Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                

RAJ Seminar Paper

Download as pptx, pdf, or txt
Download as pptx, pdf, or txt
You are on page 1of 16

KEYBOARD WITHOUT KEYBOARD

FINAL YEAR TECHINICAL SEMINAR PAPER


ACADEMIC YEAR 2020-2021
DEPT OF COMPUTER SCIENCE ENGINEERING
BTL INSTITUTE OF TECHNOLOGY AND
MANAGEMENT
BANGALORE
9/15/21
DONE BY : MOHAMMED RAIHAN.
CONTENTS
Abstract
Introduction
Alphanumeric Inputs
Speech Recognition
Handwriting Recognition
Virtual Keyboards
Conclusions
Reference
ABSTRACT
• Wearable devices eliminate the need of physically taking out a
mobile device before operating on it and are emerging as the next
wave of mobile systems.
• This the design, implementation and evaluation of a text input
system for HMDs called Air Typing, which requires only a standard
camera and is shown to be comparable in effectiveness to single-
hand text input on tablet computers in a lab setting.
• Air Typing features a novel two-level virtual keyword layout,
which substantially improves the typing speed by cutting down
unnecessary hand movements and greatly simplifies the associated
image processing task by doing away with fine-grained matching
between fingertips and keys.
INTRODUCTION

• Touch-typing or machine writing was invented for mechanical


typewriters which had the current QWERTY key layout since 1874.
• While this interface is come to age, it survived because of its many
positive aspects.
• We survey the state of the art in alphanumeric input interfaces.
• We conclude with stating that keyboards – whether virtual or real –
are very well suited to the task of alphanumeric input.
ALPHANUMERIC INPUT

• Since language and its manifestation in sentences, words,


and letters is the human’s primary means of
communication, it has been researched extensively for the
human-to-computer interaction as well. In this section, we
take a look at two main categories:
 Speech recognition
 Handwriting recognition
SPEECH RECOGNITION

• Probably the most hailed UI, speech recognition (SR) is


now at a stage where it can be successfully deployed in
limited domains, such as in call centers for customer
service or for voice dialing on mobile phones.
• Under these conditions it provides a highly user friendly,
unobtrusive, flexible and efficient interface method.
• Noisy environments, speaker particularities (accents,
speech impediments) worsen the situation.
HANDWRITING RECOGNITION

• Handwriting recognition is another interface that offers


itself to HCI due to its widespread mastery.
• They achieve good recognition rates and can be
implemented on devices with limited capabilities.
• Just as in writing on plain paper though, the throughput is
limited because a single actuator (the pen led by the
fingers) is performing the communication task.
• The improvement that can be achieved by training of
motor capabilities peaks out much quicker than it does for
cognitive capabilities.
VIRTUAL KEYBOARDS
• We define a virtual keyboard as a touch-typing device that does not
have a physical manifestation of the sensing areas. That is, the
sensing area which acts as a button is not per se a button but instead
is programmed to act as one.
• The following subsections of each Virtual Keyboards.
 Visual Panel
 Thumb code
 VKey
 VKB Projection
 Senseboard
VISUAL PANEL

• The location of the extended index finger in reference to the paper is located
with computer vision means.
• The primary application is a mouse pointer, clicking is achieved by resting the
fingertip in its current position for three seconds.
THUMBCODE

• The “Thumbcode” method describes the


touch of the thumb onto the other
fingers’ phalanges of the same hand as
key strokes.
• Consequently there are 12 discrete keys
• The four fingers can touch each other in
eight different ways, each basically
representing a mode, or modifier key that
affects the mapping for the thumb touch.
VKEY

• Virtual Devices Inc. recently announced a


combined projection and recognition VK .
• . Little is known about this device, but
their press release suggests that visual
sensors (cameras) detect the movement
of all ten fingers.
• Just as the VKB device, the VKey also
consists of a tabletop unit and feedback is
the tactile sensation of hitting a surface
VKB PROJECTION

• The virtual keyboard technology


developed by VKB is a tabletop unit that
projects a laser image of a keyboard on
any flat surface.
• Infrared cameras detect key strokes of
all ten fingers.
• Word disambiguation techniques are
employed despite this 1 DOF mapping.
SENSEBOARD

• The Senseboard consists of two rubber pads


that slip onto the user’s hands.
• Muscle movements in the palm are sensed
(with unspecified, non-invasive means) and
translated into key strokes with pattern
recognition methods.
• All further information (obtained from the
company’s web site) can be found in the
tabular comparison.
CONCLUSIONS

• We first gave an overview of the range of input devices and


methods for alphanumeric data.
• We then had a closer look at touch-typing as input method and
highlighted its benefits.
• We found that the trend goes towards retaining the original
keyboard metaphor as closely as possible.
• Our conclusions are that while the keyboard is often regarded as an
antique method that is unsuitable to modern computing devices.
REFERENCE

• [1] Alden, D.G., Daniels, R. W., Kanarick, A.F. Keyboard Design and
Operation: A Review of the Major Issues. The Journal of the Human Factors
Society, vol. 14, 4, pp. 275- 293, 1972.
• [2] Blinkenstorfer, C. H. Graffiti. Pen Computing, 30–31, Jan. 1995.
• [3] Daniel, K. W. MurphyWas a Captioner.
http://www.robson.org/gary/captioning/murphy.html
• [4] Davis, J. R. Let Your Fingers do the Spelling: Implicit disambiguation of
words spelled with the telephone keypad. Avios Journal, 9, 57-66, March
1991.
• [5] DSI Datotech Systems Inc.: Multi-Point Touchpad; http://www.dato.com
THANK YOU

You might also like