Introduction of Microprocessor: Presented By: Engr. Jayson P. Doloriel
Introduction of Microprocessor: Presented By: Engr. Jayson P. Doloriel
Introduction of Microprocessor: Presented By: Engr. Jayson P. Doloriel
MICROPROCESSOR
Presented by:
3
DIAGRAM OF A COMPUTER SYSTEM
A computer is a programmable machine that receives input, stores and manipulates
data//information, and provides output in a useful format.
Address bus
7
3. I/O Unit
8
DATA SIZE
Nibble 4 bit
Byte 8 bit
Word 16 bit
9
INTERNAL STRUCTURE AND BASIC
OPERATION OF MICROPROCESSOR
Address bus
ALU Register
Section
Data bus
11
INTERNAL STRUCTURE OF ALU
13
REGISTER SETS
The register section/array consists completely of circuitry
used to temporarily store data or program codes until
they are sent to the ALU or to the control section or to
memory.
PC PROGRAM CONTER 15
15 8 7 0
SYSTEM BYTE USER VYTE SR STATUS REGISTER
ACCUMULATOR
a register in which intermediate arithmetic and logic
results are stored.
example for accumulator use is summing a list of
numbers.
The accumulator is initially set to zero, then each number in
turn is added to the value in the accumulator.
Only when all numbers have been added is the result held in
the accumulator written to main memory or to another, non-
accumulator, CPU register.
16
CONDITION CODE REGISTER (CCR) =
FLAGS
an 8 bit register used to store the status of CPU, such as
carry, zero, overflow and half carry.
17
Flag Name Description
Z Zero flag Indicates that the result of a mathematical or logical operation was zero.
Indicates that the result of an operation produced an answer greater than the
C Carry flag number of available bits. (This flag may also be set before a mathematical
operation as an extra operand to certain instructions, e.g. "add with carry".)
Masks the XIRQ request when set. It is set by the hardware and cleared by the
X Extend flag
software as well is set by unmaskable XIRQ.
Indicates that the result of an operation has overflowed according to the CPU's
V Overflow Flag
word representation, similar to the carry flag but for signed operations.
19
STACK POINTER (SP)
The stack is configured as a data structure that
grows downward from high memory to low
memory.
At any given time, the SP holds the 16-bit
address of the next free location in the stack.
The stack acts like any other stack when there is
a subroutine call or on an interrupt. ie. pushing
the return address on a jump, and retrieving it
after the operation is complete to come back to
its original location.
20
DATA BUS
The data bus is 'bi-directional'
data or instruction codes from memory or
input/output.are transferred into the microprocessor
the result of an operation or computation is sent out
from the microprocessor to the memory or input/output.
Depending on the particular microprocessor, the
data bus can handle 8 bit or 16 bit data.
21
ADDRESS BUS
The address bus is 'unidirectional', over which the
microprocessor sends an address code to the memory or
input/output.
The size (width) of the address bus is specified by the
number of bits it can handle.
The more bits there are in the address bus, the more
memory locations a microprocessor can access.
A 16 bit address bus is capable of addressing 65,536
(64K) addresses.
22
CONTROL BUS
The control bus is used by the microprocessor to send
out or receive timing and control signals in order to
coordinate and regulate its operation and to
communicate with other devices, i.e. memory or
input/output.
23
MICRO PROCESSOR CLOCK
Also called clock rate, the speed at which
a microprocessor executes instructions.
Every computer contains an internal clock
that regulates the rate at which instructions
are executed and synchronizes all the
various computer components.
24
EXAMPLES OF MICRO PROCESSOR
Intel 8086
Motorola 6800
Zilog Z80
25