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VIS '04: Proceedings of the conference on Visualization '04
2004 Proceeding
Publisher:
  • IEEE Computer Society
  • 1730 Massachusetts Ave., NW Washington, DC
  • United States
Conference:
October 10 - 15, 2004
ISBN:
978-0-7803-8788-1
Published:
10 October 2004
Sponsors:

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Abstract

No abstract available.

Article
In Memoriam
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Preface
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IEEE Visualization and Graphics Technical Committee (VGTC)
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Steering Committee
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Program Committee
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Reviewers for Research Papers
Article
Capstone Address: Self-Illustrating Phenomena
Article
Methods for Efficient, High Quality Volume Resampling in the Frequency Domain

Resampling is a frequent task in visualization and medical imaging. It occurs whenever images or volumes are magnified, rotated, translated, or warped. Resampling is also an integral procedure in the registration of multi-modal datasets, such as CT, PET,...

Article
Linear and Cubic Box Splines for the Body Centered Cubic Lattice

In this paper we derive piecewise linear and piecewise cubic box spline reconstruction filters for data sampled on the body centered cubic (BCC) lattice. We analytically derive a time domain representation of these reconstruction filters and using the ...

Article
Light Weight Space Leaping using Ray Coherence

We present a space leaping technique for accelerating volume rendering with very low space and run-time complexity. Our technique exploits the ray coherence during ray casting by using the distance a ray traverses in empty space to leap its neighboring ...

Article
Projecting Tetrahedra without Rendering Artifacts

Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorithm and its variants. Unfortunately, even implementations of the most ...

Article
Flow Field Clustering via Algebraic Multigrid

We present a novel multiscale approach for flow visualization. We define a local alignment tensor that encodes a measure for alignment to the direction of a given flow field. This tensor induces an anisotropic differential operator on the flow domain, ...

Article
Centroidal Voronoi Tessellation Based Algorithms for Vector Fields Visualization and Segmentation

A new method for the simplification and the visualization of vector fields is presented based on the notion of Centroidal Voronoi tessellations (CVTýs). A CVT is a special Voronoi tessellation for which the generators of the Voronoi regions in the ...

Article
Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques

We investigate two important, common fluid flow patterns from computational fluid dynamics (CFD) simulations, namely, swirl and tumble motion typical of automotive engines. We study and visualize swirl and tumble flow using three different flow ...

Article
Visualizing Gyrokinetic Simulations

The continuing advancement of plasma science is central to realizing fusion as an inexpensive and safe energy source. Gryokinetic simulations of plasmas are fundamental to the understanding of turbulent transport in fusion plasma. This paper discusses ...

Article
Hardware-Accelerated Adaptive EWA Volume Splatting

We present a hardware-accelerated adaptive EWA (elliptical weighted average) volume splatting algorithm. EWA splatting combines a Gaussian reconstruction kernel with a low-pass image filter for high image quality without aliasing artifacts or excessive ...

Article
Generating Sub-Resolution Detail in Images and Volumes Using Constrained Texture Synthesis

A common deficiency of discretized datasets is that detail beyond the resolution of the dataset has been irrecoverably lost. This lack of detail becomes immediately apparent once one attempts to zoom into the dataset and only recovers blur. Here, we ...

Article
Constrained Inverse Volume Rendering for Planetary Nebulae

Determining the three-dimensional structure of distant astronomical objects is a challenging task, given that terrestrial observations provide only one viewpoint. For this task, bipolar planetary nebulae are interesting objects of study because of their ...

Article
Generating Realistic Images from Hydrothermal Plume Data

Most data used in the study of seafloor hydrothermal plumes consists of sonar (acoustic) scans and sensor readings. Visual data captures only a portion of the sonar data range due to the prohibitive cost and physical infeasibility of taking sufficient ...

Article
Rendering Implicit Flow Volumes

Traditional flow volumes construct an explicit geometrical or parametrical representation from the vector field. The geometry is updated interactively and then rendered using an unstructured volume rendering technique. Unless a detailed refinement of ...

Article
Anisotropic Volume Rendering for Extremely Dense, Thin Line Data

Many large scale physics-based simulations which take place on PC clusters or supercomputers produce huge amounts of data including vector fields. While these vector data such as electromagnetic fields, fluid flow fields, or particle paths can be ...

Article
Display of Vector Fields Using a Reaction-Diffusion Model

Effective visualization of vector fields relies on the ability to control the size and density of the underlying mapping to visual cues used to represent the field. In this paper we introduce the use of a reaction-diffusion model, already well known for ...

Article
Physically Based Methods for Tensor Field Visualization

The physical interpretation of mathematical features of tensor fields is highly application-specific. Existing visualization methods for tensor fields only cover a fraction of the broad application areas. We present a visualization method tailored ...

Article
Quick-VDR: Interactive View-Dependent Rendering of Massive Models

We present a novel approach for interactive view-dependent rendering of massive models. Our algorithm combines view-dependent simplification, occlusion culling, and out-of-core rendering. We represent the model as a clustered hierarchy of progressive ...

Article
Importance-Driven Volume Rendering

This paper introduces importance-driven volume rendering as a novel technique for automatic focus and context display of volumetric data. Our technique is a generalization of cut-away views, which - depending on the viewpoint - remove or suppress less ...

Article
Visibility Culling for Time-Varying Volume Rendering Using Temporal Occlusion Coherence

Typically there is a high coherence in data values between neighboring time steps in an iterative scientific software simulation; this characteristic similarly contributes to a corresponding coherence in the visibility of volume blocks when these ...

Article
Visualization in Grid Computing Environments

Grid computing provides a challenge for visualization system designers. In this research, we evolve the dataflow concept to allow parts of the visualization process to be executed remotely in a secure and seamless manner. We see dataflow at three levels:...

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