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Introduction To Object-Oriented Programming (OOP)

The document discusses object-oriented programming concepts including classes, objects, encapsulation, inheritance, polymorphism and benefits of OOP. It compares OOP to procedural programming and provides best practices and tips for writing effective object-oriented code.
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© © All Rights Reserved
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Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
18 views

Introduction To Object-Oriented Programming (OOP)

The document discusses object-oriented programming concepts including classes, objects, encapsulation, inheritance, polymorphism and benefits of OOP. It compares OOP to procedural programming and provides best practices and tips for writing effective object-oriented code.
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 14

Introduction to Object-

Oriented Programming (OOP)


Understanding the Basics and Benefits
Content Plan
• 0. PP
• 1. Introduction to OOP

• 2. Core Concepts of OOP


• 3. Class and Object
• 4. Encapsulation
• 5. Inheritance
• 6. Polymorphism
• 7. Benefits of OOP
• 8. Comparison with Procedural Programming
• 9. Best Practices and Tips
• 10. Conclusion
Paradigms of Programming
Introduction to OOP
Definition
Object-oriented programming (OOP) is a programming paradigm that
organizes data and behaviors into reusable structures called objects. It
emphasizes the concept of objects, which are instances of classes that
encapsulate data and methods.
Core Concepts of OOP
• Classes and Objects: Define classes and objects, explaining their
relationship.
• Encapsulation: Explain encapsulation and its importance in OOP.
• Inheritance and Polymorphism: Introduce inheritance and
polymorphism concepts.
Class and Object
• Explanation of Classes: Define a class as
a template for creating objects,
consisting of attributes (data fields) and
methods (functions).
• Explanation of Objects: Describe objects
as instances of classes, with their own
unique state (attributes) and behavior
(methods).
• Example: Provide a code example
illustrating the definition of a class (e.g.,
'Car') with attributes (e.g., 'make',
'model') and methods (e.g., 'drive',
'stop').
Encapsulation
• Definition of Encapsulation: Explain encapsulation as the bundling of
data and methods within a class, with access restricted to the class's
methods.
• Access Specifiers: Detail access specifiers such as public, private, and
protected, explaining their role in controlling access to class
members.
Inheritance
• Definition of Inheritance: Define
inheritance as the ability of a class to
inherit properties and methods from its
superclass (base class).
• Base and Derived Classes: Illustrate the
relationship between base classes and
derived classes, highlighting the reuse of
code and the concept of 'is-a'
relationships.
• Example: Provide a code example
demonstrating inheritance, with a base
class (e.g., 'Animal') and derived classes
(e.g., 'Dog,' 'Cat') inheriting from it.
Polymorphism
• Definition of Polymorphism: Explain
polymorphism as the ability of objects
to take on multiple forms, allowing for
flexible and dynamic behavior.
• Method Overloading: Define method
overloading as the ability to define
multiple methods with the same
name but different parameters.
• Method Overriding: Define method
overriding as the ability to provide a
new implementation for a method
inherited from a superclass.
Benefits of OOP
• Reusability: Discuss how OOP promotes code reuse through the
creation of classes and objects, reducing redundancy and enhancing
maintainability.
• Modularity and Maintainability: Highlight how OOP encourages
modular design, allowing for the development of complex systems
composed of smaller, reusable components that can be easily
maintained and updated.
Comparison with Procedural Programming
• Contrasting OOP with Procedural Programming: Compare and
contrast OOP with procedural programming, highlighting differences
in approach, code organization, and problem-solving.
• Advantages and Disadvantages: Discuss the advantages (e.g., code
reuse, scalability) and disadvantages (e.g., potential for complexity,
performance overhead) of each programming paradigm.
Best Practices and Tips
• Design Principles (SOLID): Introduce the SOLID principles (Single
Responsibility, Open/Closed, Liskov Substitution, Interface
Segregation, Dependency Inversion) as guidelines for writing clean,
maintainable, and scalable code.
• Common Pitfalls and Tips: Highlight common pitfalls in OOP (e.g.,
tight coupling, violation of encapsulation) and provide tips for writing
effective object-oriented code (e.g., favor composition over
inheritance, follow naming conventions).
Conclusion
Recap key concepts covered in the presentation, including classes, objects,
encapsulation, inheritance, polymorphism, and the benefits of OOP.
Emphasize the importance of OOP in modern software development and
encourage further exploration of the topic.
Slide Content Plan
• 1. Introduction to OOP
• 2. Core Concepts of OOP
• 3. Class and Object
• 4. Encapsulation
• 5. Inheritance
• 6. Polymorphism
• 7. Benefits of OOP
• 8. Comparison with Procedural Programming
• 9. Best Practices and Tips
• 10. Conclusion

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