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An Entity of Type: software, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

Pillar is an independent video game designed by Michael Hicks for PlayStation 4, Xbox One and PC. Described as a collection of minigames where each game represents a different type of personality found in people, each level in Pillar has different gameplay mechanics to examine various personality traits and themes. Reviewers noted the game's exploration of themes such as love, religion, capitalism, aging and regret.

Property Value
dbo:abstract
  • Pillar is an independent video game designed by Michael Hicks for PlayStation 4, Xbox One and PC. Described as a collection of minigames where each game represents a different type of personality found in people, each level in Pillar has different gameplay mechanics to examine various personality traits and themes. Reviewers noted the game's exploration of themes such as love, religion, capitalism, aging and regret. (en)
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  • 2015-02-17 (xsd:date)
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  • Gonçalo Antunes (en)
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  • no (en)
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  • Michael Hicks (en)
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  • Michael Hicks (en)
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  • 59.38 (dbd:perCent)
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  • Music For Pillar track list (en)
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  • 2015-02-17 (xsd:date)
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  • Pillar (en)
  • Bonkers (en)
  • Gathering Place (en)
  • Cooperate / Ancient Prophecies (en)
  • Frivolous (en)
  • Gathering Place pt. 2 / Life in a Museum (en)
  • I Met You... Again (en)
  • The Cathedral / What Little You Have (en)
  • To Find Peace / Unexpected Visitor (en)
  • Who/What/Where? (en)
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  • Pillar is an independent video game designed by Michael Hicks for PlayStation 4, Xbox One and PC. Described as a collection of minigames where each game represents a different type of personality found in people, each level in Pillar has different gameplay mechanics to examine various personality traits and themes. Reviewers noted the game's exploration of themes such as love, religion, capitalism, aging and regret. (en)
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  • Pillar (video game) (en)
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  • Pillar (en)
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