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VR Workshops 2022: Christchurch, New Zealand
- 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Christchurch, New Zealand, March 12-16, 2022. IEEE 2022, ISBN 978-1-6654-8402-2
- Majed Elwardy, Hans-Jürgen Zepernick, Yan Hu:
SSV360: A Dataset on Subjetive Quality Assessment of 360° Videos for Standing and Seated Viewing on an HMD. 1-6 - Erica Southgate, Steve Grant, Simon Ostrowski, Andrew Norwood, Monica Williams, Dara Tafazoli
:
School students creating a virtual reality learning resource for children. 1-6 - Dixuan Cui, Christos Mousas
:
A Cardboard-Based Virtual Reality Study on Self-Avatar Appearance and Breathing. 1-6 - Svetlana Bialkova
, Chloe Barr:
Virtual Try-On: How to Enhance Consumer Experience? 1-8 - Nea Ehrlich
:
Virtual Veracity: Animated Documentaries and Mixed Realities. 7-14 - Johannes Braumann, Emanuel Gollob
, Amir Bastan:
Towards AR for Large-Scale Robotics. 15-18 - Jürgen Hagler
, Michael Lankes, Nils Gallist
:
Behind the Curtains: Comparing Mozilla Hubs with Microsoft Teams in a Guided Virtual Theatre Experience. 19-22 - Kin-Ming Wong
:
View-Adaptive Asymmetric Image Detail Enhancement for 360-degree Stereoscopic VR Content. 23-26 - Milad Tousi, Katja Gallhuber, Michael Lankes:
Digital Puppetry: Utilizing Extended Reality Technologies for Animations. 27-30 - Hannes Rall, Emma Harper:
Pericles VR: Insights into visual development and gamification of a lesser-known Shakespeare play. 31-38 - Matias Volonte, Eyal Ofek, Ken Jakubzak, Shawn Bruner, Mar González-Franco:
HeadBox: A Facial Blendshape Animation Toolkit for the Microsoft Rocketbox Library. 39-42 - Aryabrata Basu:
STAG: A Tool for realtime Replay and Analysis of Spatial Trajectory and Gaze Information captured in Immersive Environments. 43-45 - Luis Quintero, Panagiotis Papapetrou, John Edison Muñoz
, Jeroen De Mooij, Michael Gaebler:
Excite-O-Meter: an Open-Source Unity Plugin to Analyze Heart Activity and Movement Trajectories in Custom VR Environments. 46-47 - Sean Andrist, Dan Bohus, Ashley Feniello, Nick Saw:
Developing Mixed Reality Applications with Platform for Situated Intelligence. 48-50 - Jonas Deuchler, Daniel Hepperle, Matthias Wölfel:
Asymmetric Normalization in Social Virtual Reality Studies. 51-53 - Olivier Augereau, Gabriel Brocheton, Pedro Paulo Do Prado Neto:
An Open Platform for Research about Cognitive Load in Virtual Reality. 54-55 - Joan Llobera
, Caecilia Charbonnier
:
Physics-based character animation for Virtual Reality. 56-57 - Alex Karduna, Adam S. Williams, Francisco R. Ortega:
NUI-SpatialMarkers: AR Spatial Markers For the Rest of Us. 58-60 - Zhu Qing
, Praveen Edara:
Human Vision vs. Computer Vision: A Readability Study in a Virtual Reality Environment. 61-64 - John T. Murray:
RealityFlow: Open-Source Multi-User Immersive Authoring. 65-68 - Lisa Izzouzi, Anthony Steed
:
Integrating Rocketbox Avatars with the Ubiq Social VR platform. 69-70 - David Moreno-Lumbreras, Jesús M. González-Barahona
, Andrea Villaverde:
BabiaXR: Virtual Reality software data visualizations for the Web. 71-74 - Weiqiang Wang, Hantao Zhao, Jinyuan Jia:
Lightweight Collision Detection Algorithm in Web3D Robot Simulation Platform. 75-80 - Sadie Crawford, Erica Del Hagen, Jiaming Du, Emily Husak, Zihang Liao, Markus Santoso, Cortino Sukotjo:
DentalVerse: Interactive Multiusers Virtual Reality Implementation to train preclinical dental student psychomotor skill. 81-84 - Roxana Jafarifiroozabadi, Piers MacNaughton, Alina Osnaga:
Investigating Lighting Quality in Office Workstations: A Combined Approach Utilizing Virtual Reality and Physical Workstations. 85-87 - Ho-Yan Kwan, Lang Lin, Conor Fahy, Jethro Shell
, Shiqi Pang, Yongkang Xing
:
Designing VR training systems for children with attention deficit hyperactivity disorder (ADHD). 88-89 - Marco Giorgio Bevilacqua, Michele Russo, Andrea Giordano
, Roberta Spallone:
3D Reconstruction, Digital Twinning, and Virtual Reality: Architectural Heritage Applications. 92-96 - Andrijanto, Zhangyijing Chen, Takuro Kodama, Hiroaki Yano, Makoto Itoh:
Application of LargeSpace for Investigating Pedestrians' Behaviors when Interacting with Autonomous Vehicles in Shared Spaces. 97-100 - Soroosh Mortezapoor
, Christian Schönauer, Julien Rüggeberg, Hannes Kaufmann:
Photogrammabot: An Autonomous ROS-Based Mobile Photography Robot for Precise 3D Reconstruction and Mapping of Large Indoor Spaces for Mixed Reality. 101-107 - Krzysztof Szczurowski
, Matt Smith
:
Challenges of experimenting with Virtual Reality. 108-113 - Johanna Pirker, Enrica Loria, Saeed Safikhani, Andreas Künz, Sabrina Rosmann:
Immersive Virtual Reality for Virtual and Digital Twins: A Literature Review to Identify State Of The Art and Perspectives. 114-115 - Silas F. R. Alves, Alvaro Uribe-Quevedo, Delun Chen, Jon Morris, Sina Radmard:
Developing a VR Simulator for Robotics Navigation and Human Robot Interactions employing Digital Twins. 121-125 - B. Adrian Flowers, Summer Rebensky:
Are you Seeing what I'm Seeing?: Perceptual Issues with Digital Twins in Virtual Reality. 126-130 - Kao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami
, Chien-Hsu Chen:
Designing WindCage- Unpacking the Thinking and Prototyping a Propeller-Based Haptic Unit. 131-135 - Anthony Luczak, J. Adam Jones, Reuben Burch, Jonathan Barlow, Patrick Nelsen, Steven M. Grice, Michael Taquino, Martin Duclos, Caleb Morgan:
Advancing tangible augmented game objects for use in a golf swing, self-service training environment: Report of Work-in-Progress with a Multidisciplinary Emphasis. 136-140 - Ruizhi Cheng, Nan Wu, Songqing Chen, Bo Han:
Reality Check of Metaverse: A First Look at Commercial Social Virtual Reality Platforms. 141-148 - Mengxing Li, Ying Song, Bo Wang:
CWCT: An Effective Vision Transformer using improved Cross-Window Self-Attention and CNN. 149-154 - Timothy James Scargill, Ying Chen, Sangjun Eom, Jessilyn Dunn
, Maria Gorlatova:
Environmental, User, and Social Context-Aware Augmented Reality for Supporting Personal Development and Change. 155-162 - Jie Guan
, Jay Irizawa, Alexis Morris:
Extended Reality and Internet of Things for Hyper-Connected Metaverse Environments. 163-168 - Tristan Braud, Carlos Bermejo Fernandez, Pan Hui:
Scaling-up AR: University Campus as a Physical-Digital Metaverse. 169-175 - Thibaud Bounhar, Zaher Yamak, Vincent Havard, David Baudry:
A Dataset and Methodology for Self-Efficacy Feeling Prediction During Industry 4.0 VR Activity. 176-182 - Yang Qian
, YingQiu Xiong, Yuyang Wang, Yuanchun Jiang, Yezheng Liu, Yidong Chai:
