SIC Assembler
SIC Assembler
SIC Assembler
Role of Assembler
Source Program Object Code Linker
Assembler
Executable Code
Loader
Purpose
Reads records from input device (code F1) Copies them to output device (code 05) At the end of the file, writes EOF on the output device, then RSUB to the operating system
A buffer is used to store record Buffering is necessary for different I/O rates The end of each record is marked with a null character (0016) The end of the file is indicated by a zero-length record RDREC, WRREC Save link register first before nested jump
Assembler Directives
Pseudo-Instructions
Mnemonic code (or instruction name) opcode. Symbolic operands (e.g., variable names) addresses. Choose the proper instruction format and addressing mode. Constants Numbers. Output to object files and listing files.
Load/Store: LDA/STA, LDX/STXetc. Arithmetic: ADD, SUB, MUL, DIV Compare: COMP Jump: J Conditional Jump: JLT, JEQ, JGT See Appendix A for the complete list.
Opcode: 8 bits Address: one bit flag (x) and 15 bits of address
8 1 OPCODE X
15 Address
Examples
Mnemonic code (or instruction name) Opcode. Variable names, Labels, Subroutines, Constants Address Examples: STL RETADR 14 10 33
0001 0100 0 001 0000 0011 0011
STCH BUFFER,X 54 90 39
0101 0100 1 001 0000 0011 1001
Isnt it straightforward?
Isnt it simply the sequential processing of the source program, one line at a time? Not so, if we have forward references.
COPY START 1000 LDA LEN LEN RESW 1
Pass 1
Assign addresses to all statements in the program Save the values assigned to all labels for use in Pass 2 Perform some processing of assembler directives Assemble instructions Generate data values defined by BYTE, WORD Perform processing of assembler directives not done in Pass 1 Write the object program and the assembly listing
Pass 2
Pass 1
OPTAB SYMTAB
Intermediate file
Pass 2
SYMTAB
Object codes
Data Structures
Content
Mnemonic, machine code (instruction format, length) etc. Static table Array or hash table, easy for search
Characteristic
Implementation
Content
Label name, value, flag, (type, length) etc. Dynamic table (insert, delete, search) Hash table, non-random keys, hashing function
Characteristic
Implementation
COPY FIRST CLOOP ENDFIL EOF THREE ZERO RETADR LENGTH BUFFER RDREC
1000 1000 1003 1015 1024 102D 1030 1033 1036 1039 2039
Header
Object Program
H Program name Starting address (hex) Length of object program in bytes (hex) T Starting address in this record (hex) Length of object code in this record in bytes (hex) Object code (69-10+1)/6=10 instructions E Address of first executable instruction (hex) (END program_name)
Text
Col.1 Col.2~7 Col. 8~9 Col. 10~69
End
Col.1 Col.2~7
Fig. 2.3
H COPY 001000 00107A T 001000 1E 141033 482039 001036 281030 301015 482061 ... T 00101E 15 0C1036 482061 081044 4C0000 454F46 000003 000000 T 002039 1E 041030 001030 E0205D 30203F D8205D 281030 T 002057 1C 101036 4C0000 F1 001000 041030 E02079 302064 T 002073 07 382064 4C0000 05 E 001000 starting address