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Interface in Java

An interface in Java is a reference type that contains abstract methods, allowing classes to implement them and promoting multiple inheritance. Interfaces facilitate a contract for method implementation, enhancing code flexibility and scalability. Key features include default and static methods, marker interfaces, and functional interfaces, which are essential for effective object-oriented programming.

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0% found this document useful (0 votes)
9 views

Interface in Java

An interface in Java is a reference type that contains abstract methods, allowing classes to implement them and promoting multiple inheritance. Interfaces facilitate a contract for method implementation, enhancing code flexibility and scalability. Key features include default and static methods, marker interfaces, and functional interfaces, which are essential for effective object-oriented programming.

Uploaded by

praneet10910
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Interface In Java

SlideMake.com
Introduction to Interfaces

• An interface in Java is a reference type, similar to a class.

• It is a collection of abstract methods that can be implemented by


any class.

• Interfaces are a key component of Java's support for multiple


inheritance.

1
Purpose of Interfaces

• Interfaces allow for a contract that classes can adhere to, ensuring
certain methods are implemented.

• They promote a design principle known as "programming to an


interface."

• This enables greater flexibility and scalability in code development.

2
Defining an Interface

• An interface is defined using the `interface` keyword in Java.

• It can contain abstract methods, default methods, static methods,


and constants.

• For example, `public interface MyInterface { void myMethod(); }`


defines a simple interface.

3
Implementing an Interface

• A class implements an interface using the `implements` keyword


followed by the interface name.

• The implementing class must provide concrete implementations for


all abstract methods.

• For example, `public class MyClass implements MyInterface { public


void myMethod() { } }` shows an implementation.

4
Multiple Inheritance with Interfaces

• Java does not support multiple inheritance of classes to avoid


ambiguity.

• However, a class can implement multiple interfaces, allowing it to


inherit behaviors from several sources.

• This feature encourages the use of interfaces for designing flexible


and reusable code.

5
Default Methods in Interfaces

• Java 8 introduced default methods, which allow interfaces to provide


a default implementation.

• This feature enables backward compatibility, allowing new methods


to be added without breaking existing implementations.

• A default method is defined using the `default` keyword, such as


`default void myDefaultMethod() { }`.

6
Static Methods in Interfaces

• Interfaces can also include static methods, which belong to the


interface rather than any instance.

• These methods can be called without creating an instance of the


implementing class.

• Static methods in interfaces are defined using the `static` keyword,


e.g., `static void myStaticMethod() { }`.

7
Marker Interfaces

• Marker interfaces are interfaces that do not contain any methods or


fields.

• They are used to convey metadata or information about a class to


the Java runtime.

• A common example is the `Serializable` interface, which indicates


that a class can be serialized.

8
Functional Interfaces

• A functional interface is an interface that contains exactly one


abstract method.

• They are the foundation of lambda expressions introduced in Java


8.

• The `@FunctionalInterface` annotation can be used to indicate that


an interface is intended to be functional.

9
Conclusion

• Interfaces are a fundamental part of Java's type system and design


principles.

• They facilitate code reusability and flexibility through abstraction.

• Understanding interfaces is essential for effective object-oriented


programming in Java.

• Feel free to modify any of the slides or content as needed!


10

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