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Topic 8-9 Multimedia and Ict

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EMPOWERMENT TECHNOLOGIES

MULTIMEDIA
AND ICT
WHAT IS MULTIMEDIA?

• the use of a variety of artistic or communicative media.


According to: Oxford Languages

• It is a system of relaying information or entertainment that includes many


different forms of communication.
According to: https://www.vocabulary.com/dictionary/multimedia
Multimedia is simply multiple forms of media integrated
together. An example of multimedia is a web page with an
animation. Besides multiple types of media being integrated with
one another, multimedia can also stand for interactive types of
media such as video games, CD ROMs that teach a foreign
language, or an information Kiosk at a subway terminal.
OTHER TERMS OF MULTIMEDIA INCLUDE:

• Hypermedia
OR
• Rich Media
BASIC ELEMENTS OF MULTIMEDIA

• Texts
• Graphics
• Audio
• Animation
• Video
• Graphical Objects
TEXT
• The form in which the text can be stored can vary greatly. In
addition to ASCII based files, text is typically stored in
processor files, spreadsheets, databases and annotations on
more general multimedia objects. With availability and
proliferation of GUIs, text fonts the job of storing text is
becoming complex allowing special effects(color, shades..).
GRAPHICS

• There is great variance in the


quality and size of storage
(Image file formats) for still
images. Digitized images are
sequence of pixels that represents
a region in the user's graphical
display.
AUDIO

• An increasingly popular datatype


(audio file format) being
integrated in most of applications
is Audio. Its quite space
intensive. One minute of sound
can take up to 2-3 Mbs of space.
Several techniques are used to
compress it in suitable format.
ANIMATION

•  It involves the appearance of motion


caused by displaying still images one
after another. Often, animation is used
for entertainment purposes. In addition
to its use for entertainment, animation is
considered a form of art. It is often
displayed and celebrated in film festivals
throughout the world. Also used for
educational purposes.
VIDEO
• One on the most space consuming
multimedia data type is digitalized video.
The digitalized videos are stored as
sequence of frames. Depending upon its
resolution and size a single frame can
consume upto 1 MB. Also to have realistic
video playback, the transmission,
compression, and decompression of
digitalized require continuous transfer rate.
GRAPHICAL OBJECTS

• These consists of special data


structures used to define 2D &
3D shapes through which we
can define multimedia objects.
These includes various formats
used by image, video editing
applications.
PLEASE WATCH THESE VIDEOS

• https://youtu.be/yku5GXPwa6Y (What is Multimedia?)


• https://youtu.be/4YN5njR4cHM (Multimedia Presentation)
• https://youtu.be/-BYB--z-1bQ (Interactive Multimedia)
• https://youtu.be/dU1xS07N-FA (Code Stars)
KINDS OF MULTIMEDIA
Interactive Multimedia
Hyperactive Multimedia
Linear/Sequential Multimedia

Multimedia Learning Presentation


Self-Learning Multimedia
Multimedia kits
Hypermedia
Interactive Media
Virtual Reality
Details - https://www.pens.ac.id/2021/12/05/types-of-multimedia/
ADVANTAGES OF MULTIMEDIA
• very user-friendly.
• Multi sensorial
• Integrated and Interactive
• Flexible
• Available for wide variety of audiences
DISADVANTAGES OF
MULTIMEDIA
• Information overload
• Takes time to compile
• Can be expensive
• Too much makes it impractical
MULTIMEDIA AND ICT
• ICT or information and communications technology covers any communication device or
application including radio, television, cellular phones, computer and network hardware
and software, satellite systems, as well as the various services and applications.
• Multimedia is a combination of text, animated graphics, video, and sound delivered to you
via electronic means.
• Digital Multimedia is the field concerned with the computer-controlled integration of text,
graphics, still and moving images, animation, sounds, and any other medium where every
type of information can be presented, stored, transmitted and processed digitally.
USES OF MULTIMEDIA IN DIFFERENT
INDUSTRIES

• Education - Multimedia is used to create and produce computer-based


training (CBT) material and courses, including online and CD based
encyclopedias. It has been observed that learning is faster and easier with a
properly assembled multimedia of voice, video, graphics and
texts. Edutainment is a term that pertains to the combination of education and
entertainment which also finds acceptance to children of today who are
exposed to games and entertainment.
USES OF MULTIMEDIA IN DIFFERENT
INDUSTRIES

• Entertainment - Multimedia use is very much present in many modern


movies and animations to develop special effects and virtual worlds.
Computer games also use enormous multimedia content and features to make
them more exciting and relevant. Interactive multimedia is a term applied to
multimedia applications that allows users to take part , contribute and
participate in online games.
USES OF MULTIMEDIA IN DIFFERENT
INDUSTRIES

• Business – Powerpoint presentation, that uses all kinds of media, are


able to effectively convey information to clients, superiors, co-workers,
owners, and the general public. Multimedia is also important in advertising
and selling products and services as well as in training employees.
USES OF MULTIMEDIA IN DIFFERENT
INDUSTRIES

• Medicine – Multimedia is very important in medicine to train future


doctors and medical practitioners, for example in micro and virtual surgery.
Multimedia can also simulate the effects of viruses and diseases to the human
body to clearly find and develop ways of preventing them.
USES OF MULTIMEDIA IN DIFFERENT
INDUSTRIES

• Mathematics and Scientific Research – Multimedia is used to


simulate and model various situations that would otherwise be difficult to
grasp in real time, as in the case of an erupting volcano or a tornado, wherein
after effects can be presented to colleagues or to the learning public.
USES OF MULTIMEDIA IN DIFFERENT
INDUSTRIES

• Government – Multimedia is used by governments around the world to


convey information, procedures, and regulations for their citizens and
visitors.
DO YOU HAVE ANY
QUESTIONS?
REFERENCES:

• https://emtechsqnhs.wordpress.com/2018/12/25/multimedia-and-ict/#:~:text=
Most%20ICT%20contents%20are%20rich,video%2C%20audio%20and%20
viseo%20games
.
• https://www.collegenote.net/curriculum/introduction-to-information-technolo
gy/22/61/

• https://www.pens.ac.id/2021/12/05/types-of-multimedia/

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