Identification of Key Features for VR Applications with VREVIEW: A Topic Model Approach. 183-188 - Ester Gonzalez-Sosa, Guillermo Robledo, Diego González Morín, Pablo Perez-Garcia, Álvaro Villegas:
Real Time Egocentric Object Segmentation for Mixed Reality: THU-READ Labeling and Benchmarking Results. 195-202 - Pan Hui:
Keynote Speaker: The Hitchhiker's Guide to the Metaverse. 203 - Magdalena Igras-Cybulska
, Artur Cybulski, Damian Galuszka
, Jan Smolarczyk:
Empathy building 'in the wild' - a reflection on an avoidance of the emotional engagement. 204-208 - Arindam Dey, Yufei Cao, Chelsea Dobbins
:
Effects of Heart Rate Feedback on an Asymmetric Platform using Augmented Reality and Laptop. 209-216 - Ilona Halim, Nilufar Baghaei
, Lehan Stemmet, Mark Billinghurst
, Richard Porter:
Designing and Implementing Individualized VR for Supporting Depression. 217-221 - Guillermo Carbonell, Jonas Schild:
Conceptual Design of Emotional and Pain Expressions of a Virtual Patient in a Virtual Reality Training for Paramedics. 222-226 - Lynda Joy Gerry, Mark Billinghurst
, Elizabeth Broadbent:
Empathic Skills Training in Virtual Reality: A Scoping Review. 227-232 - Kate Loveys, Mark Sagar, Mark Billinghurst, Nastaran Saffaryazdi
, Elizabeth Broadbent:
Exploring Empathy with Digital Humans. 233-237 - Dominic Lesaca, Henry Cheung, Tapaswini Jena, Daniel C. Cliburn:
Comparing Teleportation Methods for Travel in Everyday Virtual Reality. 238-242 - Yongkang Xing
, Jethro Shell
, Conor Fahy, Congyuan Wen, Zheng Da, Ho-Yan Kwan:
Web XR User Interface Study in Designing 3D Layout Framework in Static Websites. 243-246 - Svetlana Bialkova
:
From attention to action: Key drivers to augment VR experience for everyday consumer applications. 247-252 - Xiao Liu, Shuwei Zhang, Tao Xu
, Yun Zhou:
Improving Language Learning by an Interact-to-Learn Desktop VR Application: A Case Study with Peinture. 267-270 - Vidya Gaddy, Francisco Raul Ortega:
Exploring Factors Associated with Retention in Computer Science Using Virtual Reality. 271-276 - Filippo Gabriele Pratticò
, Javad Alizadeh Shabkhoslati, Navid Shaghaghi, Fabrizio Lamberti:
Bot Undercover: On the Use of Conversational Agents to Stimulate Teacher-Students Interaction in Remote Learning. 277-282 - Florian Schier
, Krishnan Chandran, Matthew McGinity
:
TeachInVR: A virtual reality classroom for remote education. 283-286 - Pascal Kockwelp, Anna Junga
, Dimitar Valkov, Bernhard Marschall, Markus Holling, Benjamin Risse
:
Towards VR Simulation-Based Training in Brain Death Determination. 287-292 - Yan-Ming Chiou, Chien-Chung Shen:
Collaborative Learning with Augmented Reality Tornado Simulator. 293-298 - Qian Chen, Lixia Deng, Tao Xu
, Yun Zhou
:
Visualized Cues for Enhancing Spatial Ability Training in Virtual Reality. 299-300 - Yongwoog Andy Jeon:
Reading Social Media Marketing Messages as Simulated Self Within a Metaverse: An Analysis of Gaze and Social Media Engagement Behaviors within a Metaverse Platform. 301-303 - Elaheh Samimi, Robert J. Teather:
IMPReSS: Improved Multi-Touch Progressive Refinement Selection Strategy. 304-309 - Moaaz Hudhud Mughrabi
, Aunnoy K. Mutasim, Wolfgang Stuerzlinger, Anil Ufuk Batmaz:
My Eyes Hurt: Effects of Jitter in 3D Gaze Tracking. 310-315 - Junji Sone, Tatsuya Sato, Shinmyo Yanagawa, Katsumi Yamada, Liwei Lin
:
Study of Thin Polymer pre-charge Multi point Tactile device. 316-318 - Celeste Mason, Frank Steinicke:
Personalization of Intelligent Virtual Agents for Motion Training in Social Settings. 319-322 - Fariba Mostajeran, Pia Reisewitz, Frank Steinicke:
Social Facilitation and Inhibition in Augmented Reality: Performing Motor and Cognitive Tasks in the Presence of a Virtual Agent. 323-328 - Fariba Mostajeran, Nadia Burke, Nazife Ertugrul, Kilian Hildebrandt, Joshua Matov, Noémie Tapie, Wilhelm Gottlieb Zittel, Pia Reisewitz, Frank Steinicke:
Anthropomorphism of Virtual Agents and Human Cognitive Performance in Augmented Reality. 329-332 - Sebastian Rings, Frank Steinicke:
Local Free-View Neural 3D Head Synthesis for Virtual Group Meetings. 333-337 - Dilshani Kumarapeli, Sungchul Jung, Robert W. Lindeman:
Behaviour Privacy: Non-verbal Threats in Avatar-based VR Systems. 338-343 - Nidhi Joshi, Niklas Beecken, Hawa Bah, Frank Steinicke, Juliane Degner:
Advanced Emotion Analytics of Virtual Group Meetings involving Intelligent Virtual Agents. 344-350 - Yichen Wang, Charles P. Martin:
Designing Sound Synthesis Interfaces for Head-mounted Augmented Reality. 351-353 - Lauren E. Buck, Mauricio Flores Vargas, Rachel McDonnell:
The Effect of Spatial Audio on the Virtual Representation of Personal Space. 354-356 - Jiali Zhang, Nick Bryan-Kinns
:
QiaoLe: Accessing Traditional Chinese Musical Instruments in VR. 357-362 - Carlos Cortés, María Rubio, Pablo Pérez, Beatriz Sánchez, Narciso García:
QoE Study of Natural Interaction in Extended Reality Environment for Immersive Training. 363-368 - Wanwan Li
, Behzad Esmaeili, Lap-Fai Yu:
Simulating Wind Tower Construction Process for Virtual Construction Safety Training and Active Learning. 369-372 - Slawomir Konrad Tadeja
, Diana Janik, Przemyslaw Stachura, Maciej Tomecki, Karol Ksiazczak, Krzysztof Walas
:
MARS: A Cross-Platform Mobile AR System for Remote Collaborative Instruction and Installation Support using Digital Twins. 373-380 - Mohamed Saifeddine Hadj Sassi
, Mina Saghafian, Federica Battisti, Marco Carli:
A New Model for Cognitive IVT based on loT for Critical Safety Solutions: Firefighter Use Case. 381-386 - Shahin Doroudian
, Zekun Wu
, Weichao Wang, Alexia Galati, Aidong Lu:
A Study of Real-time Information on User Behaviors during Search and Rescue (SAR) Training of Firefighters. 387-394 - Lucchas Ribeiro Skreinig
, Ana Stanescu
, Shohei Mori
, Frank Heyen
, Peter Mohr, Michael Sedlmair, Dieter Schmalstieg, Denis Kalkofen:
AR Hero: Generating Interactive Augmented Reality Guitar Tutorials. 395-401 - Sangjun Eom, Seijung Kim, Shervin Rahimpour, Maria Gorlatova:
AR-Assisted Surgical Guidance System for Ventriculostomy. 402-405 - Kymeng Tang, Kathrin Gerling
, Luc Geurts:
Challenges and Opportunities for Playful Technology in Health Prevention: Using Virtual Reality to Supplement Breastfeeding Education. 406-409 - Vuthea Chheang
, Danny Schott, Patrick Saalfeld, Lukas Vradelis, Tobias Huber, Florentine Huettl, Hauke Lang, Bernhard Preim, Christian Hansen
:
Towards Virtual Teaching Hospitals for Advanced Surgical Training. 410-414 - Paul Watson
, Swen E. Gaudl
:
Ragdoll Recovery: Manipulating Virtual Mannequins to Aid Action Sequence Proficiency. 415-418 - Nicola Dell, Deborah Estrin, Harald Haraldsson, Wendy Ju:
Designing Extended Reality Guidance for Physical Caregiving Tasks. 419-422 - Maximilian Rettinger
