Chapter 1
Chapter 1
Chapter 1
Text Book
ENGINEERING MECHANICS; STATICS,R.C. HIBBELER
7 RUKUN/KEWAJIBAN AKADEMIK 1. TO TEACH 2. TO MENTOR 3. TO DISCOVER 4. TO PUBLISH 5. TO REACH BEYOND THE WALL 6. TO CHANGE 7. TO TELL THE TRUTH
Chapter Objectives
To provide an introduction to the basic quantities and idealizations of mechanics. To give a statement of Newton s Laws of Motion and Gravitation. To review the principles for applying the SI system of units. To examine the standard procedures for performing numerical calculations. To present a general guide for solving problems.
Chapter Outline
Mechanics Fundamental Concepts Units of Measurement The International System of Units Numerical Calculations General Procedure for Analysis
1.1 Mechanics
Mechanics can be divided into 3 branches: - Rigid-body Mechanics - Deformable-body Mechanics - Fluid Mechanics Rigid-body Mechanics deals with - Statics - Dynamics
1.1 Mechanics
Statics
Equilibrium of bodies
Dynamics bodies
Accelerated motion of
Length Locate position and describe size of physical system Define distance and geometric properties of a body Mass Comparison of action of one body against another Measure of resistance of matter to a change in velocity
Time Conceive as succession of events Force push or pull exerted by one body on another Occur due to direct contact between bodies Eg: Person pushing against the wall Occur through a distance without direct contact Eg: Gravitational, electrical and magnetic forces
Particles Consider mass but neglect size Eg: Size of Earth insignificant compared to its size of orbit Rigid Body Combination of large number of particles Neglect material properties Eg: Deformations in structures, machines and mechanism
Concentrated Force Effect of loading, assumed to act at a point on a body Represented by a concentrated force, provided loading area is small compared to overall size Eg: Contact force between wheel and ground
First Law A particle originally at rest, or moving in a straight line with constant velocity, will remain in this state provided that the particle is not subjected to an unbalanced force
Second Law A particle acted upon by an unbalanced force F experiences an acceleration a that has the same direction as the force and a magnitude that is directly proportional to the force
F ! ma
Third Law The mutual forces of action and reaction between two particles are equal and, opposite and collinear
F = force of gravitation between two particles G = universal constant of gravitation m1,m2 = mass of each of the two particles r = distance between the two particles
Weight,
mM e W !G 2 r
2
Letting g ! GM e / r yields
W ! mg
g is the acceleration due to gravity Since g is dependent on r, weight of a body is not an absolute quantity Magnitude is determined from where the measurement is taken For most engineering calculations, g is determined at sea level and at a latitude of 45
kg .m 2 s
(g = 9.81m/s2) Hence, a body of mass 1 kg has a weight of 9.81 N, a 2 kg body weighs 19.62 N
W = mg
SI Symbol
Sub-Multiple
0.001 0.000 001 0.000 000 001 10-3 10-6 10-9 Milli Micro nano n m
Physical constants with several digits on either side should be written with a space between 3 digits rather than a comma
Eg: 73 569.213 427
In calculations, represent numbers in terms of their base or derived units by converting all prefixes to powers of 10
Compound prefix should not be used Eg: k s (kilo-micro-second) should be expressed as ms (milli-second) since 1 k s = 1 (103)(10-6) s = 1 (10-3) s = 1ms With exception of base unit kilogram, avoid use of prefix in the denominator of composite units Eg: Do not write N/mm but rather kN/m Also, m/mg should be expressed as Mm/kg
same units Eg: s = vt + at2 where s is position in meters (m), t is time in seconds (s), v is velocity in m/s and a is acceleration in m/s2 - Regardless of how the equation is evaluated, it maintains its dimensional homogeneity
Homogeneity
- All the terms of an equation can be replaced by a consistent set of units, that can be used as a partial check for algebraic manipulations of an equation
Figures
- The accuracy of a number is specified by the number of significant figures it contains - A significant figure is any digit including zero, provided it is not used to specify the location of the decimal point for the number Eg: 5604 and 34.52 have four significant numbers
Figures
- When numbers begin or end with zero, we make use of prefixes to clarify the number of significant figures Eg: 400 as one significant figure would be 0.4(103) 2500 as three significant figures would be 2.50(103)
Computers are often used in engineering for advanced design and analysis
Off Numbers
- For numerical calculations, the accuracy obtained from the solution of a problem would never be better than the accuracy of the problem data - Often handheld calculators or computers involve more figures in the answer than the number of significant figures in the data
Off Numbers
- Calculated results should always be rounded off to an appropriate number of significant figures
- If the n+1 digit is equal to 5 with zero following it, then round nth digit to an even number Eg: 1.245(103) and 0.8655 rounded off to n = 3 significant figures become 1.24(103) and 0.866
- To ensure the accuracy of the final results, always retain a greater number of digits than the problem data - If possible, try work out computations so that numbers that are approximately equal are not subtracted -In engineering, we generally round off final answers to three significant figures
50mN 6
10 N 10 N ! 50 3 6 9 10 N ! 300 6 2
A ?
400mm 0.6MN 2
12
! 144 m.kN 2
! 0.05
10 N ! 0.05
10 N
45 10 N ! 6 900 10 kg
12 6 3 12
/ kg 1kN 1 3 10 N kg
! 0.05 10 3 kN 3 / kg ! 50kN 3 / kg
Most efficient way of learning is to solve problems To be successful at this, it is important to present work in a logical and orderly way as suggested: 1) Read problem carefully and try correlate actual physical situation with theory 2) Draw any necessary diagrams and tabulate the problem data
When solving the problems, do the work as neatly as possible. Being neat generally stimulates clear and orderly thinking and vice versa.