BASM 580A - Responding To The Wii Case: Analysis and Recommendations
BASM 580A - Responding To The Wii Case: Analysis and Recommendations
BASM 580A - Responding To The Wii Case: Analysis and Recommendations
Presented By:
Davin Luke, Jesse Goranson, Kelly Moss, Jorge Lobo, Kyler Tebbutt, Howe Gu
Nintendo
Microsoft
Sega
Sony
NEC
Nintendo
Atari
Fairchild
Coleco
HIGH
MEDIUM
LOW
R&D
Developer Support
Royalties / Profits Ease of Development # Game Titles Appeal
Distribution
Point of Differentiation –
Being Different from Competitor Performance Usability / Interactivity
Winning the hearts of game developers will ensure a large • Profit Incentives
Game Developer
selection of game titles and quality. Without great games, a • Easy Development Interface High
Buy-In
console will not succeed. • Support
Gamers are the backbone of success. They are the • # of Game Titles / Quality
consumers of consoles and games. Developing a large
Gamer Buy-In • Console Performance High
network of gamers for the console is critical to becoming
the leader. • Console Usability / Interaction
First Mover’s The ability to introduce console and technology to Sony Nintendo Microsoft
Advantage market first
Nintendo SonyMicrosoft
Online Support of online community to play games with one
Community another and purchase software / games
Royalties / Nintendo
Microsoft
Sony
The profits developers realize from selling their games
Profits
Game Developers
Quality & # of The number of games for a console platform and the Nintendo Microsoft Sony
Game Titles quality of those games
Console CPU, Graphics Performance, Hard Drive Space, Blue Nintendo Microsoft Sony
Performance Ray Features, etc.
Gamers
First Mover’s The ability to introduce console and technology to Nintendo Microsoft Sony
Advantage market first
Royalties / Nintendo
Microsoft Sony
The profits developers realize from selling their games
Profits
Game Developers
Quality & # of The number of games for a console platform and the Nintendo Microsoft Sony
Game Titles quality of those games
Console CPU, Graphics Performance, Hard Drive Space, Blue Nintendo Sony Microsoft
Performance Ray Features, etc.
Gamers
Usability / Motion sensing (i.e. Wii), Intuitive Interface, Ease of Microsoft Sony Nintendo
MicrosoftSony Nintendo
Pricing Price of the console and/or accessories
As entertainment
platforms become
more integrated, Sony
Multi-
needs to leverage its
functional
OEM capabilities in home User interfaces in
other segments to fully entertainment gaming will
integrate the center change how users
Playstation console interact with other
media centers;
Interactive Sony needs to set
Gaming and the pace for
online network evolving user
interfaces