, Gerhard Rigoll, Christoph Schmaderer:
VR Training: The Unused Opportunity to Save Lives During a Pandemic. 423-424 - Ezequiel R. Zorzal, Maurício Sousa, Pedro Belchior, João Madeiras Pereira, Nuno Leitão Figueiredo, Joaquim A. Jorge
:
Design requirements to improve laparoscopy via XR. 425-429 - Simon Kloiber
, Nicole Weidinger, Eva Eggeling, Reinhold Preiner, Katharina Krösl
, Tobias Schreck:
Immersive Analytics for Ergonomics Evaluation in Virtual Reality. 430-433 - Sanobar Dar, Anikó Ekárt
, Ulysses Bernardet
:
The Virtual Human Breathing Coach. 434-436 - Helena M. Mentis, Ignacio Avellino
, Jwawon Seo:
AR HMD for Remote Instruction in Healthcare. 437-440 - Joaquim Jorge
, Pedro Belchior, Abel João Padrão Gomes, Maurício Sousa, João Pereira, Jean-François Uhl:
Anatomy Studio II A Cross-Reality Application for Teaching Anatomy. 441-444 - Cassandre Simon, Lucas Herfort, Amine Chellali
:
Design and evaluation of an immersive ultrasound-guided locoregional anesthesia simulator. 445-449 - Catarina Moreira, Isabel Blanco Nobre, Sandra Costa Sousa, João Madeiras Pereira, Joaquim Jorge
:
Improving X-ray Diagnostics through Eye-Tracking and XR. 450-453 - Christopher Tacca
, Barbara Kerr, Elizabeth A. Friis:
The Development of a Common Factors Based Virtual Reality Therapy System for Remote Psychotherapy Applications. 454-458 - Soojeong Yoo, Ann Blandford:
Augmented Reality and Surgery: Human Factors, Challenges, and Future Steps. 459-461 - Sophie Maria, Solène Lambert, Ignacio Avellino
:
From Déjà vu to Déjà vécu: Reliving Surgery in Post-Operative Debriefing. 462-465 - Slawomir Konrad Tadeja
, Diana Janik, Przemyslaw Stachura, Maciej Tomecki, Krzysztof Walas
:
Design of ARQ: An Augmented Reality System for Assembly Training Enhanced with QR-Tagging and 3D Engineering Asset Model. 466-471 - Matthias Husinsky, Alexander Schlager, Arian Jalaeefar, Stefan Klimpfinger, Manuel Schumach:
Situated Visualization of IIoT Data on the Hololens 2. 472-476 - Christine Perey, William Z. Bernstein:
A Research Agenda for Enterprise Augmented Reality. 477-480 - Sung Ho Choi, Kyeong-Beom Park, Dong Hyeon Roh, Jae Yeol Lee, Yalda Ghasemi, Heejin Jeong:
An XR-based Approach to Safe Human-Robot Collaboration. 481-482 - Kyeong-Beom Park, Sung Ho Choi, Hongju Moon, Jae Yeol Lee, Yalda Ghasemi, Heejin Jeong:
Indirect Robot Manipulation using Eye Gazing and Head Movement For Future of Work in Mixed Reality. 483-484 - Allison Bayro, Yalda Ghasemi, Heejin Jeong:
Subjective and Objective Analyses of Collaboration and Co-Presence in a Virtual Reality Remote Environment. 485-487 - John Luksas, Kelsey Quinn, Joseph L. Gabbard, Mariam Hasan, Janet He, Neha Surana, Moustafa Tabbarah, Nishant Kishan Teckchandani:
Search and Rescue AR Visualization Environment (SAVE): Designing an AR Application for Use with Search and Rescue Personnel. 488-492 - Radoslaw Pomykala
, Artur Cybulski, Tadeusz Klatka, Michal Patyk
, Julia Bonieckal, Maciej Kedzierski, Mateusz Sikora
, Jakub Juszczak, Magdalena Igras-Cybulska
:
"Put your feet in open pit" - a WebXR Unity application for learning about the technological processes in the open pit mine. 493-496 - Alan Smith, Charlie Duff, Rodrigo Sarlo
, Joseph L. Gabbard:
Wearable Augmented Reality Interface Design for Bridge Inspection. 497-501 - Sandra Brettschuh, Michael Stefan Holly, Maria Hulla, Patrick Herstätter, Johanna Pirker:
Virtual Reality in Small and Medium-Sized Enterprises: A Systematic Literature Review. 502-507 - Doug A. Bowman, Joseph L. Gabbard, Daniel Auerbach, Nazila Roofigari-Esfahan, Kathryn Britt, Cory Ilo, Keerthana Adapa:
BuildAR: A Proof-of-Concept Prototype of Intelligent Augmented Reality in Construction. 508-512 - Nazila Roofigari-Esfahan, Curt Porterfield, J. Todd Ogle, Tanner Upthegrove, Myounghoon Jeon, Sang Won Lee:
Group-based VR Training to Improve Hazard Recognition, Evaluation, and Control for Highway Construction Workers. 513-516 - Nicholas E. Anton, Guoyang Zhou, Tera M. Hornbeck, Denny Yu:
Nurse Perceptions of the Usability of Augmented Reality to Support Clinical Decision Making: Results of a Pilot Study. 517-520 - Richard L. Greatbatch, Hyungil Kim
, Zachary Doerzaph:
The Effects of Augmented Reality Head-Up Display Graphics on Driver Situation Awareness and Takeover Performance in Driving Automation Systems. 521-522 - Heejin Jeong, Isaac Cho, Kangsoo Kim
, Hyungil Kim
, Myounghoon Jeon:
An Overview of the 1st International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS). 523-524 - Adrian K. T. Ng
, Cheryl H. Y. Leung, Leith K. Y. Chan, Henry Y. K. Lau:
Human Factors Related to Cybersickness Tolerance in Virtual Environment. 528-532 - Ancrêt Szpak, Adan Richards, Stefan Carlo Michalski
, Tobias Loetscher
:
Getting the Most out of Virtual Reality: Evaluating Short Breaks to Reduce Cybersickness and Cognitive Aftereffects. 533-537 - Zihan Gao, Huiqiang Wang, Anqi Ge, Hongwu Lv, Guangsheng Feng:
Effects of Clutching Mechanism on Remote Object Manipulation Tasks. 538-539 - Jen-Shuo Liu
, Barbara Tversky, Steven Feiner:
A Testbed for Exploring Multi-Level Precueing in Augmented Reality. 540-541 - Jialin Wang
, Rongkai Shi
, Zehui Xiao, Xueying Qin, Hai-Ning Liang
:
Resolution Tradeoff in Gameplay Experience, Performance, and Simulator Sickness in Virtual Reality Games. 542-543 - Ke Li, Aradhana Choudhuri, Susanne Schmidt, Reinhard Bacher, Ingmar Hartl, Wim Leemans
, Frank Steinicke:
Taming Cyclops: Mixed Reality Head-Mounted Displays as Laser Safety Goggles for Advanced Optics Laboratories. 544-545 - Hao Chen, Yujia Wang, Wei Liang:
VCoach: Enabling Personalized Boxing Training in Virtual Reality. 546-547 - Zhimin Wang, Yuxin Zhao, Feng Lu:
Control with Vergence Eye Movement in Augmented Reality See-Through Vision. 548-549 - Nurshat Menglik, Hebin Yao, Yi Zheng, Jian Shi, Ying Qiao, Xiaowei He:
Semi-Analytical Surface Tension Model for Free Surface Flows. 550-551 - Nan Zhang
, Hongkai Wang, Tianqi Huang, Xinran Zhang, Hongen Liao
:
Deformable Torso Anatomy Education with Three-Dimensional Autostereoscopic Visualization and Free-Hand Interaction. 552-553 - Huyen Nguyen, Thomas Bruhn, Christian Sandor, Patrick Bourdot:
Absence Agents: Mitigating Interruptions in Extended Reality Remote Collaboration. 554-555 - Vuthea Chheang
, Florian Heinrich
, Fabian Joeres, Patrick Saalfeld, Bernhard Preim, Christian Hansen
:
Group WiM: A Group Navigation Technique for Collaborative Virtual Reality Environments. 556-557 - Ryoto Kato, Yusuke Kikuchi, Vibol Yem, Yasushi Ikei:
CV-Mora Based Lip Sync Facial Animations for Japanese Speech. 558-559 - Tianyu Song
, Alejandro Martin-Gomez
, Qiaochu Wang
