Rewards & Punishment: - John Holt
Rewards & Punishment: - John Holt
Rewards & Punishment: - John Holt
COMPONENTS OF OPERANT
CONDITIONING
Reinforcementis any event that strengthens or increases the
behavior it follows. There are two kinds of reinforcers:
1. Positive reinforcersare favorable events or outcomes that
are presented after the behavior. In situations that reflect
positive reinforcement, a response or behavior is strengthened
by the addition of something, such as praise or a direct reward.
2.Negative reinforcersinvolve the removal of an unfavorable
events or outcomes after the display of a behavior. In these
situations, a response is strengthened by the removal of
something considered unpleasant.
Their work involved 8/9- and 11/12year olds who were given the
opportunity to learn some basic tasks
by means of positive, rewarding
feedback or negative, "punishing"
feedback. Specifically, all children
were given a computer task which
required them to discover rules and
when they correctly inferred a rule, as
revealed by choices they made in the
task, a check--positive reward-appeared on the screen; but if their
choice indicated that they had not
correctly figured out the rule of the
task, then a cross--punishment-appeared on the screen. Repeated
running of the task showed that
performance improved substantially
more when the feedback was positive
in the case of the younger children,
telling them they did well when they
did, rather than negative, telling them
that they did poorly when they did.
Just the opposite proved true in the
REWARDS
useful with animals and very young children
children need dependency to feel safe and to learn to behave in socially accepted ways
increases competition
rewards only work when they are perceived to be in short supply. If a group of individuals
want a limited number of rewards (marks, placements, attention), then someone is going
to do whatever they can to win.
PUNISHMENT