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VIS '03: Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
2003 Proceeding
Publisher:
  • IEEE Computer Society
  • 1730 Massachusetts Ave., NW Washington, DC
  • United States
Conference:
VIS03: IEEE Visualization 2003October 22 - 24, 2003
ISBN:
978-0-7695-2030-8
Published:
22 October 2003

Reflects downloads up to 25 Dec 2024Bibliometrics
Abstract

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Conference Committee
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Program Committee
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Steering Committee
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Visualization a Decade and a Half Later
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Exploring Curved Anatomic Structures with Surface Sections

The extraction of planar sections from volume images is the most commonly used technique for inspecting and visualizing anatomic structures.We propose to generalize the concept of planar section to the extraction of curved cross-sections (free form ...

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Psychophysical Scaling of a Cardiovascular Information Display

A new method was developed to increase the saliency of changing variables in a cardiovascular visualization for use by anesthesiologists in the operating room (OR). Clinically meaningful changes in patient physiology were identified and then mapped to ...

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Advanced Curved Planar Reformation: Flattening of Vascular Structures

Traditional volume visualization techniques may provide incomplete clinical information needed for applications in medical visualization. In the area of vascular visualization important features such as the lumen of a diseased vessel segment may not be ...

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Counting Cases in Marching Cubes: Toward a Generic Algorithm for Producing Substitopes

We describe how to count the cases that arise in a family of visualization techniques, including Marching Cubes, Sweeping Simplices, Contour Meshing, Interval Volumes, and Separating Surfaces. Counting the cases is the first step toward developing a ...

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MC*: Star Functions for Marching Cubes

We describe a modification of the widely used marching cubes method that leads to the useful property that the resulting isosurfaces are locally single valued functions. This implies that conventional interpolation and approximation methods can be used ...

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Extraction of Topologically Simple Isosurfaces from Volume Datasets

There are numerous algorithms in graphics and visualization whose performance is known to decay as the topological complexity of the input increases. On the other hand, the standard pipeline for 3D geometry acquisition often produces 3D models that are ...

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Interactive Deformation and Visualization of Level Set Surfaces Using Graphics Hardware

Deformable isosurfaces, implemented with level-set methods, have demonstrated a great potential in visualization for applications such as segmentation, surface processing, and surface reconstruction. Their usefulness has been limited, however, by their ...

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Signed Distance Transform Using Graphics Hardware

This paper presents a signed distance transform algorithm using graphics hardware, which computes the scalar valued function of the Euclidean distance to a given manifold of co-dimension one. If this manifold is closed and orientable, the distance has a ...

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Piecewise C1 Continuous Surface Reconstruction of Noisy Point Clouds via Local Implicit Quadric Regression

This paper addresses the problem of surface reconstruction of highly noisy point clouds. The surfaces to be reconstructed are assumed to be 2-manifolds of piecewise C 1 continuity, with isolated small irregular regions of high curvature, sophisticated ...

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Feature-Sensitive Subdivision and Isosurface Reconstruction

We present improved subdivision and isosurface reconstruction algorithms for polygonizing implicit surfaces and performing accurate geometric operations. Our improved reconstruction algorithm uses directed distance fields [Kobbelt et al. 2001] to detect ...

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A Texture-Based Framework for Spacetime-Coherent Visualization of Time-Dependent Vector Fields

We propose Unsteady Flow Advection-Convolution (UFAC) as a novel visualization approach for unsteady flows. It performs time evolution governed by pathlines, but builds spatial correlation according to instantaneous streamlines whose spatial extent is ...

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Effectively Visualizing Multi-Valued Flow Data using Color and Texture

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Image Based Flow Visualization for Curved Surfaces

A new method for the synthesis of dense, vector-field aligned textures on curved surfaces is presented, called IBFVS. The method is based on Image Based Flow Visualization (IBFV). In IBFV two-dimensional animated textures are produced by defining each ...

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Image Space Based Visualization of Unsteady Flow on Surfaces

We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependent vector fields with high spatio-temporal correlation using both Lagrangian-...

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A Multi-resolution Data Structure for Two-dimensional Morse-Smale Functions

We combine topological and geometric methods to construct a multi-resolution data structure for functions over two-dimensional domains. Starting with the Morse-Smale complex, we construct a topological hierarchy by progressively canceling critical ...

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Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)

We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptive Meshes (P-BDAM), extends the BDAM approach by using as basic primitive a ...

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Real-Time Refinement and Simplification of Adaptive Triangular Meshes

In this paper we present a generic method for incremental mesh adaptation based on hierarchy of semi-regular meshes. Our method supports any refinement rule mapping vertices onto vertices such as 1-to-4 split or \sqrt3-subdivision. Resulting adaptive ...

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Interactive View-Dependent Rendering with Conservative Occlusion Culling in Complex Environments

This paper presents a novel algorithm combining view-dependent rendering and conservative occlusion culling for interactive display of complex environments. A vertex hierarchy of the entire scene is decomposed into a cluster hierarchy through a novel ...

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Fast Volume Segmentation With Simultaneous Visualization Using Programmable Graphics Hardware

Segmentation of structures from measured volume data, such as anatomy in medical imaging, is a challenging data-dependent task. In this paper, we present a segmentation method that leverages the parallel processing capabilities of modern programmable ...

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Hybrid Segmentation and Exploration of the Human Lungs

Segmentation of the tracheo-bronchial tree of the lungs is notoriously difficult. This is due to the fact that the small size of some of the anatomical structures are subject to partial volume effects. Furthermore, the limited intensity contrast between ...

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Feature-Space Analysis of Unstructured Meshes

Unstructured meshes are often used in simulations and imaging applications. They provide advanced flexibility in modeling abilities but are more difficult to manipulate and analyze than regular data. This work provides a novel approach for the analysis ...

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Clifford Convolution And Pattern Matching On Vector Fields

The goal of this paper is to define a convolution operation which transfers image processing and pattern matching to vector fields from flow visualization. For this, a multiplication of vectors is necessary. Clifford algebra provides such a ...

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Space Efficient Fast Isosurface Extraction for Large Datasets

In this paper, we present a space efficient algorithm for speeding up isosurface extraction. Even though there exist algorithms that can achieve optimal search performance to identify isosurface cells, they prove impractical for large datasets due to a ...

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Volume Tracking Using Higher Dimensional Isosurfacing

Tracking and visualizing local features from a time-varying volumetric data allows the user to focus on selected regions of interest, both in space and time, which can lead to a better understanding of the underlying dynamics. In this paper, we present ...

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Out-of-Core Isosurface Extraction of Time-Varying Fields over Irregular Grids

In this paper, we propose a novel out-of-core isosurface extraction technique for large time-varying fields over irregular grids. We employ our meta-cell technique to explore the spatial coherence of the data, and our time tree algorithm to consider the ...

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Saddle Connectors - An Approach to Visualizing the Topological Skeleton of Complex 3D Vector Fields

One of the reasons that topological methods have a limited popularity for the visualization of complex 3D flow fields is the fact that such topological structures contain a number of separating stream surfaces. Since these stream surfaces tend to hide ...

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