, Arian Mehrfard, Javad Fotouhi, Daniel Roth, Ulrich Eck, Nassir Navab:
Impact of Parameter Disentanglement on Collaborative Alignment. 560-561 - Pinjung Chen, Hironori Mitake, Shoichi Hasegawa:
Gaze Capture based Considerate Behaviour Control of Virtual Guiding Agent. 562-563 - Marylyn Alex
, Burkhard C. Wünsche, Danielle M. Lottridge
:
Perceptions of Colour Pickers and Companions in Virtual Reality Art-Making. 564-565 - Clément Dluzniewski, Jérémie Le Garrec, Claude Andriot, Frédéric Noël:
Light VR Client for Point Cloud Navigation with 360∘ Images. 566-567 - Grzegorz Zwolinski, Dorota Kaminska, Anna Laska-Lesniewicz, Lukaasz Adamek:
Vibrating tilt platform enhancing immersive experience in VR. 568-569 - Takashi Matsumoto, Erwin Wu, Hideki Koike:
Augmenting VR Ski Training using Time Distortion. 570-571 - Yiqin Zhao, Tian Guo:
FUSEDAR: Adaptive Environment Lighting Reconstruction for Visually Coherent Mobile AR Rendering. 572-573 - Wen-Jie Tseng, Samuel Huron, Eric Lecolinet, Jan Gugenheimer:
Enabling Virtual Reality Interactions in Confined Spaces by Re-Associating Finger Motions. 574-575 - Yasmeen Abdrabou, Radiah Rivu, Tarek Ammar, Jonathan Liebers, Alia Saad, Carina Liebers
, Uwe Gruenefeld, Pascal Knierim, Mohamed Khamis, Ville Mäkelä, Stefan Schneegass, Florian Alt
:
Understanding Shoulder Surfer Behavior Using Virtual Reality. 576-577 - Francesco Chiossi
, Robin Welsch
, Steeven Villa, Lewis L. Chuang, Sven Mayer
:
Designing a Physiological Loop for the Adaptation of Virtual Human Characters in a Social VR Scenario. 578-579 - Ang Li
, Jiazhou Liu
, Maxime Cordeil, Barrett Ens:
Initial Evaluation of Immersive Gesture Exploration with GestureExplorer. 580-581 - Elaheh Samimi, Robert J. Teather:
Multi-Touch Smartphone-Based Progressive Refinement VR Selection. 582-583 - Hyunjin Lee, Woontack Woo
:
Investigating Display Position of a Head-Fixed Augmented Reality Notification for Dual-task. 584-585 - Anja K. Faulhaber, Moritz Hoppe, Ludger Schmidt:
Priority-Dependent Display of Notifications in the Peripheral Field of View of Smart Glasses. 586-587 - Ana Rita Rebelo
, Rui Nóbrega
, Fernando Pedro Birra
:
Studying the User Adaptability to Hyperbolic Spaces and Delay Time Scenarios. 588-589 - Domenick M. Mifsud, Adam S. Williams, Francisco R. Ortega, Robert J. Teather:
Augmented Reality Fitts' Law Input Comparison Between Touchpad, Pointing Gesture, and Raycast. 590-591 - Yinuo Qin, Weijia Zhang, Richard Lee, Xiaoxiao Sun
, Paul Sajda:
Predictive Power of Pupil Dynamics in a Team Based Virtual Reality Task. 592-593 - Ayumi Matsumoto, Tomohiro Sueishi, Masatoshi Ishikawa:
High-speed Gaze-oriented Projection by Cross-ratio-based Eye Tracking with Dual Infrared Imaging. 594-595 - Sangsun Han, Pilhyoun Yoon, Miyeon Ha, Kibum Kim
:
VR Wayfinding Training for People with Visual Impairment using VR Treadmill and VR Tracker. 596-597 - Linda Hirsch, Anna Haller, Andreas Butz, Ceenu George:
"What a Mess!": Traces of Use to Increase Asynchronous Social Presence in Shared Virtual Environments. 598-599 - Yili Jin, Junhua Liu, Fangxin Wang:
Ebublio: Edge Assisted Multi-user 360-Degree Video Streaming. 600-601 - Prithvi Kohli, David R. Walton, Rafael Kuffner dos Anjos, Anthony Steed
, Tobias Ritschel:
Beyond Flicker, Beyond Blur: View-coherent Metameric Light Fields for Foveated Display. 602-603 - Junyoung Choi
, Haejin Jeong, Won-Ki Jeong:
HoloInset: 3D Biomedical Image Data Exploration through Augmented Hologram Insets. 604-605 - Richard Brath, Martin Matusiak:
3Dify: Extruding Common 2D Charts with Timeseries Data. 606-607 - Zohreh Shaghaghian, Heather Burte, Dezhen Song, Wei Yan:
Design and Evaluation of an Augmented Reality App for Learning Spatial Transformations and their Mathematical Representations. 608-609 - Mariella Seel, Michael Andorfer, Mario Heller, Andreas Jakl:
KARLI: Kid-friendly Augmented Reality for Primary School Health Education. 610-611 - Huadong Zhang
, Lizhou Cao, Gel Howell, Chao Peng
:
VR Edufication on Historic Lunar Roving Missions. 612-613 - Richard Chen Li
, Angel Lo Lo Kon, Justin Juk Man So, Horace Ho-Shing Ip:
The Immediate and Retained Effects of One-time Virtual Reality Exposure on Intercultural Sensitivity. 614-615 - Gideon Raeburn, Laurissa Tokarchuk:
Comparing principally imagination and interaction versions of a play anywhere mobile AR location-based story. 616-617 - Xuanhui Yang, Yixiao Kang, Xubo Yang:
Retargeting Destinations of Passive Props for Enhancing Haptic Feedback in Virtual Reality. 618-619 - Daniel Neves-Coelho, Frank Steinicke, Eike Langbehn:
Design of Mentally and Physically Demanding Tasks as Distractors of Rotation Gains. 620-621 - Rafael Epplée, Eike Langbehn:
Minimaps for Impossible Spaces: Improving Spatial Cognition in Self-Overlapping Virtual Rooms. 622-623 - Yakun Huang, Zhijie Tan, Xiuquan Qiao, Jie Zhao, Fenghua Tian:
Moving Visual-Inertial Ordometry into Cross-platform Web for Markerless Augmented Reality. 624-625 - Yichen Wang, Henry Gardner, Charles P. Martin, Matt Adcock:
Augmenting Sculpture with Immersive Sonification. 626-627 - Lili Wang, Yi Liu, Xiaolong Liu, Jian Wu:
Automatic Virtual Portals Placement for Efficient VR Navigation. 628-629 - Mengya Zheng, Xingyu Pan, Nestor Velasco Bermeo, Rosemary J. Thomas, David Coyle, Gregory M. P. O'Hare, Abraham G. Campbell:
STARE: Semantic Augmented Reality Decision Support in Smart Environments. 630-631 - Bin Cheng, Junli Zhao, Fuqing Duan:
Material Reflectance Property Estimation of Complex Objects Using an Attention Network. 632-633 - Linda Graf
, Sophie Abramowski, Melina Baßfeld, Kirsten Gerschermann, Marius Grießhammer, Leslie Scholemann, Maic Masuch:
Emotional Support Companions in Virtual Reality. 634-635 - Christian Hirt, Marco Ketzel, Philip Graf, Christian Holz, Andreas M. Kunz
:
Heuristic Short-term Path Prediction for Spontaneous Human Locomotion in Virtual Open Spaces. 636-637 - Tzu-Hsuan Weng, Robin Fischer
, Li-Chen Fu:
3D Scene Reconstruction from RGB Images Using Dynamic Graph Convolution for Augmented Reality. 638-639 - Gerlinde Emsenhuber, Michael Domhardt, Tobias Langlotz, Denis Kalkofen, Markus Tatzgern:
Towards Eye-Perspective Rendering for Optical See-Through Head-Mounted Displays. 640-641 - Yuanjie Wu
, Stephan G. Lukosch, Heide K. Lukosch, Robert W. Lindeman, Ryan Douglas McKee, Shunsuke Fukuden, Cameron Ross, Dave Collins:
Feasibility of Training Elite Athletes for Improving their Mental Imagery Ability Using Virtual Reality. 642-643 - Syeda Aniqa Imtiaz, Alexander Bakogeorge, Roozbeh Manshaei, Nour Abu Hantash, Ali Mazalek, Caleb Barynin:
Designing a Mixed Reality System for Exploring Genetic Mutation Data of Cancer Patients. 644-645 - Haiyan Jiang, Dongdong Weng, Xiaonuo Dongye, Yue Liu:
