DVP 2
DVP 2
DVP 2
• 5. Data Analysis: Analyzing the data to draw conclusions and identify opportunities for
improvement.
1.Position - the location of an element on a visual display, such as a graph or a map. For
example, a scatter plot shows the position of data points relative to two axes.
2.Size - the physical dimension of an element on a visual display. For example, a bubble
chart uses size to represent the value of a data point.
3.Shape - the form of an element on a visual display. For example, different shapes can be
used to represent different types of data in a scatter plot.
4.Value - the lightness or darkness of an element on a visual display. For example, a
grayscale image uses value to convey different levels of intensity.
5.Texture - the pattern of an element on a visual display. For example, a map can use
different textures to represent different types of land use.
6.Color - the hue of an element on a visual display. For example, a heat map uses color to
represent the magnitude of a variable.
7.Orientation - the angle of an element on a visual display. For example, a radar chart uses
orientation to represent different variables.
8.Connection - the relationship between elements on a visual display. For example, a
network diagram uses connections to show the relationships between nodes.
• By manipulating these visual variables, designers can create a wide range of visual
displays that effectively communicate information to viewers.
Historical Perspective
• Historical perspective in data visualization refers to the
evolution of data visualization techniques over time.
Humans have been creating visual representations of
data for thousands of years, but the modern era of data
visualization began in the 18th century with the
invention of statistical graphics by William Playfair.
Experimental Semiotics based on
Perception Gibson‘s Affordance
theory
• Experimental semiotics is a field that explores how humans use
and interpret signs and symbols in communication. One influential
theory in this field is the Affordance Theory, developed by
psychologist James J. Gibson.
• Visual Encoding Taxonomy: This taxonomy categorizes visualizations based on the type of visual
encoding used to represent data, such as position, color, shape, or texture.
• Task Taxonomy: This taxonomy categorizes visualizations based on the type of task they are
designed to support, such as exploration, comparison, or explanation.
• Domain Taxonomy: This taxonomy categorizes visualizations based on the domain or field of
application, such as scientific visualization, business intelligence, or information design.
• Technology Taxonomy: This taxonomy categorizes visualizations based on the technology used to
create them, such as static images, interactive visualizations, or virtual reality environments.
• Overall, taxonomies are an important tool for organizing and understanding the wide range of
visualizations used in different contexts and domains, and can help guide the design and evaluation
of effective visualizations.
A Model of Perceptual Processing
• A Model of Perceptual Processing with an example
Perceptual processing is the cognitive process of
understanding and interpreting sensory information. It
involves the integration of sensory information from the
environment and the internal mental processes of the
individual.
1. Sensory Input: The first stage of perceptual processing is the detection of sensory input from the
environment. This can be either in the form of visual, auditory, tactile, olfactory, and gustatory stimuli.
2. Attention: Attention is then directed towards the relevant stimuli in the environment. This is done
by filtering out irrelevant information and focusing on the features that are of interest.
3. Organization: The stimuli is then organized into meaningful patterns. This includes categorizing the
stimuli into objects, events, and relationships.
4. Interpretation: The stimuli is then interpreted in terms of its meaning to the individual. This includes
assigning mental representations, assigning causal relationships, and making sense of the stimuli.
5. Memory: The perceived information is then stored in memory. This is done by attaching the
information to existing memories, or creating new memories.
6. Response: Finally, the individual responds to the perceived stimuli. This can be in the form of an
emotional or behavioral response.
• Example:
• 1. Sensory Input: The person detects the visual stimulus of the streetlight.
• 5. Memory: The person stores the information about the streetlight in their memory.
• 6. Response: The person continues walking down the street without reacting to the streetlight.
Biological term of visual stimuli
• Visual stimuli from our surroundings are processed by an
intricate system of interconnecting neurons, which begins with
the optic nerve in the eye up to the visual processing
center in our forebrain called the visual cortex.
Class room stimuli
• Illustrations, photographs, video, concept maps, graphs
and charts, and many other visual stimuli can be used
to great effect in the classroom. Photos and art
depicting historical events, for example, can help
students connect with the past. Graphs and charts are
excellent ways to illustrate comparisons and changes.