improvements for future development.

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2. LITERATURE SURVEY

2.1. Review of Existing Work


Several established and emerging e-commerce platforms dominate the digital retail
landscape. Amazon, for instance, is a global leader known for its vast product range and
features like customer reviews, personalized recommendations, and fast delivery. However,
it sometimes lacks real-time customer support and has a complex interface.
Flipkart, a prominent Indian platform, offers strong market presence and frequent sales but
can face delivery delays and limited seller flexibility. Shopify is widely used by small
businesses for creating custom storefronts, though it often requires technical setup and third-
party service integration. Niche platforms like Nykaa and Myntra provide targeted user
experiences but are limited to specific product categories.
These platforms illustrate the need for more flexible, user-friendly, and role-driven e-
commerce solutions—goals that guided the development of our application.

2.2. Comparison/Analysis

Unlike major e-commerce platforms like Amazon or Flipkart that often have complex
interfaces, our application offers a simple and user-friendly UI for all roles—customer, seller,
and admin. It features real-time inventory updates and automated email notifications to keep
users informed about product availability and order status.

The checkout process is designed to be quick and intuitive, unlike the multi-step processes
seen on traditional platforms. With role-based access control, sellers and admins have more
flexibility in managing listings, users, and orders. Built using Spring Boot and Hibernate, the
platform ensures fast performance and easy scalability.

2.3.Research Gap

Existing platforms often struggle with inefficient cart management, where users face
difficulties in updating or removing items. Our system improves this with an intuitive and
simple cart interface. Many e-commerce sites also lack mobile responsiveness, leading to poor
user experiences on smaller screens, but our platform is fully optimized for all devices.

Additionally, slow page load times can frustrate users, which is addressed in our project
with fast performance through Spring Boot. Finally, many platforms fail to engage users
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effectively; our system bridges this gap with automated email notifications for key actions
like registration, order confirmation, and shipment updates.

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3. METHODOLOGY

3.1.Tools & Technologies Used


 Frontend: HTML, CSS, JavaScript, Bootstrap
 Backend: Java [JDK 8+], JDBC, Servlet, JSP
 Database: MySQL
 Software: Git, Java JDK 8+, Eclipse EE (Enterprise Edition), Apache Maven, Tomcat
v8.0+, MySQL Server, MySQL Workbench
 Hardware: Laptop

3.2. System Design

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3.3.Architecture
 The E-Commerce Web Application is built using a three-tier architecture, ensuring
scalability and maintainability.
 Frontend: Developed with HTML, CSS, JavaScript, and Bootstrap, providing a
responsive and user-friendly interface across all devices.
 Backend: Built with Java (JDK 8+), JDBC, Servlet, and JSP for handling business
logic, data interaction, and dynamic content generation.
 Database: MySQL stores user, product, and order data, offering efficient data
management.

3.4. Software and Tools:


 Git for version control, Eclipse EE for development, Apache Maven for build
automation, and Tomcat v8.0+ for server deployment.
 MySQL Server and MySQL Workbench are used for database management.
Hardware:
 Laptop is used for development and testing.
 The system ensures efficient performance, scalability, and a seamless user experience
across devices.

3.5.Workflow

Step-by-step description of how a user interacts with the platform, such as:

 Register/Login -> Browse Products -> Add to Cart -> Checkout -> Payment -> Order
Confirmation.
 Note: The payment page is created only for demo purpose and it’s not fully integrated
with any payment gateway. So, for now any credit card details will be accepted and the
demo orders will be placed.

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4. IMPLEMENTATION

4.1.Modules Description

o User Registration/Login: Handles user authentication, including registration, login,


and session management.
o Product Listing: Displays products with search, filtering, and pagination features.
o Shopping Cart: Manages item addition/removal, quantity updates, and cart total.
o Order Management: Processes orders, updates stock and generates invoices.
o Admin Panel: Allows admins to manage products, view orders, and update inventory.

4.2.Algorithms/Processes
 Product Sorting: Sorts products by price, name, or popularity.
 Cart Total: Calculates total amount based on item price and quantity.
 Stock Check: Validates stock before confirming orders.
 Payment Simulation: Processes demo payment inputs for order placement.

4.3.Source Code:

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5. RESULTS AND DISCUSSION

5.1. Admin panel

Figure 5.1 Admin Home page

Figure 5.2 Admin Home page

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Fig 10: Shipped Items Fig 11: Recent Orders yet to be shipped

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Fig 12: Add Product to the stock Fig 13: Remove Product from the stock

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Fig 14: Update the stock item

1.1 Test Results


o All modules were tested manually.
o Core functions like login, add-to-cart, order placement, and admin updates worked as
expected.
o Email notifications were triggered correctly.
o No major bugs were found during functional testing.

1.2Analysis

o The application performs smoothly across all major functionalities.


o The user interface is responsive and easy to navigate.
o System response time is minimal, with quick page loads.
o Demo payment and order flows simulate real-world usage effectively.

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6. CONCLUSION & FUTURE SCOPE

6.1.Conclusion

This project successfully demonstrates a fully functional E-Commerce web application for
electronics product sales. Key features like user registration, product browsing, cart
management, order placement, and admin control have been implemented effectively. The
platform ensures smooth navigation, a responsive UI, and simulated secure order processing.
The use of automated email notifications enhances user engagement and communication.

Overall, the project meets its core objectives of providing a real-time shopping experience
with basic administrative and customer service functionalities.

6.2.Future Scope

o Payment Gateway Integration: Replace demo payment with real-time payment


gateways like Razorpay or Stripe.
o Mobile Application: Extend functionality to Android/iOS platforms.
o AI-based Recommendations: Suggest products based on user behavior and
preferences.
o Advanced Shipping Integration: Add tracking APIs for live shipping updates.
o Customer Reviews & Ratings: Enable users to review and rate products.

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7. REFERENCE

o Official Java Documentation – https://docs.oracle.com/javase/8/docs/


o MySQL Documentation – https://dev.mysql.com/doc/
o Bootstrap Official Website – https://getbootstrap.com/
o YouTube Tutorials – For visual guidance on setting up Java EE, JDBC, and MySQL
connections

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