A Pinch-based Text Entry Method for Head-mounted Displays. 646-647 - Yang Gao
, Anqi Chen, Susan Chi, Guangtao Zhang
, Aimin Hao:
Analysis of Emotional Tendency and Syntactic Properties of VR Game Reviews. 648-649 - Dilshani Kumarapeli, Sungchul Jung, Robert W. Lindeman:
Emotional Avatars: Effect of Uncanniness in Identifying Emotions using Avatar Expressions. 650-651 - Avinash Gupta, Joe Cecil, Miguel Pirela-Cruz:
Role of Dynamic Affordance and Cognitive Load in the Design of Extended Reality based Simulation Environments for Surgical Contexts. 652-653 - Ye Pan, Ruisi Zhang, Jingying Wang, Nengfu Chen, Yilin Qiu, Yu Ding, Kenny Mitchell:
MienCap: Performance-based Facial Animation with Live Mood Dynamics. 654-655 - Syunsuke Yoshida, Makoto Sei, Akira Utsumi, Hirotake Yamazoe:
Preliminary analysis of effective assistance timing for iterative visual search tasks using gaze-based visual cognition estimation. 656-657 - Eduardo Benítez Sandoval, Diego Vazquez Rojas, Clarissa A. Parada Cereceres, Álvaro Anzueto-Ríos, Amit Barde, Mark Billinghurst:
Prototyping a Virtual Agent for Pre-school English Teaching. 658-659 - Y. Pawan Kumar Gururaj, Raghav Mittal, Sai Anirudh Karre
, Y. Raghu Reddy, Syed Azeemuddin:
Towards Conducting Effective Locomotion Through Hardware Transformation in Head-Mounted-Device - A Review Study. 660-661 - Dmitry Resnyansky, Mark Billinghurst
, Gun A. Lee
:
A Tangible Augmented Reality Programming Learning Environment for Textual Languages. 662-663 - Emil Edström, Tim Cardell, Karljohan E. Lundin Palmerius:
Improved Offset Handling in Hand-centered Object Manipulation Extending Ray-casting. 664-665 - Tianyu Song
, Ulrich Eck, Nassir Navab:
If I Share with you my Perspective, Would you Share your Data with me? 666-667 - Priya Ganapathi, Felix J. Thiel, David Swapp
, Anthony Steed
:
Head in the Clouds - Floating Locomotion in Virtual Reality. 668-669 - David Li
, Yinda Zhang, Christian Häne, Danhang Tang, Amitabh Varshney
, Ruofei Du:
OmniSyn: Synthesizing 360 Videos with Wide-baseline Panoramas. 670-671 - Katja Zibrek, Benjamin Niay, Anne-Hélène Olivier
, Julien Pettré, Ludovic Hoyet
, Rachel McDonnell:
Proximity in VR: The Importance of Character Attractiveness and Participant Gender. 672-673 - Mareen Allgaier, Vuthea Chheang
, Patrick Saalfeld, Vikram Apilla, Tobias Huber, Florentine Huettl, Belal Neyazi
, I. Erol Sandalcioglu, Christian Hansen
, Bernhard Preim, Sylvia Saalfeld:
A Comparison of Input Devices for Precise Interaction Tasks in VR-based Surgical Planning and Training. 674-675 - Necip Fazil Yildiran, Ülkü Meteriz-Yildiran, David Mohaisen
:
AiRType: An Air-tapping Keyboard for Augmented Reality Environments. 676-677 - Jacques Zhong, Vincent Weistroffer
, Pauline Maurice, Claude Andriot, Francis Colas:
Interacting with a Torque-Controlled Virtual Human in Virtual Reality for Ergonomics Studies. 678-679 - Zhiwei Zhu, Mikhail Sizintsev, Glenn Murray, Han-Pang Chiu, Ali Chaudhry, Supun Samarasekera, Rakesh Kumar:
Head-Worn Markerless Augmented Reality Inside A Moving Vehicle. 680-681 - Lars Carius, Christian Eichhorn, David A. Plecher, Gudrun Klinker
:
Cloud-Based Cross-Platform Collaborative AR in Flutter. 682-683 - Robert Miller, Natasha Kholgade Banerjee, Sean Banerjee:
Using External Video to Attack Behavior-Based Security Mechanisms in Virtual Reality (VR). 684-685 - Torin Hopkins, Suibi Che-Chuan Weng, Rishi Vanukuru, Emma Wenzel, Amy Banic, Ellen Yi-Luen Do
:
How Late is Too Late? Effects of Network Latency on Audio-Visual Perception During AR Remote Musical Collaboration. 686-687 - Powen Yao, Yu Hou, Yuan He, Da Cheng, Huanpu Hu, Michael Zyda:
Toward Using Multi-Modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended Reality. 688-689 - Daniel Hawes, Ali Arya:
VR-based Context Priming to Increase Student Engagement and Academic Performance. 690-691 - Septian Razi
, Henry Gardner
, Andrew Sorensen, Matt Adcock
:
A Live-Coded Add-On System for Video Conferencing in Virtual Reality. 692-693 - Xin Yi, Chen Liang, Haozhan Chen, Jiuxu Song, Chun Yu, Yuanchun Shi:
From 2D to 3D: Facilitating Single-Finger Mid-Air Typing on Virtual Keyboards with Probabilistic Touch Modeling. 694-695 - Yunho Choi, Hyeonchang Jeon, Sungha Lee, Isaac Han, Yiyue Luo, SeungJun Kim, Wojciech Matusik, Kyung-Joong Kim:
Seamless-walk: Novel Natural Virtual Reality Locomotion Method with a High-Resolution Tactile Sensor. 696-697 - Hoijoon Jung, Younhyun Jung, Jinman Kim:
Understanding the Capabilities of the HoloLens 1 and 2 in a Mixed Reality Environment for Direct Volume Rendering with a Ray-casting Algorithm. 698-699 - Anthony Beug, Howard J. Hamilton:
Splitting Large Convolutional Neural Network Layers to Run Real-Time Applications on Mixed-Reality Hardware: Extended Abstract. 700-701 - Danilo Gasques, Weichen Liu
, Nadir Weibel:
The Virtual-Augmented Reality Simulator: Evaluating OST-HMD AR calibration algorithms in VR. 702-703 - Urs Riedlinger, Leif Oppermann, Florian Klein, Marcos Hill, Sascha Bahlau, Christian Lambracht, Sonja Nieborowski, Ralph Holst:
Mixed Reality Support for Bridge Inspectors. 704-705 - Francesco Fastelli, Cassandre Simon, Aylen Ricca
, Amine Chellali
:
Study of communication modalities for teaching distance information. 706-707 - Keigo Matsumoto, Takuji Narumi:
Relationship Between the Sensory Processing Patterns and the Detection Threshold of Curvature Gain. 708-709 - Haruhisa Kato, Tatsuya Kobayashi, Sei Naito:
Predicting Blendshapes of Virtual Humans for Low-Delay Remote Rendering using LSTM. 710-711 - Miguel Neves, Bernardo Marques, Tiago Madeira, Paulo Dias, Beatriz Sousa Santos:
Using 3D Reconstruction to create Pervasive Augmented Reality Experiences: A comparison. 712-713 - Bernardo Marques, Samuel S. Silva, Paulo Dias
, Beatriz Sousa Santos:
Does Remote Expert Representation really matters: A comparison of Video and AR-based Guidance. 714-715 - Hélder Paraense, Bernardo Marques, Paula Amorim
, Paulo Dias, Beatriz Sousa Santos:
Whac-A-Mole: Exploring Virtual Reality (VR) for Upper-Limb Post-Stroke Physical Rehabilitation based on Participatory Design and Serious Games. 716-717 - Yuqi Liu, Xiaocheng Liu, Jinkang Guo, Ranran Lou, Zhihan Lv
:
Digital Twins of Wave Energy Generation Based on Artificial Intelligence. 718-719 - Alexis D. Souchet, Weifei Xie, Domitile Lourdeaux:
Distinguishing Visual Fatigue, Mental Workload and Acute Stress in Immersive Virtual Reality with Physiological Data: pre-test results. 720-721 - Tomoyo Kikuchi, Yuchi Yahagi
, Shogo Fukushima, Saki Sakaguchi, Takeshi Naemura
:
