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Object Oriented Programming Lab

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Object Oriented

Programming Lab
CSE 1206
Course Teacher

Dr. Shahriar Mahbub, Professor


Tanvir Rouf Shawon, Lecturer
Ashna Nawar Ahmed, Lecturer
Variables

Obj1 Obj2
i=1 i=1
i=5

Obj3
i=1

Each variable is exclusive to its own object. One


object cannot access or modify another
object’s variables normally.
Static Variables:
1. When a variable is declared static, it has a permanent place in the memory.
2. All objects have access to that common static variable.
3. Value of static variable can be changed. Once changed it is permanently
changed for all objects.
Static Variables

Obj1

Output:
1
Obj2 i=5
i=1
5
5
Obj3
Methods
public void printName(String name){
System.out.println(name);
}

Methods when created are generally stored in permanent memory

instance Methods (normal) static methods


Every object has its own copy Method shared among all
of method. objects.
static methods
► A static method belongs to the class rather than the object of a class.

► A static method can access static data member and can change the value of it.

► A static method can be called without the need for creating an instance of a class.
Project Name: TestEmployee (main class)
Class Name: Employee

Variables in Employee:
static String organization;
private int eid;
private String name;
private String designation;
private int age;
Usually static methods are used to change static
variables
Calling methods in Main method

Giving an error.
You will need to create object
Or you can make the method static
Or call it directly without the Class name
Similar case for variables
Or declare the variable static
Introduction to
Inheritance
Inheritance in Java is a mechanism in
which one object acquires all the
properties and behaviors of a parent
object.
Inheritance

Class that is inherited is called SUPERCLASS


Class that does the inheriting is called SUBCLASS

Syntax: using extends keyword

class Subclass-name extends Superclass-name  
{  
   //methods and fields  
}  
Single Level Inheritance
Super
Class

Sub
Class
Create a project with whatever name you
want to. It will be the main class. Then
create the following inheritance.
Super Class Name: Shape
Variables: color (String), filled (Boolean)
Two constructors:
- a no-argument constructor that initializes color =“white” and filled = true -
parameterized constructor.

Sub Class Name: Circle


Variables: radius (double)
Three constructors:
- a no-argument constructor that initializes the radius = 1.0
- A parameterized constructor with only radius as parameter.
- Another parameterized constructor with radius, color and filled
Super
Class

Sub
Class
Testing the Inheritance in Main Class
Hierarchical Inheritance
Super Class : Shape

Sub Class Name: Rectangle


Variables: length (double), width (double)
Three constructors:
- a no-argument constructor that initializes the length = 1.0, width = 1.0
- A parameterized constructor with only length, width as parameter.
- Another parameterized constructor with length, width, color and filled
Sub Class 2 of Super Class Shape
Multilevel Inheritance

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