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About: OpenEmu

An Entity of Type: software, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

OpenEmu is an open-source multi-system game emulator designed for macOS. It provides a plugin interface to emulate numerous consoles' hardware, such as the Nintendo Entertainment System, Genesis, Game Boy, and many more. The architecture allows for other developers to add new cores to the base system without the need to account for specific macOS APIs.

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  • OpenEmu ist ein Open-Source-Emulator für verschiedene Konsolensysteme, der für das Betriebssystem macOS entwickelt wurde. Er besteht aus einer Spielbibliotheksansicht und vielen verschiedenen virtuellen Rechenkernen, die zur Emulation zahlreicher Konsolenhardware wie Nintendo Entertainment System, Game Boy und vieler mehr dienen. Die Programmarchitektur erlaubt es anderen Programmierern neue Kerne zum Basisprogramm hinzuzufügen. Version 1.0 wurde am 23. Dezember 2013 nach einer längeren Beta-Testphase veröffentlicht. Seitdem wurden zahlreiche aufeinander aufbauende Updates veröffentlicht, mit dem Ziel, in zukünftigen Versionen weitere Konsolen zu unterstützen. Einige dieser in Entwicklung befindlichen Kerne können in einem optionalen, „experimentellen“ Kern-Build heruntergeladen werden (erscheint zusammen mit der regulären „Standard“-Version), der dann Arcade-Systeme mit MAME unterstützt. (de)
  • OpenEmu is an open-source multi-system game emulator designed for macOS. It provides a plugin interface to emulate numerous consoles' hardware, such as the Nintendo Entertainment System, Genesis, Game Boy, and many more. The architecture allows for other developers to add new cores to the base system without the need to account for specific macOS APIs. Version 1.0 was released on December 23, 2013, after a lengthy beta testing period. Numerous incremental updates have been released since then, with plans to incorporate support for more consoles in future releases. Some of these in-development cores are available to download in an optional "experimental" cores build (released alongside the regular, "standard" version), containing support for arcade systems using MAME. (en)
  • OpenEmu è un emulatore di giochi multipiattaforma open source progettato per macOS. Fornisce un'interfaccia plug-in per emulare numerose console, come Nintendo Entertainment System, Genesis, Game Boy e molti altri. L'architettura consente ad altri sviluppatori di aggiungere nuovi core al sistema di base senza la necessità di tenere conto di API macOS specifiche. (it)
  • 오픈에뮤(OpenEmu)는 맥 OS용 오픈 소스 멀티 시스템 게임 에뮬레이터이다.닌텐도 엔터테인먼트 시스템, 제네시스, 게임보이 등 수많은 콘솔의 하드웨어를 에뮬레이트할 수 있는 플러그인 인터페이스를 제공한다.이 아키텍처를 통해 다른 개발자들은 특정 macOS API를 고려하지 않고도 기본 시스템에 새로운 코어를 추가할 수 있다. 버전 1.0은 긴 베타 테스트 기간을 거친 후 2013년 12월 23일에 출시되었다. 이후 수많은 증분 업데이트가 출시되었으며 향후 출시 시 더 많은 콘솔에 대한 지원을 통합할 계획이다. 이러한 개발 중인 코어 중 일부는 MAME를 사용하는 아케이드 시스템을 지원하는 옵션인 실험 코어 빌드(일반적인 "표준" 버전과 함께 출시됨)에서 다운로드할 수 있다. (ko)
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  • 2021-01-09 (xsd:date)
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  • 2.3.3
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  • Josh Weinberg (en)
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  • OpenEmu emulating Super Mario Bros. 2 for the NES (en)
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  • OpenEmu Team (en)
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  • OpenEmu (en)
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  • 74.0 MB (en)
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  • OpenEmu è un emulatore di giochi multipiattaforma open source progettato per macOS. Fornisce un'interfaccia plug-in per emulare numerose console, come Nintendo Entertainment System, Genesis, Game Boy e molti altri. L'architettura consente ad altri sviluppatori di aggiungere nuovi core al sistema di base senza la necessità di tenere conto di API macOS specifiche. (it)
  • OpenEmu ist ein Open-Source-Emulator für verschiedene Konsolensysteme, der für das Betriebssystem macOS entwickelt wurde. Er besteht aus einer Spielbibliotheksansicht und vielen verschiedenen virtuellen Rechenkernen, die zur Emulation zahlreicher Konsolenhardware wie Nintendo Entertainment System, Game Boy und vieler mehr dienen. Die Programmarchitektur erlaubt es anderen Programmierern neue Kerne zum Basisprogramm hinzuzufügen. (de)
  • OpenEmu is an open-source multi-system game emulator designed for macOS. It provides a plugin interface to emulate numerous consoles' hardware, such as the Nintendo Entertainment System, Genesis, Game Boy, and many more. The architecture allows for other developers to add new cores to the base system without the need to account for specific macOS APIs. (en)
rdfs:label
  • OpenEmu (de)
  • OpenEmu (it)
  • OpenEmu (ko)
  • OpenEmu (en)
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