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Eric Paquette
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2020 – today
- 2024
- [j24]Jiaze Li, Shengfa Wang, Eric Paquette:
Texture-Driven Adaptive Mesh Refinement with Application to 3D Relief. Comput. Aided Des. 167: 103640 (2024) - 2023
- [j23]Dhyey Patel, Houssem Zouaghi, Sudhir P. Mudur, Eric Paquette, Serge Laforest, Martin Rouillard, Tiberiu Popa:
Visual dubbing pipeline with localized lip-sync and two-pass identity transfer. Comput. Graph. 110: 19-27 (2023) - [j22]Eric Paquette, Jean-Jacques Bourdin:
Foreword to the special section on best papers of the Eurographics 2022 Education Papers Program. Comput. Graph. 112: 6- (2023) - [j21]Mohammad Amin Aliari, Andre Beauchamp, Tiberiu Popa, Eric Paquette:
Face Editing Using Part-Based Optimization of the Latent Space. Comput. Graph. Forum 42(2): 269-279 (2023) - 2022
- [c17]Sivakumaran Gowthaman, Eric Paquette, David Mould:
Time Reversal and Simulation Merging for Target-Driven Fluid Animation. MIG 2022: 10:1-10:9 - 2021
- [j20]Jonathan Gagnon, Julián Guzman, David Mould, Eric Paquette:
Patch Erosion for Deformable Lapped Textures on 3D Fluids. Comput. Graph. Forum 40(2): 367-374 (2021) - [j19]Won-Sook Lee, Chris Joslin, Daniel Thalmann, Eric Paquette, Sung-Hee Lee:
Editorial issue 32.3. Comput. Animat. Virtual Worlds 32(3-4) (2021) - [j18]Chao Sun, Srinivasan Ramachandran, Eric Paquette, Won-Sook Lee:
Single-view procedural braided hair modeling through braid unit identification. Comput. Animat. Virtual Worlds 32(3-4) (2021) - [j17]Donya Ghafourzadeh, Sahel Fallahdoust, Cyrus Rahgoshay, Andre Beauchamp, Adeline Aubame, Tiberiu Popa, Eric Paquette:
Local control editing paradigms for part-based 3D face morphable models. Comput. Animat. Virtual Worlds 32(6) (2021) - [j16]Bruno Roy, Pierre Poulin, Eric Paquette:
Neural UpFlow: A Scene Flow Learning Approach to Increase the Apparent Resolution of Particle-Based Liquids. Proc. ACM Comput. Graph. Interact. Tech. 4(3): 40:1-40:26 (2021) - [c16]Florian Pellegrin, Andre Beauchamp, Eric Paquette:
Curvature Analysis of Sculpted Hair Meshes for Hair Guides Generation. CGI 2021: 378-397 - [c15]Jordy Ajanohoun, Eric Paquette, Carlos Vázquez:
Multi-View Human Model Fitting Using Bone Orientation Constraint and Joints Triangulation. ICIP 2021: 1094-1098 - [i1]Bruno Roy, Pierre Poulin, Eric Paquette:
Neural UpFlow: A Scene Flow Learning Approach to Increase the Apparent Resolution of Particle-Based Liquids. CoRR abs/2106.05143 (2021) - 2020
- [j15]Bruno Roy, Eric Paquette, Pierre Poulin:
Particle upsampling as a flexible post-processing approach to increase details in animations of splashing liquids. Comput. Graph. 88: 57-69 (2020) - [c14]Donya Ghafourzadeh, Cyrus Rahgoshay, Sahel Fallahdoust, Andre Beauchamp, Adeline Aubame, Tiberiu Popa, Eric Paquette:
Part-Based 3D Face Morphable Model with Anthropometric Local Control. Graphics Interface 2020: 7-16 - [c13]Donya Ghafourzadeh, Srinivasan Ramachandran, Martin de Lasa, Tiberiu Popa, Eric Paquette:
Local Editing of Cross-Surface Mappings with Iterative Least Squares Conformal Maps. Graphics Interface 2020: 192-205 - [c12]Srinivasan Ramachandran, Tiberiu Popa, Eric Paquette:
Constraint-Based Spectral Space Template Deformation for Ear Scans. Graphics Interface 2020: 374-381
2010 – 2019
- 2019
- [j14]Jonathan Gagnon, Julián Guzman, Valentin Vervondel, François Dagenais, David Mould, Eric Paquette:
Distribution Update of Deformable Patches for Texture Synthesis on the Free Surface of Fluids. Comput. Graph. Forum 38(7): 491-500 (2019) - 2018
- [j13]Srinivasan Ramachandran, Donya Ghafourzadeh, Martin de Lasa, Tiberiu Popa, Eric Paquette:
Joint planar parameterization of segmented parts and cage deformation for dense correspondence. Comput. Graph. 74: 202-212 (2018) - [j12]François Dagenais, Valentin Vervondel, Julián Guzman, Alexander Hay, Sébastien Delorme, David Mould, Eric Paquette:
Extended virtual pipes for the stable and real-time simulation of small-scale shallow water. Comput. Graph. 76: 84-95 (2018) - [c11]François Dagenais, Julián Guzman, Valentin Vervondel, Alexander Hay, Sébastien Delorme, David Mould, Eric Paquette:
Real-Time Virtual Pipes Simulation and Modeling for Small-Scale Shallow Water. VRIPHYS 2018: 45-54 - 2017
- [j11]Jessica Conti, Benoît Ozell, Eric Paquette, Patrice Renaud:
Adjusting stereoscopic parameters by evaluating the point of regard in a virtual environment. Comput. Graph. 69: 24-35 (2017) - [j10]François Dagenais, Jonathan Gagnon, Eric Paquette:
Detail-Preserving Explicit Mesh Projection and Topology Matching for Particle-Based Fluids. Comput. Graph. Forum 36(8): 444-457 (2017) - 2016
- [j9]Quentin Avril, Sarah Ribet, Donya Ghafourzadeh, Olivier Dionne, Srinivasan Ramachandran, Martin de Lasa, Sahel Fallahdoust, Eric Paquette:
Animation Setup Transfer for 3D Characters. Comput. Graph. Forum 35(2): 115-126 (2016) - [j8]François Dagenais, Jonathan Gagnon, Eric Paquette:
An efficient layered simulation workflow for snow imprints. Vis. Comput. 32(6-8): 881-890 (2016) - [j7]Jonathan Gagnon, François Dagenais, Eric Paquette:
Dynamic lapped texture for fluid simulations. Vis. Comput. 32(6-8): 901-909 (2016) - [c10]Jocelyn Benoit, Eric Paquette:
Fast high-definition video background completion using features tracking. ISPACS 2016: 1-6 - 2015
- [j6]Jocelyn Benoit, Eric Paquette:
Localized Search for High Definition Video Completion. J. WSCG 23(1): 45-54 (2015) - 2011
- [j5]Jonathan Gagnon, Eric Paquette:
Procedural and interactive icicle modeling. Vis. Comput. 27(6-8): 451-461 (2011) - [c9]Olivier Clément, Eric Paquette:
Enhancing Image-Based Aging Approaches. Eurographics (Short Papers) 2011: 69-72 - 2010
- [j4]Olivier Clément, Eric Paquette:
Adaptable aging factory for multiple objects and colorations. Comput. Graph. 34(4): 460-467 (2010)
2000 – 2009
- 2009
- [c8]Martin Poirier, Eric Paquette:
Rig retargeting for 3D animation. Graphics Interface 2009: 103-110 - [c7]Martin Poirier, Eric Paquette:
Methods for fast skeleton sketching. SIGGRAPH Talks 2009 - 2008
- [j3]Sébastien Piccand, Rita Noumeir, Eric Paquette:
Region of Interest and Multiresolution for Volume Rendering. IEEE Trans. Inf. Technol. Biomed. 12(5): 561-568 (2008) - 2007
- [c6]Olivier Clément, Jocelyn Benoit, Eric Paquette:
Efficient editing of aged object textures. Afrigraph 2007: 151-158 - 2005
- [j2]Eric Paquette:
Computer Graphics education in different curricula: analysis and proposal for courses. Comput. Graph. 29(2): 245-255 (2005) - [c5]Jean-François St-Amour, Eric Paquette, Pierre Poulin:
Soft shadows from extended light sources with penumbra deep shadow maps. Graphics Interface 2005: 105-112 - [c4]Sébastien Piccand, Rita Noumeir, Eric Paquette:
Efficient visualization of volume data sets with region of interest and wavelets. Image-Guided Procedures 2005 - 2004
- [c3]Eric Paquette:
CoGIP: a course on 2D computer graphics and image processing. SIGGRAPH Educators Program 2004: 2 - 2002
- [c2]Eric Paquette, Pierre Poulin, George Drettakis:
The Simulation of Paint Cracking and Peeling. Graphics Interface 2002: 59-68 - 2001
- [c1]Eric Paquette, Pierre Poulin, George Drettakis:
Surface Aging by Impacts. Graphics Interface 2001: 175-182
1990 – 1999
- 1998
- [j1]Eric Paquette, Pierre Poulin, George Drettakis:
A Light Hierarchy for Fast Rendering of Scenes with Many Lights. Comput. Graph. Forum 17(3): 63-74 (1998)
Coauthor Index
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last updated on 2024-11-28 20:31 CET by the dblp team
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