AIR-range: Arranging optical systems to present mid-AIR images with continuous luminance on and above a tabletop. 722-723 - Georgios Albanis, Anargyros Chatzitofis, Spyridon Thermos, Nikolaos Zioulis, Kostas Kolomvatsos:
Towards Scalable and Real-time Markerless Motion Capture. 724-725 - Hannah Schieber
, Constantin Kleinbeck, Charlotte Pradel, Luisa Theelke
, Daniel Roth:
A Mixed Reality Guidance System for Blind and Visually Impaired People. 726-727 - Tim Weißker
, Pauline Bimberg, Ankith Kodanda, Bernd Fröhlich:
Holding Hands for Short-Term Group Navigation in Social Virtual Reality. 728-729 - Riku Otono, Naoya Isoyama, Hideaki Uchiyama, Kiyoshi Kiyokawa:
Third-Person Perspective Avatar Embodiment in Augmented Reality: Examining the Proteus Effect on Physical Performance. 730-731 - Sandra Birnstiel, Sebastian Oberdörfer, Marc Erich Latoschik:
Stay Safe! Safety Precautions for Walking on a Conventional Treadmill in VR. 732-733 - Norina Gasteiger, Sabine N. van der Veer, Paul Wilson, Dawn Dowding:
Exploring How, for Whom and in Which Contexts Extended Reality Training 'Works' in Upskilling Healthcare Workers: A Realist Review. 734-735 - Constantin Kleinbeck, Hannah Schieber
, Sebastian Andress, Christian Krautz, Daniel Roth:
ARTFM: Augmented Reality Visualization of Tool Functionality Manuals in Operating Rooms. 736-737 - Alexander Schäfer, Gerd Reis, Didier Stricker:
Comparing Controller with the Hand Gestures Pinch and Grab for Picking Up and Placing Virtual Objects. 738-739 - Qiaoge Li, Itsuki Ueda, Chun Xie, Hidehiko Shishido, Itaru Kitahara:
Omnidirectional Neural Radiance Field for Immersive Experience. 740-741 - Ekaterina Muravevskaia, Christina Gardner-McCune:
Social Presence in VR Empathy Game for Children: Empathic Interaction with the Virtual Characters. 742-743 - Karina LaRubbio
, Jeremiah Wright, Brendan David-John, Andreas Enqvist, Eakta Jain:
Who do you look like? - Gaze-based authentication for workers in VR. 744-745 - Yasutaka Maeda, Daiichi Koide, Hisayuki Sasaki, Kensuke Hisatomi:
Depth Reduction in Light-Field Head-Mounted Displays by Generating Intermediate Images as Virtual Images. 746-747 - Ozkan Cem Bahceci, Anasol Peña-Ríos, Gavin Buckingham, Anthony Conway:
Supervised Machine Learning Hand Gesture Classification in VR for Immersive Training. 748-749 - Ryo Akiyama, Taiki Fukiage, Shin'ya Nishida:
Perceptually-Based Optimization for Radiometric Projector Compensation. 750-751 - Takayuki Kameoka, Seitaro Kaneko:
Effects of Mirrors on User Behavior in Social Virtual Reality Environments. 752-753 - Takumi Okawara, Kousuke Motooka, Kazuki Okugawa, Akihiro Miyata:
Implementation of an Authoring Tool for Wheelchair Simulation with Visual and Vestibular Feedback. 754-755 - Yuta Halvorson, Takumi Saito, Naoki Hashimoto:
Robust Tangible Projection Mapping with Multi-View Contour-Based Object Tracking. 756-757 - Lingxiao Song, Xiao Yu, Huijun Di, Weiran Wang:
High-Quality Surface-Based 3D Reconstruction Using 2.5D Maps. 758-759 - Jolly Chen, Robert G. Belleman:
MeasVRe: Measurement Tools for Unity VR Applications. 760-761 - James Pinkl, Michael Cohen
:
Design of a VR Action Observation Tool for Rhythmic Coordination Training. 762-763 - Alejandro Beacco
, Jaime Gallego
, Mel Slater:
Automatic 3D Avatar Generation from a Single RBG Frontal Image. 764-765 - Riccardo Bovo, Daniele Giunchi
, Anthony Steed
, Thomas Heinis:
MR-RIEW: An MR Toolkit for Designing Remote Immersive Experiment Workflows. 766-767 - Berk Cetinsaya
, Carsten Neumann, Dirk Reiners:
Using Direct Volume Rendering for Augmented Reality in Resource-constrained Platforms. 768-769 - Angela Saquinaula, Adriel Juarez, Joe Geigel, Reynold Bailey
, Cecilia O. Alm:
Emotional Empathy and Facial Mimicry of Avatar Faces. 770-771 - Dongdong Weng, Yihan Wang, Dong Li:
A Time Reversal Symmetry Based Real-time Optical Motion Capture Missing Marker Recovery Method. 772-773 - Kota Takahashi, Yasuyuki Inoue, Michiteru Kitazaki:
Interpersonal Distance to a Speaking Avatar: Loudness Matters Irrespective of Contents. 774-775 - Wai Tong
, Haotian Li
, Huan Wei, Liwenhan Xie, Yanna Lin
, Huamin Qu:
Let Every Seat Be Perfect! A Case Study on Combining BIM and VR for Room Planning. 776-777 - Kazuma Yoshimura, Naoya Isoyama, Hideaki Uchiyama, Nobuchika Sakata, Kiyoshi Kiyokawa, Yoshihiro Kuroda
:
A Skin Pressure-type Grasping Device to Reproduce Impulse Force for Virtual Ball Games. 778-779 - Carly L. A. Wender, Phillip D. Tomporowski, Sun Joo Grace Ahn
, Patrick J. O'Connor:
Virtual Reality-Based Distraction on Pain and Performance during and after Moderate-Vigorous Intensity Cycling. 780-781 - Gakumaru Haraguchi, Michiteru Kitazaki:
Virtual Touch Modulates Perception of Pleasant Touch. 782-783 - Haochen Hu, Yue Liu, Kang Yue:
Evaluating 3D Visual Fatigue Induced by VR Headset Using EEG and Self-attention CNN. 784-785 - Hiromu Koide, Kei Kanari, Mie Sato:
An Examination on Reduction of Displayed Character Shake while Walking in Place with AR Glasses. 786-787 - David Mal
, Erik Wolf, Nina Döllinger
, Mario Botsch, Carolin Wienrich, Marc Erich Latoschik:
Virtual Human Coherence and Plausibility - Towards a Validated Scale. 788-789 - Diego González Morín, Francisco Pereira, Ester González, Pablo Pérez, Álvaro Villegas:
Democratic Video Pass-Through for Commercial Virtual Reality Devices. 790-791 - Iris Willaert, Rachid Aissaoui, Sylvie Nadeau
, Cyril Duclos, David R. Labbé:
Perception of Symmetry of Actual and Modulated Self-Avatar Gait Movements During Treadmill Walking. 792-793 - Diego González Morín, Ester Gonzalez-Sosa, Pablo Perez-Garcia, Álvaro Villegas:
Bringing Real Body as Self-Avatar into Mixed Reality: A Gamified Volcano Experience. 794-795 - Farzana Alam Khan, Mohammed Safayet Arefin, Nate Phillips
, J. Edward Swan:
A Replication Study to Measure the Perceived Three-Dimensional Location of Virtual Objects in Optical See Through Augmented Reality. 796-797 - Shihao Song, Yujia Wang, Wei Liang, Xiangyuan Li:
Moving Soon? Rearranging Furniture using Mixed Reality. 798-799 - Yan Zhang
, Kiyoshi Kiyokawa, Naoya Isoyama, Hideaki Uchiyama, Xubo Yang:
Add-on Occlusion: An External Module for Optical See-through Augmented Reality Displays to Support Mutual Occlusion. 800-801 - Harin Hapuarachchi
, Michiteru Kitazaki:
Knowing the Partner's Objective Increases Embodiment towards a Limb Controlled by the Partner. 802-803 - Jian-Jia Weng, Yu-Hsin Wang, Calvin Ku, Dong-Xian Wu, Yi-Min Lau, Wan-Lun Tsai, Tse-Yu Pan, Min-Chun Hu, Hung-Kuo Chu, Te-Cheng Wu:
Assist Home Training Table Tennis Skill Acquisition via Immersive Learning and Web Technologies. 804-805 - Emma Buchanan, Giuseppe Loporcaro, Stephan G. Lukosch:
