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Recent videos from MIT Video Productions
Other videos
In this video clip, Cynthia presents an overview of Kismet. She describes the goals of the project and the motivation behind it. The robot's expressions, perceptions, and behavior are demonstrated as she interacts with Kismet in a wide variety of scenarios.
Quicktime (33 fps) -- (6.1 Meg) Quicktime (33 fps) -- (2.3 Meg)
Author: MIT Video Productions
Length: approximately 4 minutes
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(image courtesy of P. Menzel)
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In this video clip, Kismet says the phrase "Do you really think so" with varying emotional qualities. In order, the emotional qualities correspond to calm, anger, disgust, fear, happy, sad, interest. The volume is pretty low, you'll have to crank it to hear it.
Quicktime (15 fps) -- (12.1 Meg)
Author: C. Breazeal
Length: approximately 26 seconds
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(image courtesy of P. Menzel)
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In this video clip, Kismet engages Cynthia in a protodialog. The robot does not speak any language; it babbles so don't expect to understand what it's saying. The turn taking dynamics are quite fluid and natural. The volume is pretty low. You'll have to crank it to hear it
Quicktime (15 fps) -- (15.1 Meg)
Author: C. Breazeal
Length: approximately 45 seconds
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(image courtesy of S. Ogden)
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Video: Affective responses |
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In this video clip, Kismet's basic behaviors are overlayed with affective responses. The robot displays an expression of happiness and/or interest when being stimulated with a desired toy. Its expression changes to sadness when the desired toy is removed. If the robot does not want the toy, it displays an expression of disapproval when shown the undesired toy. When overstimulated, the robot takes on an expression of fear soon followed by an avoidance response. After successfully avoiding the threatening stimulus, it resumes with an expression of relief.
Quicktime (24 fps) -- (6.2 Meg) Quicktime (24 fps) -- (7.5 Meg) Quicktime (24 fps) -- (8.2 Meg)
Author: C. Breazeal
Length: approximately 40 seconds
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(image courtesy of P. Menzel)
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Video: Facial expressions |
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Video: Face to face interaction |
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Video: Interaction with a slinky |
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Video: Over stimulation with a stuffed toy |
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This clip shows how Kismet responds after being over-stimulated for an extended period of time. Because Cynthia refuses to engage Kismet at a suitable level of intensity and continues to wave the stuffed toy vigorously in front of Kismet's face, Kismet must terminate the interaction so it can restore itself to a state of homeostatic balance. To do so, Kismet shuts its eyes and goes to sleep. As it sleeps, all of its drives are restored to the balanced regime. Once this occurs, Kismet awakens and is ready to resume interaction.
Quicktime (15fps) -- (3.7 Meg) Quicktime (30 fps) -- (7.5Meg) MPEG (15 fps) --(2.6 Meg) MPEG (30fps) -- (5.1 Meg)
Author: C. Breazeal, B. Scassellati
Length: approximately 18 seconds
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(image courtesy of S. Ogden)
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