Center For Immersive Experiences
Center For Immersive Experiences
Center For Immersive Experiences
IMMERSIVE
EXPERIENCES
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VISUALIZATIONS
Art
Data Code
UI/UX
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CENTER FOR IMMERSIVE EXPERIENCES
(CIE)
OSVPR
ICDS
CIE
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ICDS INTERDISCIPLINARY INITIATIVES
Keerthana
Clayton Colson -Lead
Alex Fatemi - Lead Bart Masters - Lead Govindarazan - Ph.D
Mixed Reality
3D Modeler Programmer for XR Student, Department
Developer
of Architecture
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SO, WHAT IS THE
TECHNOLOGY?
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IMMERSIVE TECHNOLOGIES
• Virtual
• Augmented
• Mixed Reality
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360 VIDEO
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Immersive Experiences at Penn State - https://imex.psu.edu/
JOINT EXPERIENCES
• Multi-user experiences
• Linking different VR platforms
• Remote & local
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Designing Low-Cost Joint VR Experiences – Wallgrün et al.
AUGMENTED REALITY
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Credit: CNET - https://www.cnet.com/ - https://www.youtube.com/watch?v=gZhQCVSvq5E
MIXED REALITY
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Credit: Microsoft Hololens - https://www.microsoft.com/en-us/hololens - https://www.youtube.com/watch?v=d3YT8j0yYl0
VR TECHNOLOGIES
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It is all about
“presence”. A
peculiar sense of
“being there”
unique to virtual
reality
Why 6-
DOF
Virtual
Reality?
VR is far more With VR, the gap
psychologically between the real
powerful than and mediated
any medium ever experience is
invented very small
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Credit: Thank you to Pejman Sajjadi for creating the slides
HOW VR WORKS?
The brain tends to treat VR experiences as real
You can break the rules!
You can do dangerous tasks
You can change your body (e.g., 3 arms), age, etc.
You can distract the brain to not feel pain
Why
You can go back and forth in time Virtual
You can save tremendous amounts of costs Reality?
By breaking the rules, you can teach concepts
impossible in other mediums
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KEY AFFORDANCES OF VR
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INTERACTIVITY
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SPATIAL PRESENCE
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SOCIAL PRESENCE
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AVATARS IN VR
Considerations Interactions
Realism Branching conversation tree
Uncanny Valley “Man behind the curtain”
Non-verbal Cues AI
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EMBODIMENT
Emergent research
suggests that xR supports Emotional
the development of Empathy
emotional empathy, but
not cognitive empathy
Cognitive
Empathy
HELP
DESIGNERS
PROTOTYPE
COMPLE PRODUCTS,
X
SYSTEMS, OR SERVICES
xR technologies can enable more effective virtual
collaborations, enhancing the abilities of remote teams
One significant barrier with
immersive experiences is that
it eliminates many of our
senses during the simulation
These technologies will
continue to evolve, with tactile
and olfactory
features coming online in the
coming years
WHAT IS CIE DOING IN THIS SPACE?
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CIE’s overarching goal is to catalyze and translate fundamental
research through xR technologies
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We are actively supporting
We are actively supporting research exploring the
utility of xR technologies to support surgical training
research exploring the utility
of xR technologies to support
surgical training
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PROJECT TYPES
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ACADEMIC PROJECTS/SUPPORT
Joint, Multi-
user
Marcellus Center for
Immersive
Outreach and Research
Virtual Field
Trip
Educational
Music Education
Experience
Bee
Entomology
Anatomy
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https://cie.psu.edu/BeeModel/ - Erica Krieger
RESEARCH PROJECTS
Immersive
Paradigms
for Second Psychology
Language
Learning
Visualizing
Department of
Subsurface
Geoscience
Data
Improving
Health
Health and Human
Through
Development
Immersive
VR
Erica Smithwick - Visualizing Forest Futures Under Climate Uncertainty: Integrating Indigenous 36
Knowledge into Decision-Support Tools for Collaborative Decision Making
CIE can help your faculty use advanced visualization and immersive
tech to explore convergent research areas