Gametheory
Gametheory
Gametheory
Game Theory
To accompany
Quantitative Analysis for Management, Tenth Edition,
by Render, Stair, and Hanna © 2008 Prentice-Hall, Inc.
Power Point slides created by Jeff Heyl © 2009 Prentice-Hall, Inc.
Introduction
Y1 Y2
(Use radio) (Use newspaper)
X1
(Use radio) 3 5
X2
(Use newspaper) 1 -2
Table M4.1
Y1 Y2 Minimum
X1 3 5 3
Maximum of
minimums
X2 1 -2 -2
Maximum 3 5
Minimum of
maximums
Table M4.3
Minimum
row number
Y1 Y2
X1 10 6 6
X2 -12 2 -12
Maximun
column number 10 6
Table M4.4
Y1 Y2
X1 4 2
X2 1 10
Table M4.5
Y1 Y2
Expected
P 1–P Gain
X1 Q 4 2 4P+2(1-P)
X2 1-Q 1 10 1P+10(1-P)
Expected
Gain 4Q+1(1-Q) 2Q+10(1-Q)
Y1 Y2
X1 4 3
X2 2 20
X3 1 1
© 2009 Prentice-Hall, Inc. 17 – 17
Dominace (cont)
In this game, X3 will never be played because X
can always do better by playing X1 or X.
Y1 Y2
X1 4 3
X2 2 20
Y1 Y2 Y3 Y4
X1 -5 4 6 -3
X2 -2 6 2 -20
Y1 Y4
X1 -5 -3
X2 -2 -20