On the Effectiveness of Conveying BIM Metadata in VR Design Reviews for Healthcare Architecture. 806-807 - Meike Belter, Heide K. Lukosch:
Towards a Virtual Reality Math Game for Learning In Schools - A User Study. 808-809 - Ko Suzuki, Hiroshi Mori, Fubito Toyama:
Motion Correction of Interactive CG Avatars Using Machine Learning. 810-811 - Kwan Yun
, Gerard J. Kim:
Adding Difference Flow between Virtual and Actual Motion to Reduce Sensory Mismatch and VR Sickness while Moving. 812-813 - Lorenzo Stacchio
, Michele Perlino, Ulderico Vagnoni, Federica Sasso, Claudia Scorolli, Gustavo Marfia:
Who will Trust my Digital Twin? Maybe a Clerk in a Brick and Mortar Fashion Shop. 814-815 - Zhicheng Lu
, Xiaoming Chen, Yuk Ying Chung, Sen Liu:
Event Synthesis for Light Field Videos using Recurrent Neural Networks. 816-817 - Koji Yamada, Hiroshi Mori, Fubito Toyama:
Towards Controlling Whole Body Avatars with Partial Body-Tracking and Environmental Information. 818-819 - Nate Phillips, Farzana Alam Khan, Mohammed Safayet Arefin, Cindy L. Bethel, J. Edward Swan II:
Measuring Virtual Object Location with X-Ray Vision at Action Space Distances. 820-821 - Elena Dzardanova, Vlasios Kasapakis
:
Preliminary evaluation of an IVR user experience design model using eye-tracking attention measurements. 822-823 - Yanxiang Zhang, Yingna Wang, Qingqin Liu:
Touch the History in Virtuality: Combine Passive Haptic with 360° Videos in History Learning. 824-825 - Yanxiang Zhang, Jialing Wu, Qingqin Liu:
The Sloped Shoes: Influence Human Perception of the Virtual Slope. 826-827 - Atsuya Ueno, Toshiyuki Amano, Chisato Yamauchi:
Geometric Calibration with Multi-Viewpoints for Multi-Projector Systems on Arbitrary Shapes Using Homography and Pixel Maps. 828-829 - Yanxiang Zhang, Qingqin Liu, Yingna Wang:
Redirected Walking in 360° Video: Effect of Environment Size on Detection Thresholds for Translation and Rotation Gains. 830-831 - Liu Wang, Mengjie Huang, Chengxuan Qin, Yiqi Wang, Rui Yang
:
Movement Augmentation in Virtual Reality: Impact on Sense of Agency Measured by Subjective Responses and Electroencephalography. 832-833 - Yoshikazu Onuki, Itsuo Kumazawa:
Bouncing Seat: An Immersive Virtual Locomotion Interface with LSTM Based Body Gesture Estimation. 834-835 - Masashi Abe, Takuto Akiyoshi, Isidro III Butaslac, Hangyu Zhou, Taishi Sawabe:
Hype Live: Biometric-based Sensory Feedback for Improving the Sense of Unity in VR Live Performance. 836-837 - Wenxin Sun, Mengjie Huang, Chenxin Wu, Rui Yang
:
Sense of Agency on Handheld AR for Virtual Object Translation. 838-839 - AadilMehdi J. Sanchawala, Mara Dimofte, Steven K. Feiner:
A Location-Triggered Augmented Reality Walking Tour Using Snap Spectacles 2021. 840-841 - Mac Greenslade, Adrian J. Clark
, Stephan G. Lukosch:
User-Defined Interaction Using Everyday Objects for Augmented Reality First Person Action Games. 842-843 - Lorenzo Donatiello, Gustavo Marfia:
Proposing the RecursiVerse Overlay Application for the MetaVerse. 844-845 - Xunshi Li, Xiaoming Chen, Yuk Ying Chung, Qiang Qu
:
AmbientTransfer: Presence Enhancement by Converting Video Ambient to Users' Somatosensory Feedback. 846-847 - Yuankun Zhu, Arindam Dey:
Comparing Physiological and Emotional Effects of Happy and Sad Virtual Environments Experienced in Video and Virtual Reality. 848-849 - Taishi Sawabe, Masayuki Kanbara, Yuichiro Fujimoto, Hirokazu Kato:
Toward Understanding the Effects of Visual and Tactile Stimuli to Reduce the Sensation of Movement with XR Mobility Platform. 850-851 - Mengya Zheng, Nestor Velasco Bermeo
, Abraham G. Campbell:
Augmented Reality In-Field Observation Creation and Visualization in Underperforming Areas. 852-853 - Ruben Schlagowski, Kunal Gupta, Silvan Mertes, Mark Billinghurst, Susanne Metzner, Elisabeth André
:
Jamming in MR: Towards Real-Time Music Collaboration in Mixed Reality. 854-855 - Michal Joachimczak, Juan Liu, Hiroshi Ando:
Creating 3D Personal Avatars with High Quality Facial Expressions for Telecommunication and Telepresence. 856-857 - Guangxin Zhao, Zhaobo Wang, Xiaoming Chen, Zhicheng Lu
, Yuk Ying Chung, Haisheng Li:
Video2Force: Experiencing Object Motion in Video with Dynamic Force Feedback based on Bio-Inspired Sensing and Processing. 858-859 - Achref Doula, Philipp Kaufmann, Alejandro Sánchez Guinea, Max Mühlhäuser:
Effects of the Level of Detail on the Recognition of City Landmarks in Virtual Environments. 860-861 - Ian Mills
, Frances Cleary:
Facial Emotion recognition analysis using deep learning through RGB-D imagery of VR participants through partially occluded facial types. 862-863 - Liangding Li, Douglas Hector Fontes, Carsten Neumann, Michael Kinzel, Dirk Reiners, Carolina Cruz-Neira:
Immersive Visualization of Sneeze Simulation Data on Mobile Devices. 864-865 - Ryan McCloskey
:
Irish Sign Language in a Virtual Reality Environment. 866-867 - Chun-Jou Yu, Aitor Rovira, Xueni Pan, Daniel Freeman:
A validation study to trigger nicotine craving in virtual reality. 868-869 - Kartikay Tehlan, Alexander Winkler, Daniel Roth, Nassir Navab:
X-Ray Device Positioning with Augmented Reality Visual Feedback. 870-871 - Reza Mirzaiee, Teodor Vernica
, Kurt Scheuringer, William Z. Bernstein:
Towards Retargetable Animations for Industrial Augmented Reality. 872-873 - Shashaank N, Steven Feiner:
Synesthesia AR: Creating Sound-to-Color Synesthesia in Augmented Reality. 874-875 - Rajkumar Darbar, Arnaud Prouzeau, Martin Hachet:
HoloCMDS: Investigating Around Field of View Glanceable Commands Selection in AR-HMDs. 876-877 - Alaeddin Nassani, Huidong Bai, Mark Billinghurst:
Jitsi360: Using 360 Images for Live Tours. 878-879 - Jion Kanaya, Toshiyuki Amano:
Apparent Shape Manipulation by Light-Field Projection onto a Retroreflective Surface. 880-881 - Zihao Chi, Zhaofeng Niu, Taishi Sawabe:
Enabling Augmented Reality Incorporate with Audio on Indoor Navigation for People with Low Vision. 882-883 - Kadir Lofca, Jason Haskins, Jason Jerald
, Regis Kopper
:
Studying the Effect of Physical Realism on Time Perception in a HAZMAT VR Simulation. 884-885 - Anton Franzluebbers, Changying Li, Andrew H. Paterson, Kyle Johnsen:
Virtual Reality Point Cloud Annotation. 886-887 - Tian Yang, Powen Yao, Michael Zyda:
Flick Typing: Toward A New XR Text Input System Based on 3D Gestures and Machine Learning. 888-889 - Yobbahim J. Vite, Yaoping Hu:
Feasibility of Mapping Engagement Ratios to Levels of Task Complexity within VR Environments. 890-891 - Paul Craig, Pete Willemsen, Edward Downs, Alex Lover, William Barber:
Learning Environments in AR: Comparing Tablet and Head-mounted Augmented Reality Devices at Room and Table Scale. 892-893 - Zengxu Bian, Yuqi Liu, Jinkang Guo, Zhihan Lv
