Introduction To Computer Programming: Reference: Deitel, P. and Deitel, H., N.D. C How To Program. 7th Ed
Introduction To Computer Programming: Reference: Deitel, P. and Deitel, H., N.D. C How To Program. 7th Ed
Objectives
Welcome to C!
Comments
– Text surrounded by /* and */ is ignored by computer
– Used to describe program
• #include <stdio.h>
– Preprocessor directive: Tells computer to load contents of a certain
file
– <stdio.h> allows standard input/output operations
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Program: Explanation
• int main()
– C++ programs contain one or more functions,
exactly one of which must be main
– Parenthesis used to indicate a function
– int means that main "returns" an integer value
Example: Explanation
• printf( "Welcome to C!\n" );
– Instructs computer to perform an action
• Specifically, prints the string of characters
within quotes (" ")
– Entire line called a statement
• All statements must end with a semicolon (;)
– Escape character (\)
• Indicates that printf should do something out of
the ordinary
• \n is the newline character
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Escape Sequence
Escape Sequence Description
\n Newline. Position the cursor at the beginning of the next line.
\t Horizontal tab. Move the cursor to the next tab stop.
\a Alert. Sound the system bell.
\\ Backslash. Insert a backslash character in a string.
\" Double quote. Insert a double quote character in a string.
Fig. 2.2 Some common escape sequences.
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Example: Explanation
• return 0;
– A way to exit a function
– return 0, in this case, means that the program terminated
normally
• Right brace }
– Indicates end of main has been reached
• Linker
– When a function is called, linker locates it in the library
– Inserts it into object program
– If function name is misspelled, the linker will produce an
error because it will not be able to find function in the library
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Program Output
Program: Explanation
• As before
– Comments, #include <stdio.h> and main
• int integer1, integer2, sum;
– Definition of variables
• Variables: locations in memory where a value can be stored
– int means the variables can hold integers (-1, 3, 0, 47)
– Variable names (identifiers)
• integer1, integer2, sum
• Identifiers: consist of letters, digits (cannot begin with a digit)
and underscores( _ )
– Case sensitive
– Definitions appear before executable statements
• If an executable statement references and undeclared variable
it will produce a syntax (compiler) error
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Program: Explanation
• scanf( "%d", &integer1 );
– Obtains a value from the user
• scanf uses standard input (usually keyboard)
– This scanf statement has two arguments
• %d - indicates data should be a decimal integer
• &integer1 - location in memory to store variable
• & is confusing in beginning – for now, just remember to include
it with the variable name in scanf statements
– When executing the program the user responds to the scanf
statement by typing in a number, then pressing the enter
(return) key
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Program: Explanation
• = (assignment operator)
– Assigns a value to a variable
– Is a binary operator (has two operands)
sum = variable1 + variable2;
sum gets variable1 + variable2;
– Variable receiving value on left
• printf( "Sum is %d\n", sum );
– Similar to scanf
• %d means decimal integer will be printed
• sum specifies what integer will be printed
– Calculations can be performed inside printf statements
printf( "Sum is %d\n", integer1 + integer2 );
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Memory Concepts
• Variables
– Variable names correspond to locations in the
computer's memory
– Every variable has a name, a type, a size and a
value
– Whenever a new value is placed into a variable
(through scanf, for example), it replaces (and
destroys) the previous value
– Reading variables from memory does not change
them
• A visual representation integer1 45
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Arithmetic Operator
• Arithmetic operators:
C operation Arithmetic operator Algebraic expression C expression
Addition + f+7 f + 7
Subtraction - p–c p - c
Multiplication * bm b * m
Division / x/y x / y
Modulus % r mod s r % s
•Operator(s)
()
Rules of operator
Operation(s)
precedence:
Order of evaluation (precedence)
Parentheses Evaluated first. If the parentheses are nested, the expression in the innermost pair is
evaluated first. If there are several pairs of parentheses “on the same level” (i.e., not
nested), they are evaluated left to right.
• Arithmetic calculations
– Use * for multiplication and / for division
– Integer division truncates remainder
• 7/5 evaluates to 1
– Modulus operator(%) returns the remainder
• 7%5 evaluates to 2
• Operator precedence
– Some arithmetic operators act before others (i.e.,
multiplication before addition)
• Use parenthesis when needed
– Example: Find the average of three variables a, b and c
• Do not use: a + b + c / 3
• Use: (a + b + c ) / 3
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Operator precedence
Ste p 1. y = 2 * 5 * 5 + 3 * 5 + 7; (Le ftm o st m u ltip lic a tio n )
2 * 5 is 10
Ste p 5. y = 65 + 7; (La st a d d it io n )
65 + 7 is 72
!= x != y x is not equal to y
Relational Operators
>
> x > y x is greater than y
<
< x < y x is less than y
>=
>= x >= y x is greater than or equal to y
<=
<= x <= y x is less than or equal to y
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Operators Associativity
* / % left to right
+ - left to right
< <= > >= left to right
== != left to right
= right to left
Fig. 2.14 Precedence and associativity of the operators discussed so far.
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Program Output
Logical Operators
expression1 expression2 expression1 && expression2
0 0 0
0 nonzero 0
nonzero 0 0
nonzero nonzero 1
Fig. 4.13 Truth table for the && (logical AND) operator.
expression ! expression
0 1
nonzero 0
Fig. 4.15 Truth table for operator ! (logical negation).
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Logical Operators
Review Questions