Chapter 7 MIS
Chapter 7 MIS
Chapter 7 MIS
MARKETS, DIGITAL
GOODS
CHAPTER 7
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STUDENT LEARNING OBJECTIVES
• Problem: competing
with other online
and offline gaming
companies;
improving
profitability.
• Solutions: centralize all
games into one online
portal and combine it
with social networking
features.
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Nexon Games: E-Commerce Goes Social
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E-COMMERCE TODAY
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History of e-commerce
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The Growth of E-Commerce
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WHY E-COMMERCE IS DIFFERENT?
•Why has e-commerce grown so rapidly?
The answer lies in the unique nature of
the Internet and the Web. Simply put, the
Internet and e-commerce technologies are
much more rich and powerful than
previous technology revolutions like
radio, television, and the telephone. Let’s
explore each of these unique features in
more detail.
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E-commerce and the Internet
1. Ubiquity
• Internet/Web technology available everywhere:
work, home, etc., anytime.
• Effect:
• Marketplace removed from temporal,
geographic locations to become
“marketspace”
• Enhanced customer convenience and reduced
shopping costs
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E-commerce and the Internet
Unique Features of E-commerce Technology
2. Global reach
• The technology reaches across national
boundaries, around Earth
•Effect:
• Commerce enabled across cultural and national
boundaries seamlessly and without modification
• Marketspace includes, potentially, billions of
consumers and millions of businesses worldwide
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E-commerce and the Internet
Unique Features of E-commerce Technology
• 3. Universal standards
• One set of technology standards: Internet
standards
• Effect:
• Disparate computer systems easily
communicate with one another.
• Lower market entry costs—costs merchants must
pay to bring goods to market.
• Lower consumers’ search costs—effort
• required to find suitable products.
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E-commerce and the Internet
4. Richness
• Supports video, audio, and text messages
• Effect:
• Possible to deliver rich messages with text,
audio, and video simultaneously to large
numbers of people.
• Video, audio, and text marketing messages can
be integrated into single marketing message and
consumer experience.
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E-commerce and the Internet
7. Personalization/Customization:
•Technology permits modification of messages
•Effect
• Personalized messages can be sent to individuals as well as
groups
• Products and services can be customized to individual
preferences
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E-commerce and the Internet
• 8. Social technology:
• The technology promotes user content in a social networking
•Effect
•Social Networking allow users to create and share content in
the form of text, videos, music, or photos with their personal
friends.
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KEY CONCEPTS IN E-COMMERCE
Dynamic pricing the price of a product varies
depending on the demand of the customer
There are intermediary steps between
manufacturer and customers which is called
disintermediation.
Price discrimination is selling the same
goods, or nearly the same goods, to different
targeted groups at different prices.
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Key concepts in e-commerce
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Types of e-commerce
Business-to-consumer (B2C) electronic commerce
involves retailing products and services to individual
shoppers.
Business-to-business (B2B) electronic commerce
involves sales of goods and services among businesses.
Consumer-to-consumer (C2C) electronic commerce
involves consumers selling directly to consumers.
Mobile commerce or M-commerce: The use of
handheld wireless devices for purchasing goods and
services from any location
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E-commerce: Business and Technology
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E-commerce: Business and Technology
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E-commerce: Business and Technology
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E-commerce: Business and Technology
•E-commerce marketing
• Internet provides marketers with new ways of
identifying and communicating with customers
• Long tail marketing: Ability to reach a large
audience inexpensively
• Behavioral targeting: Tracking online behavior of
individuals on thousands of Web sites
• Advertising formats include search engine
marketing, display ads, rich media, and e-mail
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BUILDING AN E-COMMERCE WEB SITE
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BUILDING AN E-COMMERCE WEB SITE
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THANK YOU
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