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Amplitude Studios

From Wikipedia, the free encyclopedia

Amplitude Studios SASU
Company typePrivate
IndustryVideo games
Founded27 January 2011; 13 years ago (2011-01-27)
Founder
  • Mathieu Girard
  • Romain de Waubert de Genlis
Headquarters,
France
Products
ParentSega (2016–2024)
Websiteamplitude-studios.com

Amplitude Studios SASU is a French video game developer based in Paris. The studio was founded in January 2011 by former Ubisoft employees Romain de Waubert de Genlis and Mathieu Girard. Sega Sammy Holdings acquired it in June 2016 and became part of Sega Europe until it became independent again in 2024.[1]

History

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Amplitude Studios focuses primarily on the development of titles for the personal computer (PC), and uses Steam's Early Access programme, as well as Games2Gether, a crowd-sourcing and voting platform developed by Amplitude Studios, for players to suggest and vote on design choices that should be taken into games from Amplitude Studios, to create a player-centered experience.[2][3][4][5]

In July 2016, Sega announced that they had acquired Amplitude Studios in order to expand their reach on the PC gaming market.[6] Founders Girard and de Waubert de Genlis stated that they agreed on the deal as they saw the opportunity to work alongside other Sega-owned studios, such as Creative Assembly and Relic Entertainment.[7]

Amplitude Studios bought itself out from Sega and became an independent company in November 2024. Sega would continue to support Amplitude's current and planned near-term games during a transition period.[8]

Games developed

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Year Title Platform(s)
2012 Endless Space macOS, Microsoft Windows
2014 Endless Legend
Dungeon of the Endless macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, iOS, Android
2017 Endless Space 2 macOS, Microsoft Windows
2019 Love Thyself: A Horatio Story
2021 Humankind[9] macOS, Microsoft Windows, Stadia, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
2023 Endless Dungeon Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S

Accolades

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References

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  1. ^ "The Final Boss". MCV. No. 942. Future Publishing. December 2018. p. 70.
  2. ^ "Beyond strategy: Catching up with Amplitude Studios and Endless Legend". Gamasutra.com. 16 January 2015. Retrieved 1 June 2015.
  3. ^ Dean, Paul (15 May 2014). "How the developers of Endless Legend see the end in sight". Eurogamer.net. Retrieved 1 June 2015.
  4. ^ "Video: How Amplitude Studios tackles community-driven development". Gamasutra.com. 26 January 2015. Retrieved 1 June 2015.
  5. ^ Donlan, Christian (21 September 2014). "Amplitude's rules for Early Access development". Eurogamer.net. Retrieved 1 June 2015.
  6. ^ Morrison, Angus (5 July 2016). "Sega acquires Endless developer Amplitude". PC Gamer. Retrieved 5 July 2016.
  7. ^ Kerr, Chris (5 July 2016). "Sega acquires Endless Space developer Amplitude". Gamasutra. Retrieved 5 July 2016.
  8. ^ Editor, Marie Dealessandri Deputy (8 November 2024). "Amplitude Studios regains independence from Sega". GamesIndustry.biz. Retrieved 8 November 2024. {{cite web}}: |last= has generic name (help)
  9. ^ Boudreau, Ian (19 August 2019). "Humankind is a historical 4X strategy game from the creators of Endless Legend". PC Gamer. Retrieved 19 August 2019.
  10. ^ Batchelor, James (29 April 2015). "Develop Awards 2015: The finalists revealed". Develop. Retrieved 1 June 2015.
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