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Blender: G Pullaiah College of Engineering and Technology (Autonomous) Department of Computer Science and Engineering

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G PULLAIAH COLLEGE OF ENGINEERING AND TECHNOLOGY

(AUTONOMOUS)
DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING

TECHNICAL SEMINAR
BLENDER
SEMINAR SUPERVISOR
D. JAYANARAYANA REDDYM.Tech

PRESENTED BY
T.VIJAY
GPCET - DEPT OF CSE 16AT1A05B0
Contents

● Introduction
● History
● Interface
● Features
● Examples
Introduction
Blender is free and open source 3D creation suite. It supports the entirety
of the 3D pipeline modeling, rigging, animation, simulation, rendering, compositing and
motion tracking, video editing and 2D animation pipeline. Blender is cross-platform and
runs equally well on Linux, Windows, and Macintosh computers. Its interface uses
OpenGL to provide a consistent experience. Blender has no price tag, but you can invest,
participate and help to advance a powerful collaborative tool: Blender is your own 3D
software. The Blender project is a powerful, open source 3D creation suite that enables
users to work on every aspect of 3D work.
History
❖ The dutch animation studio Neo Geo started to develop blender as an in-house
application.
❖ Ton Roosendaal founded Not a Number Technologies(NaN) in June 1998 for further
development of Blender.
❖ In may 2002, NaN went Bankrupt.
USER INTERFACE
Features
The main features of Blender are:

● Modeling
● Texturing
● Animation
● Rendering
Modeling
3D modeling is the process of developing a mathematical representation of any
surface of an object (either inanimate or living) in three dimensions via
specialized software.Three-dimensional (3D) models represent a physical body
using a collection of points in 3D space, connected by various geometric entities
such as triangles, lines, curved surfaces, etc. Being a collection of data (points
and other information), 3D models can be created by hand, algorithmically
(procedural modeling), or scanned. Their surfaces may be further defined with
texture mapping.
Texturing
To texture an image

● Create a Material for the object.


● Tell Blender to use the UV textures on faces when rendering.
Animation
Animation is making an object move or change shape over time. Objects can be
animated in many ways:

● Moving as a whole object : Changing their position, orientation or size in


time.
● Deforming them : Animating their vertices or control points.
● Inherited animation : Causing the object to move based on the movement
of another object.
Rendering
Rendering is the process of turning a 3D scene into a 2D image. Blender includes
three render engines with different strengths:

● Eevee is a physically based real time renderer.


● Cycles is a physically based path tracer.
● Workbench is designed for layout, modeling and previews.
Examples :
Movies developed using Blender:
Games developed using Blender:
Conclusion :
Blender is a fast growing tool even now. Even-though it does come with
limitations such as the user interface, there are a large amount of free tutorials
available to help you understand the basic and advance control of Blender.
Thank you

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