:
The Digital Twins of Thor's Hammer Based on Motion Sensing. 894-895 - Xiaotian Jiang, Xueni Pan, Jonathan Freeman:
Rereading the Narrative Paradox for Virtual Reality Theatre. 896-897 - Sinéad Barnett, Ian Mills
, Frances Cleary:
Investigation of the potential use of Virtual Reality for Agoraphobia exposure therapy. 898-899 - Kevin Yu, Ulrich Eck, Nassir Navab:
Spatial Exploration with a WiM for Capturing 3D Dioramic Snapshots. 900-901 - Agapi Chrysanthakopoulou
, Konstantinos Kalatzis, George Michalakis, Isidoros Michalellis, Konstantinos Moustakas:
ArtScape: Gamified Virtual Reality Art Exploration. 902-903 - Antonin Cheymol, Gwendal Fouché, Lysa Gramoli, Yutaro Hirao, Emilie Hummel, Maé Mavromatis
, Yann Moullec, Ferran Argelaguet, Florian Nouviale:
The Rubber Slider Metaphor: Visualisation of Temporal and Geolocated Data. 904-905 - Junjie Wang, Shuqi Liao, Hao Wang, Christos Mousas
:
Band Overdrive: A Multi-Instrument Virtual Reality Music Rhythm Game. 906-907 - Carlos J. Latorre-Rojas
, Alexander Rozo-Torres, Laura Cortés-Rico, Wilson J. Sarmiento
:
Heart-In-Hand, swapping point of view for immersive navigation in medical cardiology. 908-909 - Shannon Dubreuil, Valentin Grillet, Nicolas Laurent, Jennifer Ling, Eloïse Minder, Tristan Saliou, Alice Villafranca, Jean-Rémy Chardonnet
:
Artana: Art and Knowledge about Anamorphosis. 910-911 - Jarod Pivovar, Jasmine DeGuzman, Evan Suma Rosenberg:
Virtual Reality on a SWIM: Scalable World in Miniature. 912-913 - Maxwell Bustamante, Mike Livingston, James Hilley, Hanniee Tran, Erik Lovejoy, John T. Murray
:
ColorBound: Comparing Menu Dynamics in Virtual Reality. 914-915 - Riccardo Ferri, Alberto Cannavò, Filippo Gabriele Pratticò
, Fabrizio Lamberti:
SPE Selection Technique: A Projection-based Approach for Precise Object Interaction in Immersive Virtual Environments. 916-917 - Kristine Choi, Garrett Crumb, Richard Li, Raahul Natarrajan, Patrick Tong, Ole Molvig, Bobby Bodenheimer:
Experience Orchestra: Manipulating Musical Instruments in VR. 918-919 - Lee Lisle, Feiyu Lu, Shakiba Davari, Ibrahim Asadullah Tahmid, Alexander Giovannelli
, Cory Ilo, Leonardo Pavanatto
, Lei Zhang, Luke Schlueter, Doug A. Bowman:
Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques. 920-921 - Niall L. Williams:
Robust Redirected Walking in the Wild. 922-923 - U. B. Hansi Udapola
:
[DC] Gamified VR for Socially Isolated Adolescents with Significant Illness. 924-925 - Shu Wei:
[DC] Dynamic facial expressions on virtual humans for virtual reality (VR) mental health therapy. 926-927 - Verena Biener:
[DC] Mixed Reality Interaction for Mobile Knowledge Work. 928-929 - Yu Zhao:
[DC] Leveraging AR Cues towards New Navigation Assistant Paradigm. 930-931 - U. K. D. N. Manisha:
[DC] XR for Improving Cardiac Catheter Ablation Procedure. 932-933 - Xiaodan Hu
:
[DC] Designing and Optimizing Daily-wear Photophobic Smart Sunglasses. 934-935 - Benjamin Thomas Powley:
[DC] Immersive Analytics for Understanding Ecosystem Services Tradeoffs. 936-937 - Shakiba Davari
:
[DC] Context-Aware Inference and Adaptation in Augmented Reality. 938-939 - Faisal Zaman:
[DC] Improving Multi-User Interaction for Mixed Reality Telecollaboration. 940-941 - Hiroshika Premarathne
:
[DC] A Mobile Intervention to Promote Social Skills in Children with Autism Spectrum Disorder Using AR Face Masks. 942-943 - Matt Gottsacker
:
Balancing Realities by Improving Cross-Reality Interactions. 944-945 - Daniel A. Muñoz
:
[DC] The impact of the Informational load of Presence Illusions on Users Attention and Memory. 946-947 - Monsurat Olaosebikan:
[DC] Designing Immersive Tools for Supporting Cognition in Remote Scientific Collaboration. 948-949 - Zahra Borhani:
[DC] Annotation in Asynchronous Collaborative Immersive Analytic Environments using Augmented Reality. 950-951 - Soumyajit Chakraborty:
[DC] Effects of Asymmetric Locomotion Methods on Collaborative Navigation and Wayfinding in Shared Virtual Environments. 952-953 - Andrew Maxim
:
[DC] Improving Presence of Virtual Humans through Paralinguistics. 954-955 - Prasanth Sasikumar
:
[DC]Using Multimodal Input in Augmented Virtual Teleportation. 956-957 - Dmitry Resnyansky:
[DC] A Tangible Augmented Reality Programming Learning Environment (TARPLE) for Active, Guided Learning. 958-959 - Kunal Gupta:
[DC] Exploration of Context and Physiological Cues for Personalized Emotion-Adaptive Virtual Reality. 960-961 - Jesus Ugarte, Nahal Norouzi, Austin Erickson, Gerd Bruder, Greg Welch:
Distant Hand Interaction Framework in Augmented Reality. 962-963 - Orestis Georgiou, Jonatan Martínez, Abdenaceur Abdouni
, Adam Harwood:
Mid-air Haptic Texture Exploration in VR. 964-965 - Mohammad Sina Kiarostami, Aku Visuri, Simo Hosio
:
We Are Oulu: Exploring Situated Empathy through a Communal Virtual Reality Experience. 966-967 - Qianyuan Zou
, Huidong Bai, Lei Gao, Allan Fowler, Mark Billinghurst:
Asymmetric interfaces with stylus and gesture for VR sketching. 968-969 - Laurie Bose, Jianing Chen, Stephen J. Carey, Piotr Dudek:
Pixel Processor Arrays For Low Latency Gaze Estimation. 970-971 - Fernando Beltrán
, David White, Jing Geng:
Aroaro - A Tool for Distributed Immersive Mixed Reality Visualization. 972-973 - Louise M. Lawrence, Gun A. Lee
, Mark Billinghurst
, Damien Rompapas:
3DColAR: Exploring 3D Color Selection and Surface Painting for Head Worn Augmented Reality using Hand Gestures. 974-975 - James O. Campbell, Álvaro Cassinelli
, Daniel Saakes, Damien Rompapas:
B-Handy: An Augmented Reality System for Biomechanical Measurement. 976-977 - Jhasmani Tito, Tânia Basso, Regina Moraes:
ORUN - A Virtual reality serious-game for kinematics learning. 978-979 - Ang Li
, Jiazhou Liu
, Maxime Cordeil, Barrett Ens:
Demonstrating Immersive Gesture Exploration with GestureExplorer. 980-981 - Karolina Buchta, Piotr Wójcik, Mateusz Pelc, Agnieszka Górowska, Duarte Mota, Kostiantyn Boichenko, Konrad Nakonieczny, Krzysztof Wrona, Marta Szymczyk, Tymoteusz Czuchnowski, Justyna Janicka, Damian Galuszka
, Radoslaw Sterna, Magdalena Igras-Cybulska
:
NUX IVE - a research tool for comparing voice user interface and graphical user interface in VR. 982-983 - Dylan Paré, John Craig, Scout Windsor:
Feeding the fish: Interaction design to support listening to accounts of marginalization. 984-985 - Xiaocheng Liu, Yuai Liu, Jinkang Guo, Ranran Lou, Zhihan Lv
:
Intelligence Visualization for Wave Energy Power Generation. 986-987 - Yuqi Liu, Zengxu Bian, Xiaocheng Liu, Zhihan Lv
:
Liquid Digital Twins Based on Magnetic Fluid Toys. 988-989
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