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A two-step approach for interactive pre-integrated volume rendering of unstructured grids

Published: 28 October 2002 Publication History

Abstract

In the area of volume visualization the cell projection technique is used widely to display unstructured tetrahedral grids. In this field, the pre-integration of the ray integral has proven to be a powerful method for the display of tetrahedral grids with high quality and at interactive frame rates. Besides the actual performance of the projected tetrahedra algorithm of Shirley and Tuchman, the degree of interactivity is also limited by the update rate of the pre-integrated ray integral and the performance of the graphics card at high screen resolutions. In order to widen those two bottlenecks, we propose a hardware-accelerated pre-integration approach and a rendering method which applies standard 2D texture mapping instead of the previously used 3D texturing. As a result, the update rate of the transfer function is increased by almost a factor of hundred and the rasterization of the tetrahedra is sped up by up to a factor of three without degrading accuracy. As a side effect, pre-integrated unstructured volume rendering can be utilized on a broader range of graphics platforms, since the support of 2D texture mapping is much more common. In summary, our two-step approach greatly increases the interactivity of unstructured pre-integrated volume rendering allowing for a much wider area of application.

References

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Cited By

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  • (2013)Interactive ray casting of geodesic gridsProceedings of the 15th Eurographics Conference on Visualization10.1111/cgf.12135(481-490)Online publication date: 17-Jun-2013
  • (2006)Improving the quality of multi-resolution volume renderingProceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization10.5555/2384796.2384835(251-258)Online publication date: 8-May-2006
  • (2006)Artifacts Caused by Simplicial SubdivisionIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2006.2212:2(231-242)Online publication date: 1-Mar-2006
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cover image ACM Conferences
VVS '02: Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
October 2002
144 pages
ISBN:0780376412

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IEEE Press

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Published: 28 October 2002

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VolVis02: Symposium on Volume, Visualization and Graphics
October 28 - 29, 2002
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Cited By

View all
  • (2013)Interactive ray casting of geodesic gridsProceedings of the 15th Eurographics Conference on Visualization10.1111/cgf.12135(481-490)Online publication date: 17-Jun-2013
  • (2006)Improving the quality of multi-resolution volume renderingProceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization10.5555/2384796.2384835(251-258)Online publication date: 8-May-2006
  • (2006)Artifacts Caused by Simplicial SubdivisionIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2006.2212:2(231-242)Online publication date: 1-Mar-2006
  • (2006)A Spectral Analysis of Function Composition and its Implications for Sampling in Direct Volume VisualizationIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2006.11312:5(1353-1360)Online publication date: 1-Sep-2006
  • (2004)Isosurface computation made simpleProceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization10.5555/2384225.2384270(293-300)Online publication date: 19-May-2004
  • (2004)High-quality lighting and efficient pre-integration for volume renderingProceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization10.5555/2384225.2384229(25-34)Online publication date: 19-May-2004
  • (2004)Volume Interval Segmentation and RenderingProceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics10.5555/1038266.1039021(55-62)Online publication date: 11-Oct-2004
  • (2004)A Fast High Accuracy Volume Renderer for Unstructured DataProceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics10.5555/1038266.1039016(9-16)Online publication date: 11-Oct-2004
  • (2004)Projecting Tetrahedra without Rendering ArtifactsProceedings of the conference on Visualization '0410.1109/VISUAL.2004.85(27-34)Online publication date: 10-Oct-2004
  • (2003)Integrating pre-integration into the shear-warp algorithmProceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics10.1145/827051.827068(109-118)Online publication date: 7-Jul-2003
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