Activity Based Strategies
Activity Based Strategies
TEACHING
STRATEGIES
ma. ronilea h. waje, rn,
man, lpt
COOPERATIVE
LEARNING
COOPERATIVE LEARNING
➜ Cooperative learning is not new. It is based on
the premise that learners work together and
are responsible for not only their own learning
but also for the learning of the other group
members (Lindauer and Petrie, 1997).
COOPERATIVE LEARNING
➜ A working definition of cooperative learning
is that involves structuring small groups of
learners who work together toward achieving
shared learning goals.
Types of Cooperative Learning Groups
➜ Since teamwork is
➜ An advantage of the essence of
the simulation nursing practice
method is that this correlation to
simulation is the work world is
usually worked out valuable.
in by group of
learners.
Advantages OF SIMULATIONS
➜ Finally, simulation
➜ Simulation is also can be used to
an avenue for evaluate learning
attitude change. and competencies.
➜ Constructive
attitudes can lead to
more productive
and acceptable
behavior.
4 types of simulations
➜ Simulation exercises
➜ Simulation games
➜ Role-playing
➜ Case studies
Simulation games
➜ focus on either content or process learning
- Content games - focus on teaching or
reinforcing factual information.
Crossword puzzles and Bingo games are
examples that aim to teach terminology
and help previously learned facts.
- Process learning - emphasizes problem- solving or
application of information. An example of
simulation game is Sim City described by Bareford
(2001) as the use of computer program to help
nursing students apply critical thinking skills to
community assessment and planning.
Advantages:
• An advantage of using simulation games to teach
facts and application of information is that
gaming is, for most people means fun.
• One of the best advantages of the gaming
approach is that it increases interaction among
learners and allows even quiet and reserved class
members to participate in a relatively low-risked
situation.
• Games are also appropriate in adult learning
because they are the best when they see
relevance of information, when they are actively
involved in the learning process and when they
can apply problem-solving methods, games
which meet all of these goals.
ROLE PLAYING
ROLE PLAYING
➜ a form of drama in which learners spontaneously act
out roles in an interaction involving the play, the
participants do not have script to follow and no
rehearse because they are given only a written or verbal
explanation of the simulated situation and are expected
to have enough general knowledge about the situation.
➜ This teaching method is effective in helping people
gain skill in interpersonal conflicts.
ROLE PLAYING
➜ It is a means of helping people develop the
quality of empathy and to understand social
problems of groups of people.
➜ Role-playing scenarios last only about three to
five minutes.
➜ It has long been used to teach therapeutic
communication skills.
Case Studies
Case Studies
➜ Case studies can be used
successfully to apply
➜ It is an analysis of an principles discussed in
incident or situation in class, to encourage
which characters and independent study and
relationships are critical thinking and to
described, factual or safely expose learners to
hypothetical evens real world situations
transpire, and problems they will encounter in
need to be resolved or the future.
solved.
Case Studies
➜ Planning
➜ Facilitating
➜ Debriefing
➜ Planning begins with choosing or developing
an appropriate simulation that will meet
learning objectives
➜ In the facilitating function, the learners act as
facilitator during the actual progress of
simulation.
➜ The most important part of the role is the final
discussion or debriefing session. Debriefing
should occur immediately following the
simulation when the information is fresh.
First, briefly summarize what had taken place,
it can be valuable to have the learners explain
what they did and why.
➜ Lastly, you should point out how principles
and concepts have been applied and how the
experience ties in to the learning objectives.
PROBLEM-BASED
LEARNING
PROBLEM-BASED
LEARNING
➜ It is an approach to learning that involves
confronting students with real-life problems.
➜ - It is based on the premise that students:
- Working together in small groups
- Analyze a case
- Identify their own needs for information
PBL and Case Studies has differences which are the ff:
JUL
“
➜ Plans should be
undertaken weeks or
months before it will be
needed
ADVANTAGES ability to learn
independently in one’s own time